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Een vertaalprobleem melden
Firearm % bonus is also another best in slot roll.
Ok thanks you! It means for my python bossing my god god roll would be :
- Firearm atk %
- Bonus firearm atk (vs. colossus)
- Crit hit rate
- Crit hit dmg
I'm guessing for a non crit build it would be something like :
- Firearm atk %
- Bonus firearm atk (vs. colossus)
- weak dmg %
- Element dmg (depends on boss resistance)
- Firearm Atk %
- Crit rate %
- Crit dam %
- Weakpoint dam %
Because the weakpoint you can get more % in module while the atk with colossus is not
So combine that you can get high Weakpoint % value . I talk to like 40-50% more
And additional weakpoint is apply to all enemy and not colossus . So in general I think Weakpoint > Colossus
I don't do the math about the detail damage. It just my own opinion so take it with grain of salt
BTW, Crit dmg will double weakpoint dmg. In the case for Assassin's Edge as its 2.0 and 2.0 with 40% crit chance at base, thats triple base dmg on weakpoint and triple weakpoint if crit on a weakpoint.
Firearm atk %
Firearm atk Vs Colossus
Crit dmg %
Crit hit chance %
Crit always wins over weakpoint in my mind, since you will miss quite often anyways, but if you are godly at aiming, then maybe swap the crit dmg % for weakpoint? You would have to do a lot of math to really know for sure which is better.
You can also try for the elemental damage, but then your weapon is basically only good for specific fights.