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Valby does work everywhere else. Special ops, infiltration, void intercepts. I even had to move to another outpost in sterile land for the valby run v.2 due to the above mentioned issue.
-Visibility: High (probably does nothing but just putting it here for full disclosure)
-Shadows: High (thinking Valby turning to water and casting a shadow could cause an issue)
-Reflections: Med (Valby turning to water is noticeable here)
-Effects: Med (water effects on ground nerfed)
-Physics: Med (probably does nothing).
Now I'll try to narrow it down and do more tests. But highly likely it's the 'effects' setting. I seriously doubt the other settings would cause this crash. But Reflections on top of effects stands out on Valby vs any other Descendant. Her water dmg stacks, so all 3 skills can be placed on the same spot and while visually it might not look like much of a difference it might be far larger demand than what is visually shown. So that's my thought process on what's causing this issue on Valby.
Again will change the settings to narrow this down.
Now I did get a huge hitch. But the game was able to recover from all the effects going on. This wasn't the case before. Also this only happened once in my 10 runs. And I usually crashed within 3 runs before. Hopefully this helps someone else.