The First Descendant

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Difference Between Shortsword, Shock Punch, Kicking, Tonfa, and Dual Claws? (Besides Animation)
BESIDES THE ANIMATION, is there a difference between them?
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Showing 1-13 of 13 comments
Grimzy Jul 25, 2024 @ 7:49am 
Originally posted by Nego Lindo EN:
BESIDES THE ANIMATION, is there a difference between them?

Its pretty self-explanatory is it not? They all give the same capacity points, the only difference in them is the "animation" or more accurately, what they modify in terms of their function.
Setian Jul 25, 2024 @ 7:51am 
I don't know all the differences but I believe the damage is the same and like you already stated the animations are different

Some launch like the kick
Shock punch has AOE knock up?

Something like that, very minor in actual fights
Late game melee is kinda trash
Last edited by Setian; Jul 25, 2024 @ 7:51am
FrontenStuermer Jul 25, 2024 @ 7:54am 
Its not only the animation,
A shock is kicking the enemy and he is frozen in time for some seconds.
A sword makes only damage and no cc effect
Azjaran Jul 25, 2024 @ 7:55am 
Dual Claws trigger bleeding but its to low to be usefull. For me i dont use these "Weapons" and took the Long Grappling Hook i find it way more usefull
Delphinus Jul 25, 2024 @ 7:55am 
I use the hook thing instead >.>
Bercik Jul 25, 2024 @ 7:58am 
speed / CC / damage / but most ppl use hook mods
D. Flame Jul 25, 2024 @ 8:05am 
Shock punch is the only good one, and it is good for the entire game.

Like if you have one of those immunity shield enemies run up on you, you can use shock punch on them. It will ignore their shield and send them up into the air then flat on their back. As they are sailing through the air and laying on the floor, you can be unloading on them.

I haven't tried tonfa.
Midnight Jul 25, 2024 @ 8:11am 
Originally posted by D. Flame:
Shock punch is the only good one, and it is good for the entire game.

Like if you have one of those immunity shield enemies run up on you, you can use shock punch on them. It will ignore their shield and send them up into the air then flat on their back. As they are sailing through the air and laying on the floor, you can be unloading on them.

I haven't tried tonfa.

I think that any melee besides claws can do that, you just need to use jump attack instead.
Last edited by Midnight; Jul 25, 2024 @ 8:11am
D. Flame Jul 25, 2024 @ 8:15am 
Originally posted by Midnight:
Originally posted by D. Flame:
Shock punch is the only good one, and it is good for the entire game.

Like if you have one of those immunity shield enemies run up on you, you can use shock punch on them. It will ignore their shield and send them up into the air then flat on their back. As they are sailing through the air and laying on the floor, you can be unloading on them.

I haven't tried tonfa.

I think that any melee besides claws can do that, you just need to use jump attack instead.
Useless.

Everything can use the jump attack, but it is not the same results as what you get from shock punch, and many enemies can just catch you out of the air.

Hell, you can even get hit stunned mid air. Your character will just stagger and hang mid air, and potentially even get air comboed.
Mistfox Jul 25, 2024 @ 8:17am 
Originally posted by D. Flame:
Originally posted by Midnight:

I think that any melee besides claws can do that, you just need to use jump attack instead.
Useless.

Everything can use the jump attack, but it is not the same results as what you get from shock punch, and many enemies can just catch you out of the air.

Hell, you can even get hit stunned mid air. Your character will just stagger and hang mid air, and potentially even get air comboed.
I used both short swords and kick and they also knock the enemy into the air and stun them. Think the difference between them is purely cosmetic.
IRMcG Jul 25, 2024 @ 8:17am 
Originally posted by Nego Lindo EN:
BESIDES THE ANIMATION, is there a difference between them?
There's differences in cooldown and damage, there's a chart around maybe on the wiki. IIRC shock punch is slowest but hits hardest, tonfa's on the other end. Different effects with diifferent attack moves like knockback and stagger.
D. Flame Jul 25, 2024 @ 8:18am 
Originally posted by Mistfox:
Originally posted by D. Flame:
Useless.

Everything can use the jump attack, but it is not the same results as what you get from shock punch, and many enemies can just catch you out of the air.

Hell, you can even get hit stunned mid air. Your character will just stagger and hang mid air, and potentially even get air comboed.
I used both short swords and kick and they also knock the enemy into the air and stun them. Think the difference between them is purely cosmetic.
I have tried sword and shock punch and leveled them both to max. The difference is not even close to "just cosmetic".
NocheLuz Jul 25, 2024 @ 8:25am 
Originally posted by IRMcG:
Originally posted by Nego Lindo EN:
BESIDES THE ANIMATION, is there a difference between them?
There's differences in cooldown and damage, there's a chart around maybe on the wiki. IIRC shock punch is slowest but hits hardest, tonfa's on the other end. Different effects with diifferent attack moves like knockback and stagger.

This.

I used Shock Punch at first but due to the very long cooldown, I would just use kick or normal punch instead. Since I don't need them to knock up in the air, just stagger long enough for me to shoot them.
Last edited by NocheLuz; Jul 25, 2024 @ 8:25am
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Date Posted: Jul 25, 2024 @ 7:47am
Posts: 13