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But hey good luck.
Why do you care if people quit? Every intercept is just as easy solo. You don't lose anything if people quit, unless you're way undergeared and begging for carry.
Just ban all those who got carried and now ruin everyone elses fun by being dead weight in bossfights and with dead weight Im not talking about the people who dont do much damage, I mean those **** who die repeatedly
I have to confess that I will often leave if there are Bunnys present. It depends. Sometimes, I don't mind standing there almost AFK while the Bunny kills everything, but most of the time I actually want to participate. I even use my own skill less so I can actually shoot stuff.
I have noticed, though, that Bunny players are around less late at night, which at least is one good thing.
I have a budget Bunny, no catalyst or activators, and no maxed out mods, and she's nowhere near as powerful as what you see other Bunnies can do.
That "Dead Bride" boss is kicking our butts each 8/10 fights.
I keep joining server hoping one of them join us but they don't.
You should love them, not hate them.
What you said here is pretty much every person that has complained about Bunny has failed to grasp!
If many of these players bothered to play the game for more than a few hours, they would have ran into other descendants who are just as powerful and in some case even more powerful than your average experienced Bunny player (experienced as in knowing how to build her to survive being sneezed at without dying)
I wondering. atm ..
gley on boss is not much advantage.. yer know.
So, here's the thing. A few weeks ago I decided to put this to bed and took one of the stronger skill power characters in the game, Eisemo and put him up against bunny, with the exact same build.
Eisemo's Q is 500 skill power when buffed. His V is 1100 when buffed, his Z is 7800 when buffed and he adds 25% extra skill power when he detonates per bomb on the field. So you would think he would be hitting like a power house, right?
I put the same thing on bother characters, maximize power/maximize skill, front lines and emergency measures.
I found that Eisemo was 3% under the crit bunny was, has individual cooldowns on all his abilities and has to rely on detonate to even hold a candle to her damage output, which is weird, because bunny's main damage skill, lightning emission is a 245% skill power when all the bells and whistles are on. Further, the reactor I had for eisemo was the one I use on my lepic, which is leveled twice AND adds 32% crit rate, yet bunny still beats him with a basic one I picked up from no where.
Eisemo stanard hit no crit with his main ability, 161k With crit, 362k
Bunny standard hit no crit (1s interval no speed of light.) 113k+38k electrocution. With crit 304k+89k electrocution, so she outdamages one of the strongest skill power characters in the game, with the EXACT same build. Had I ran her speed of light, the damage interval changes to 0.5, which means she'd be doing triple eisemo's damage in seconds. Sound right to you for little invesment?
Either transition to sniper or get better weakness modules including attack attribute rolls with your Vestigial. I hit around 100k-130k weakness base hits.
Sniper is better though to stop making it intercepts rage too quickly. Or just go Massacre build.