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Just as Skilled ones will excel regardless of hardware.
the end result is if you don't want to deal with bad players either play with friends only or be good enough that they CAN'T HOLD YOU BACK.
for instance my first Molten Fortress had a Viessa who quite literally could have soloed it in a under a minute if not for the frenzy mechanic being extremely unsolo friendly she didn't need ANY of the rest of us except for that part.
Use enters... you make it very hard to read for us.
I don't get your point, what does this have to do with bad players and a option to disable cross play. How many times do I have to repeat myself...
Giving the option to disable cross play is not going to solve the problem being matched with poorly skilled people...
No one actually did the math if console players are really worse than PC players, its all based on feeling and experiences backed by excuses for themselves being so called "better".
Long story short, I'm not against a toggle, but I'm also not supporting having the toggle for the sole reason "console players are worse than PC players and a disabling feature would solve this"... cause it won't
I mean... "mechanically" a high DPI mouse IS statistically better unless the game hardcaps turnspeed. but game developers aren't designing things with that as a baseline, they are designing it around a standardized speed.
which in turn means PC gamers that "need" their fancy high DPI mouse are using a technically "unfair advantage" beyond what is developer intended if you want to be pedantic about it.
I think if you take all benefits and drawbacks in consideration for both platforms its pretty equal
But its hard to measure, and it depends on the player controlling their mouse and keyboard, or their controller. I think it will always come back to a skill issue.
And yes, it absolutely would help the issue, I wouldn't 100% solve it, but it would help, since majority of the console players are bad.
Thing is in order to be good on console, you have to actually be insane, while on PC all it takes is being mediocre, because using M&K is just easier and more intuitive. Aiming assist doesn't help with movement, only aiming, which shouldn't be an issue anyway because bosses are in sizes of damn buildings.I don't even expect them to aim at the weak points, all I want is for them to stop dying because they lack any kind of awarness due to clunky controls with slow rotation speeds.
Can't throw every console player over the same hedge and say the majority is bad... PC players often think they are better than they claim to be but its not (and I'm a PC player too just not one of them thinking I'm better than the others or complaining about others being bad)
Can't wait for the devs to listen and see another topic popup complaining about bad PC players and wanting them to have a option to disable them as well LOL
Sounds like self-defending. Maybe you are the reason the group fails and want to point to others?
I believe that PC players might have an advantage at this game, but you are repeatly trying to point out how good you are and how bad others are.
A neat trick to not even need to grapple or roll out of the Colossi AoE is to use a melee attack like the punch while in the air, to get down much faster. Then you can just run out with plenty of time to spare.
Just spreading awareness.
No Aim Assist is going to make up for the lack of precision you will suffer from picking a controller over a mouse.
get shot in the back constantly, lots of trolling, lots of pks, people idkwtf2do...
all fixed turning by off crossplay.
there are A FEW other games where you can turn off crossplay and its much more enjoyable. anyone arguing saying "pc players just as bad as console" never experienced this before