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No module is entirely locked behind a void boss. All can be obtained through combining.
do they want us to use someone else to beat it , In that case why have Luna mods behind it?
Oh, and her gun's dmg numbers can get up over 100k with about 3 shots/sec
She doesn't run at Bunny's sprint speed with Nimble Footsteps, that's an exageration and 3 shots a sec? She would go oom near instantly since you're just spamming shoot and not doing the timing mini game. I love playing her character, it's a different experience for me in all the time i've spent playing looter shooters. I just wish I didn't have to kill a very stupidly designed nearly impossible to kill boss, to get a mod that should be pretty easily available considering she's a new character and only has 2 freaking mods.
90% not true as I combined all mods as Enzo and I've never ever seen an Enzo mod so far.
After like 20 combinations or so.
Can you make it like with AM to get one from a Mission and then try it?
No because you need Red module to fuse and Boss never drops 4 reds or 3+1 yellow in one Run like with AM.
So getting a specific red Mod from fusing its like trying to get a limited Character on a Gacha Game banner with the first roll.
There are 70 Red Mods so the chance to get a specific one is 1.4%.
10% for transcendent mod. Also you can combine 3 rare and 1 Ultimate for a 2.5% chance.
Another way is 2 transcendent and 2 ultimate. That is a 55% chance. However 4 transcendent is 100% chance.