The First Descendant

The First Descendant

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Nesha Jul 31, 2024 @ 11:25am
Update on FSR 3.1
Havent played game in a while looks like now you can combine DLSS and FSR3 Frame Gen..
I think lossless scaling app has way less input lag then this it is horrible..
Last edited by Nesha; Oct 1, 2024 @ 7:38pm
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Showing 1-15 of 39 comments
Sparko Jul 31, 2024 @ 11:28am 
Combine two different company frame and scaling tech together? are you sure you are correct about the Spiderman thing? you basically ask to combine XeSS and FSR or DLSS and TSR or XeSS and DLSS like any of this combinations are weird. Why would you need to scale in DLSS and in FSR.

What do you mean sir? also I don't think that Steam forums is the place to give ANY feedback about tech implementations to the devs
Dyils Jul 31, 2024 @ 11:33am 
No, they don't work in the same way. If your frames are generated by AMD, how can they be upscaled by DLSS? You dumb?
Sparko Jul 31, 2024 @ 11:38am 
Originally posted by Dyils:
No, they don't work in the same way. If your frames are generated by AMD, how can they be upscaled by DLSS? You dumb?
your reply is not helpful either, AMD is NOT generating any frame. FSR is open source tech that AMD created.

first and foremost both tech are frame generating, upscaling technologies. and you can employ AMD FSR Frame Generation tech + DLSS Super resolution tech. Ghost of Sushima does it.

My response was because OP is not too clear if they meant this or using both scalers at the same time which leads to me believe that OP does not actually know what this technologies do just like you too.
raveofnightmares Jul 31, 2024 @ 11:49am 
FSR by itself is such a huge degradation to visuals regardless of version. It's honestly laughable.
Sparko Jul 31, 2024 @ 11:51am 
Originally posted by raveofnightmares:
FSR by itself is such a huge degradation to visuals regardless of version. It's honestly laughable.
as an AMD GPU owner I have to agree with your FSR is vastly inferior to what DLSS can do, but it is not the tech it's the implementation of it. Some games go amazing with FSR (CP 2077 or NMS) but not every dev implements it or worked closely with AMD to optimize it. Laughable? hmmm debatable DLSS does some weird glitchy stuff on some games too particularly on UE5.

But overall you are correct FSR is inferior to DLSS.
Sn4pFPS Jul 31, 2024 @ 12:00pm 
buy Nvidia next time
raveofnightmares Jul 31, 2024 @ 12:01pm 
Originally posted by Sparko:
Originally posted by raveofnightmares:
FSR by itself is such a huge degradation to visuals regardless of version. It's honestly laughable.
as an AMD GPU owner I have to agree with your FSR is vastly inferior to what DLSS can do, but it is not the tech it's the implementation of it. Some games go amazing with FSR (CP 2077 or NMS) but not every dev implements it or worked closely with AMD to optimize it. Laughable? hmmm debatable DLSS does some weird glitchy stuff on some games too particularly on UE5.

But overall you are correct FSR is inferior to DLSS.

It definitely depends on the game's implementation of it. This game's implementation is utterly horrible, especially on Steam Deck. XeSS is quite nice for an open source solution and works well on Deck, when this game's servers even let the Deck stay connected that is.
eZudo Jul 31, 2024 @ 12:08pm 
Originally posted by Dyils:
No, they don't work in the same way. If your frames are generated by AMD, how can they be upscaled by DLSS? You dumb?

Before throwing insults, next time maybe look up how things actually are. Ghost of Tsushima supports using DLSS alongside FSR Frame Gen, I'm pretty sure other newer games do, too.
Nesha Jul 31, 2024 @ 12:08pm 
Looks like you dont know what im talking about many FSR 3 games can use AMD Frame Gen with Upscaler Nvidia DLSS.. Here you r forced to use AMD Upscaler and AMD Frame gen...
Lossless Scaling is literaly AMD Frame Generation... You dont need to have rtx 40 series to have frame generation...
Last edited by Nesha; Jul 31, 2024 @ 12:09pm
Nesha Jul 31, 2024 @ 12:12pm 
Originally posted by eZudo:
Originally posted by Dyils:
No, they don't work in the same way. If your frames are generated by AMD, how can they be upscaled by DLSS? You dumb?

Before throwing insults, next time maybe look up how things actually are. Ghost of Tsushima supports using DLSS alongside FSR Frame Gen, I'm pretty sure other newer games do, too.


Thats exactly what im saying here you can combine in all sony games,starfield and many other... FSR Upscaler is just BAD it makes image look way worse...
Nesha Jul 31, 2024 @ 12:13pm 
Originally posted by Dyils:
No, they don't work in the same way. If your frames are generated by AMD, how can they be upscaled by DLSS? You dumb?

Please educate a bit as you can use AMD Frame Gen with Nvidia Upscaler or any other..
Sparko Jul 31, 2024 @ 12:14pm 
Originally posted by Nesha:
Looks like you dont know what im talking about many FSR 3 games can use AMD Frame Gen with Nvidia DLSS.. Here you r forced to use AMD Upscaler and AMD Frame gen...
Lossless Scaling is literaly AMD Frame Generation... You dont need to have rtx 40 series to have frame generation...
Thank you for clarifying!

First point of contention, Lossless Scaling is NOT AMD Frame Gen, they are using the tech and algorithms from Nvidia and AMD as well as some others to scale images but lossless scaling while functional it's gimmicky think of it recording your screen, processing the video and scaling it using the same type of algorithmic work Nvidia and AMD do.

Now to your point, now that I understand what you meant was getting AMD frame generation tech only + DLSS upscale (super resolution) I can agree they could implement this. But also their implementation of FSR is not good and it is not FSR 3.1 plus the game runs in UE5 which has been historically not great with AMD tech unfortunately. Therefore there is not much we can do, what you should be using if your eyes like it is lossless scaling, personally if I had an Nvidia card I would stick with Nvidia DLSS and their Frame Gen.
Nesha Jul 31, 2024 @ 12:15pm 
Originally posted by Sparko:
Combine two different company frame and scaling tech together? are you sure you are correct about the Spiderman thing? you basically ask to combine XeSS and FSR or DLSS and TSR or XeSS and DLSS like any of this combinations are weird. Why would you need to scale in DLSS and in FSR.

What do you mean sir? also I don't think that Steam forums is the place to give ANY feedback about tech implementations to the devs

You can use ANY Upscaler with AMD FSR 3 Frame Gen, like Nvidia dlss or intel xess its up to you... All sony ports supports it, starfield etc..
eZudo Jul 31, 2024 @ 12:16pm 
Originally posted by Sparko:
... But also their implementation of FSR is not good and it is not FSR 3.1 ...

It is 3.1 since today's update, is it not? I remember 3.1 being mentioned in the patch notes.

Edit: Yeah, the full patchnotes mention the addition of FSR 3.1
https://tfd.nexon.com/de/news/2614115
Last edited by eZudo; Jul 31, 2024 @ 12:18pm
Nesha Jul 31, 2024 @ 12:17pm 
Originally posted by Sparko:
Originally posted by Nesha:
Looks like you dont know what im talking about many FSR 3 games can use AMD Frame Gen with Nvidia DLSS.. Here you r forced to use AMD Upscaler and AMD Frame gen...
Lossless Scaling is literaly AMD Frame Generation... You dont need to have rtx 40 series to have frame generation...
Thank you for clarifying!

First point of contention, Lossless Scaling is NOT AMD Frame Gen, they are using the tech and algorithms from Nvidia and AMD as well as some others to scale images but lossless scaling while functional it's gimmicky think of it recording your screen, processing the video and scaling it using the same type of algorithmic work Nvidia and AMD do.

Now to your point, now that I understand what you meant was getting AMD frame generation tech only + DLSS upscale (super resolution) I can agree they could implement this. But also their implementation of FSR is not good and it is not FSR 3.1 plus the game runs in UE5 which has been historically not great with AMD tech unfortunately. Therefore there is not much we can do, what you should be using if your eyes like it is lossless scaling, personally if I had an Nvidia card I would stick with Nvidia DLSS and their Frame Gen.

You arent right about LS it has Frame Generation built in + you can use many upscalers if game doesnt support it... Look up the internet for LukeFZ or Nukem9 Frame gen mods for games.. Mods for offline games and LS for online..
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Date Posted: Jul 31, 2024 @ 11:25am
Posts: 39