Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Have you tried doing the defense mission like for example the kingston one?
If memory serves me right I got a lot of them from doing a few waves there, more than doing the void shards on non-attribute chars for sure.
yes and they did gave the drops a boost in the update i did a run i came out with about 20 ish poly shards and a couple dozens of the others
This is the solution shy of farming up a different frame. But even then. these missions are just better at generating the shards.
shard cheat sheet
Apparently some 200iq manager in the company read a decade-old article how play time translates into higher cosmetics sales and decided to make everything as slow as possible instead of making the game as fun as possible
bro you are playing a grind game. if 40 min is an issue drop the damn game now
fortress frozen valley with ice
both give 19 poly on hard mode per run and they take about 30 sec to complete
actually he is kinda right on this one its unbalanced AF forcing players to farm and make specific characters to farm a single resource i had to make lepic or viessa to farm poly since they are the only ones that can farm 19 per run on hard mode while ajax only gets 3/4 per run