Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Don't create a new thread if you're just intending to troll/mock people asking for bunny nerfs.
If they don't do that then Azax is just a turret, even sharen becomes better at that point as she gets more damage if the boss is not attacking her.
Also last topic where ask about nerf Ajax was called as offtopic and was deleted. While all the topics about Bunny are alive.
It's common knowledge that Bunny is just better than most other characters for most other content in the game. You can argue that there's nothing wrong with that, but this flat out denial and projection onto other characters... it's just weird and not helpful.
I dont know if this sarcasm or for real o.o
The illusion of tankiness(big DEF numbers do not do nearly as much as the raw number implies) make people facetank stuff they shouldn't/couldn't. The bubble...etc. do not do anything to colossus AOE attacks. Which goes back to the illusion of tankiness/safety, this will bait more newbie into facetanking.
If you ever run out of 10min timer in colossus fight, you probably have too many ajax on the team. Gley is fairly tank and still has tons of dmg in skills and infinite ammo.
Same as enzo, make his skill become available for everyone once you obtain it.
Its boring to make player switch character only to open vaults.
Its about making the game fun.
Yeah every character has its own,"functionality"
Which make the game lacks variety in different apprroach.
Being invincible is far more boring than being a fast killer.
You can not let player avoid a design failure by "not enhancing a character".
This self-balance BS would never work on most of players.
I'm just talking about the fact.
Maybe you are just too used to trolling on players.