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Dude you making me jelly here o.o I get a odd feeling I am not getting the part i need because pattern 12 is created in stunning beauty which is a very easy intercept battle but still dude - _ - What upsets me is i got ten Gley stuff ten of them doesnt seem random to me >_>
Yeah it seen intercepts are the easier choice. Because there is a way of getting patterns for reactors but you need to be really good with Sharen though I havent user I am not going spend Catalyst on her just improve her skills - _ - Most hard intercepts are pain and take a while o.o All this trouble just to make who knows how much it will take to fully improve it >.>
You can do well with a Sharen at base. Sharen is probably one of my descendants that I often use. More than my Gley.
She can work well without Catalyst or Energy. I just did it because I was doing a reactor where I'm "forced" to fight adds 122/123 and 101 in Hagios. Better get that xp than be stuck at 40.
Like someone already mention most of the game revolves around your weapon. A base descendant can practically do anything. Sharen just gives a lot of loot bonus for Outpost grind.
This.
As requested.
https://steamcommunity.com/sharedfiles/filedetails/?id=3300161285
https://steamcommunity.com/sharedfiles/filedetails/?id=3300161268
I haven't tried to reroll the blue critical damage, as it seems like a money/material sink to me. I think it caps at 48 anyways, (For that stat.) either way, it isn't worth it for a marginal damage increase.
It's okay. Don't expect miracles over tamer for the amount of effort you will have to exert to farm up 5 copies.
Leveling enduring legacy increases the amount of stacks you get from 30, up to 50. It also changes the damage from doing damage to enemies on fire from 7% to 12% and also changes the weapons falloff range by 10%.
To give an idea, The stacks of quenching go like this.
-5% for the first hit.
-0.8% for the next 50 hits.
So it's 45% fire resistance cut. You won't benefit from it, but if you have a teammate that is fire, they certainly will.