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Apparently F2P games have intentionally broken "RNG" to induce store purchases.
Grats, that's pretty huge. I'd rather be farming what you're farming than the code, personally.
So since you're new to these types of games, understand that 10% does not mean 1/10, it means all drops for all players, over time, should average out to ~10%.
You've grinded 58, you're at 99%+ probability at this point. Statistically, it should drop for you any time now. But the crappy thing about probability drops without any account for consecutive tries (e.g. a "pity" system), means that TECHNICALLY (not probably or likely) you COULD grind forever and never see it drop.
My advice, if you're just completely burnt out on this, is to switch to some other grind for a bit, then come back later and give it a few tries.
That's sad man sorry to hear that. These games are meant to be played towards target farming though
With almost 200 hours of playing I love this game but it's f2p yes or yes the rates don't make sense
Trading would fix everything. The ONLY reason it doesn't exist is because they want you to buy from the shop. There's probably some guy out there with 7 bunny cells, desperately trying to get his kyle code.
I see...thanks for info - didnt know it works like that tbh. Ye maybe i ll switch to something else cause yes i am feeling burnt out from this . Or maybe i will try my luck from another crystal (dont remember the number right now ) that has a 3% chance to drop.