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Seems reasonable.
Duplicate parts mods you shard for Kuiper to again upgrade things with ease, selling a full inventory of guns, reactors and other = 80k, thats like 6 quick runs of farming. not to mention the 1 Million drops in the defence missions now so why need more gold?
the 1% attack thing is their to add a small boost to trade off to a MULTIPLICATIVE not a RAW damage, this is why you see people boasting their 570k / 600k DPS thunder cage rocks and they hit like a wet noodle while simpleman over here with 390k has a MULTIPLICATIVE 390-456k thunder cage destroying everything in his path.
The resulting lock is the problem, while lowering mod cost or allowing to change assigned mod types are possible solutions.
And, that's exactly what devs adressed in patchnotes in the end. Good.
Well from what devs described in patchnotes - they actually want to let us change polarities for different loadouts. My fear is that you'll have to use Catalysts all over again, instead of just having an option to switch polarity you already used Catalyst on.
I mean 12 catalysts per Descendant and 10 per weapon - that's already a tall order..
But then again, it's Nexon.