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I find it hard to believe that you're having trouble finding other people for any bosses, there's always people around.
Say you don't play the game without saying it......
JFC dude far as i can tell theres only one class that ISN'T viable
Most people tend to play private by now, because the Playerbase is quite Toxic tbh,
ran Hard Executioner yesterday and boy was it a ♥♥♥♥♥♥♥♥, having beaten all normal bosses, they shouldn't go down to what they did constantly, and remove his Buff Shield, ye you wish someone would care... without bringing the Debuff Sniper, those fights would've ended even worse, so yeah Public Intercept, be geared to be a carry or don't try them. (Don't mind if they do a bit less damage, but had to carry HARD 9/10 times, while the ground keeped carrying them.)
You're a Sharen doing Public Service Infiltrating Outposts, get used to Nuke Builds coming around after 10 minutes tops, telling you to go private, cause they can't go there themselves apparantly.
Same with Vespers Non-Attribute Void Fragment, how dare you do it as intended, get used to Spam, that you should go private, if you don't wanna abort farm. [which might be on Nexon's Blacklist with 1.0.6 anyways](But at least nothing they can do about it, compared to the Outpost thing)
Wanna run a Dungeon? Get used to people leaving midway, cause they just wanted the Elite Material drop, leaving you with an overscaled Dungeon. (and you can't use score Mutator's in public)
List probably goes on, but yeah that's why you don't matchmake with people quite often by now, because why would people cater to the me, me, me Farmer's?
same with colossi, just shoot silly flying balls with any weapon you have + lepic suns for damage or rocket launcher gleys or flying kyle who can hilariously oneshot gluttony (that was fixed I think).
I farmed 8 non-super descendants or something like that. I even have a few shape stabilizers left in my box that will unfortunately burn up because I have no desire to open amorphous materials. I liked the story, I liked the descendants (it was interesting to test their abilities with mobs and modules) and I liked the missions with waves of enemies, especially in Agna desert.
I definitely didn’t like the hard mode colossi. It's just a waste of time and reskin bosses with endless health bars. in the case of frost walker and gluttony, it's also a pain in the ass. definitely not fun.
I'm specifically tired of Volgus outposts. they constantly had to be farmed because either important parts or amorphous materials were hidden behind them. it's just like a ♥♥♥♥♥♥♥ job when you take Sharen, turn on private mode and start repeating the same sequence of actions endlessly (did I ever tell you what the definition of insanity is?).
and I didn't like the defense missions. this is a good idea, but a bad implementation. enemies just run at you with no traps, turrets, no strategy or anything like that. I think I'll return to TFD when the continuation of the story will be released. it's a great game in its genre, especially considering it's free (I only spent caliber for skins).
https://steamcommunity.com/sharedfiles/filedetails/?id=3304440499
Ye putting the carry limit to 6 is the weirdest decision we have seen so far...
Dont know wish content you matchmaking for but for Hard Missions/Intercept i never wait longer then 60sec.
I had Missions where only two Teammates instead of 3 join.
Opinion disregarded.