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Only way you can really determine this is if you go kill a enemy then record the amount of mastery your say level 1 character got then record one with a team member killing and compare. Simple enough yeah? I haven't noticed a change but to level most of my characters I just did a few defense type operations like the block mining one for example which also allowed me to modify my gun slots and farm gold.
See thats what I did and thats why I think that. Its weird to me that I get bursts of xp when I'M killing them, but when a ally player gets the kills, I get barely any xp at all I'm half tempted to just try a solo game to see if I level up by myself because I dont when I'm with others. I only end up with half a xp bar
Those kind of operations can't be done solo though unless everyone leaves.
Because they have the same right to play the game you do? Because you could go Private if you don't want random people to 'steal your kills' in a multiplayer PvE game?
Enemies in open lobbies are free for all, so don't even think about misusing the report system for something like that
And overall, bunny is used to make things go faster, not to steal XP from you. If you want to have everything yourself, then do so in private lobbies.
And overall, you get XP. Like i barely do anything in defense missions, because i dedicate myself to be the object defender most of the time, just in case something gets through and i still level my stuff quite good. I even use this to level my weak weapons in the beginning.
and for the weapons you get 100% xp for the weapon you holding on your hands
and the other weapons you equipped get 50% or even less i didnt test but i know its way less than the weapon you currently holding in your hands
I see people complaining about bunny players doing this and that, but people can't read minds. Some players might be dbags, but not everyone.