The First Descendant

The First Descendant

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Andarilho Jul 24, 2024 @ 11:34am
We need to address the Jayber in the room...
Someone on the Dev team needs to help this character ASAP.
I waisted almost two weeks farming for this ♥♥♥♥ just to find out he is pretty useless for END GAME content!

He can't do ♥♥♥♥ on hard colossi other than using his turrets as decoys while you use your maxed god rolled weapon to blast the damn thing. An engeneer/pet/summoner character thats just 20% skills and 80% weapon...
Base duration and range on his skills are abismal for the infuriating gameplay that requires you to babysit the turrets, and lets not talk about this pistol skill, that thing is a wasted skill slot imo.
EVERYTHING he can do on hard mode, can be done much more eficiently with another character and way less investment!
Need to kill mobs as fast and possible on a large area? Boot...i mean, Bunny get you covered, or a Valby.
Looking to get rid of a boss in less than one minute? With or without your broken maxed weapon? Well, you have Lepic, Blair, Sharen, Viessa, Gley...
Hell! This dude is so niche that we don't even have enough data do compare and make sure all his skills are working as intended, because i bet he is bugged atm.
A shame, because i really like sumoners and was excited to invest on him.
Last edited by Andarilho; Jul 24, 2024 @ 11:38am
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Showing 1-15 of 16 comments
Imbibitor Lunae Jul 24, 2024 @ 11:36am 
Any character can do hard colossi with the proper weapon builds, some just do them with 0 effort
Lamiosa Jul 24, 2024 @ 11:43am 
You
I wanna take you to a Jayber
I wanna take you to a Jayber
I wanna take you to a Jayber, Jayber, Jayber
Let's start a war, start a nuclear war
At the Jayber, Jayber, Jayber
At the Jayber
Now tell me do ya, do ya have any money?
I wanna spend all your money
At the Jayber, Jayber, Jayber
I've got something to put in you
I've got something to put in you
I've got something to put in you
At the Jayber, Jayber, Jayber
You're a superstar at the Jayber
You're a superstar at the Jayber
Yeah, you're a superstar at the Jayber
You're a superstar at the Jayber
Superstar
Super, super, superstar
Inuakurei Jul 24, 2024 @ 11:44am 
Wrong[files.catbox.moe]
Or if you don't have the transcendent[files.catbox.moe]

Everyone complaining about Bunny, meanwhile Jayber[litter.catbox.moe]

Some things about Jayber:

For some reason, some of your primary gun mods work with his Pistol skill. Most notably, the increased magazine and Firing Fiesta mods[files.catbox.moe]. This increases his base pistol shots to 4, and if you reload with your primary and use Pistol before the reload finishes, you get about 2-3 shots of your Pistol for free. So the base 3 shots turns into 7 shots.

The fastest way to make him not feel terrible is Skill Extension and Duration. Pretty much everything he does scales off of those. After that invest into CDR.

For bosses, don't play your turrets as "set it and forget it". The aoe more than doubles your damage, because it can aoe multiple parts, sorta. It depends on the phase and encounter. But you want to spend most of your time re-positioning turrets rather than shooting.
Last edited by Inuakurei; Jul 24, 2024 @ 12:02pm
Grimzy Jul 24, 2024 @ 11:53am 
OP pretty much has no clue how to play and build him. Have no issues doing hard bosses solo with Jayber

Although....I would change 2 tiny things about him:
1. Increase the enhancing shots from 3 to 4
2. Boost a little bit the healing turrets healing or change it to heal based on targets max hp instead of jaybers.
Last edited by Grimzy; Jul 24, 2024 @ 11:54am
Andarilho Jul 24, 2024 @ 12:02pm 
Originally posted by Inuakurei:
Wrong[files.catbox.moe]
Or if you don't have the transcendent[files.catbox.moe]

Everyone complaining about Bunny, meanwhile Jayber[litter.catbox.moe]
I saw a similar clip, cool on its own way but cmon man... idle farming is not end game gameplay.
What can he do against hard Colossi other than distracting them and applaying a weak dmg buff?
For instance, how useful you think he will be on the upcoming Mega dungeon!?
Grimzy Jul 24, 2024 @ 12:05pm 
Originally posted by Andarilho:
What can he do against hard Colossi other than distracting them and applaying a weak dmg buff?

Lets see:
1. Extra damage from turrets
2. Turret can easily clear the adds that spawn
3. Healing turret can draw aggro stopping the boss from attacking you
4. Healing turret can help heal you
5. Good damage through explosion.
6. 100% uptime on turrets

Those are just a few. Now, Most skills from all descendants ae more or less useless on Colossus, and gun damage is what matters most and how you play.
You can beat hard mode colossuses without ever summoning a turret even.
Last edited by Grimzy; Jul 24, 2024 @ 12:06pm
Andarilho Jul 24, 2024 @ 12:07pm 
Originally posted by Grimzy:
OP pretty much has no clue how to play and build him. Have no issues doing hard bosses solo with Jayber

Although....I would change 2 tiny things about him:
1. Increase the enhancing shots from 3 to 4
2. Boost a little bit the healing turrets healing or change it to heal based on targets max hp instead of jaybers.
Are you able to rely on your turrets damage to kill the boss?
If so, please share your build or give me some pointers.
Inuakurei Jul 24, 2024 @ 12:08pm 
Originally posted by Andarilho:
Originally posted by Inuakurei:
Wrong[files.catbox.moe]
Or if you don't have the transcendent[files.catbox.moe]

Everyone complaining about Bunny, meanwhile Jayber[litter.catbox.moe]
I saw a similar clip, cool on its own way but cmon man... idle farming is not end game gameplay.
What can he do against hard Colossi other than distracting them and applaying a weak dmg buff?
For instance, how useful you think he will be on the upcoming Mega dungeon!?

I edited my original post with some more info. But honestly, Jayber's not as broken as Gley or Enzo, but he's far from bad.

Don't underestimate the benefit of distracting colossi with a turret. Them attacking a turret is less damage and downtime going to your teammates. That's more free time for Gley to pew pew.

Aside from that, my edit covers the rest.
Grimzy Jul 24, 2024 @ 12:17pm 
Originally posted by Andarilho:
Originally posted by Grimzy:
OP pretty much has no clue how to play and build him. Have no issues doing hard bosses solo with Jayber

Although....I would change 2 tiny things about him:
1. Increase the enhancing shots from 3 to 4
2. Boost a little bit the healing turrets healing or change it to heal based on targets max hp instead of jaybers.
Are you able to rely on your turrets damage to kill the boss?
If so, please share your build or give me some pointers.

LMAO, you should NEVER rely on turrets to kil lthe boss, that is not the intention of the build. I literally explained to you the hard bosses are all about weapon damage, skills do little to no damage / difference on them.

This is not like Diablo where you summon them and they do tons of damage to bosses. You have completewly wrong expectations for Jayber. I suggest you play a different one. Play bunny since shes free, all you need to do there is jsut run around.
Inuakurei Jul 24, 2024 @ 12:39pm 
I do agree his early game feels terrible though.
Andarilho Jul 24, 2024 @ 1:25pm 
Originally posted by Inuakurei:
Originally posted by Andarilho:
I saw a similar clip, cool on its own way but cmon man... idle farming is not end game gameplay.
What can he do against hard Colossi other than distracting them and applaying a weak dmg buff?
For instance, how useful you think he will be on the upcoming Mega dungeon!?

I edited my original post with some more info. But honestly, Jayber's not as broken as Gley or Enzo, but he's far from bad.

Don't underestimate the benefit of distracting colossi with a turret. Them attacking a turret is less damage and downtime going to your teammates. That's more free time for Gley to pew pew.

Aside from that, my edit covers the rest.
Thanks for the help, i will give him another chance and invest some more.
Babda Jul 24, 2024 @ 1:26pm 
Originally posted by Lamiosa:
You
I wanna take you to a Jayber
I wanna take you to a Jayber
I wanna take you to a Jayber, Jayber, Jayber
Let's start a war, start a nuclear war
At the Jayber, Jayber, Jayber
At the Jayber
Now tell me do ya, do ya have any money?
I wanna spend all your money
At the Jayber, Jayber, Jayber
I've got something to put in you
I've got something to put in you
I've got something to put in you
At the Jayber, Jayber, Jayber
You're a superstar at the Jayber
You're a superstar at the Jayber
Yeah, you're a superstar at the Jayber
You're a superstar at the Jayber
Superstar
Super, super, superstar
man i instantly had the original playing in my head.
Paschendale Jul 24, 2024 @ 1:31pm 
Another one chalked up to user error, also not every descendant should be good at everything. The right tool for the right job.
JohnMiller92 Jul 24, 2024 @ 1:33pm 
you mean justin bieber's offspring
Calla Jul 26, 2024 @ 10:02pm 
it has been confirmed through testing that he is indeed bugged and his skills + passive do not do what they say on the tin. his passive only buffs you 10% not the 20% like it says. besides the silly visual bug where his turret enhanced ring on the first turret he summons doesnt show the correct range if increased, his attack turret seems to only scale off of dimension and thats it. you can put negative skill power mods on and it will not nerf the damage they do nor does non-attribute buff them in any way. I do agree with OP that the support weapon he has for his third ability is pretty useless, not only do you have to have good aim on something with a tiny hit box (unless youre standing next to them) but if ANYTHING gets int he way of the shot it is wasted and you get nothing for it but terrible 1 time damage of like 50k that does nothing to hard mode mobs or colossi. you are forced to run a increased mag mod on your gun in order to have enough shots to not only enhance both turrets but to extend their abysmal duration. While I disagree that it's not fun to babysit as a summoner build, I do agree that the "babysitting" you DO do is too much. The mod that changes the gun to just a 1 button press is by far the only good mod he has period but unfortunately you cant take advantage of the enhanced modes unless you blow them up constantly which isnt feesable even with some cdr. oh boy lets talk about that too cuz blowing up the turrets doesnt do jack end game whatsoever. its only purpose i feel is clearing mob packs and even then it fails at doing that as it seems to be a projectile attack not a aoe and i sometimes have noticed they fire the explosions randomly several meters away hitting nothing! please for the love of god rework jayber Nexon, i love his playstyle but damn it he way too weak and clunky for the current meta to even be worth our time. his three should not be a weapon at all, just a long cooldown ability to refresh and heal his turrets just like the TM already does without having to waste the slot OR make it so the bullets do no damage to mobs and infinite pierce characters (ally or foe) alike so we can always hit them without fail. he does not need 4 damage abilities, three is plenty. the fourth can go too honestly its not worth even using except for overhaul but that isnt really useful all that much when he can just do the same thing with the damn gun, too repetitive, remove. all in all, a wasted character concept with too many flaws to bother with for now. i love the idea that i want to focus entirely ont he turrets but damn they barely do anything beyond mobbing and thats if you aren't traveling like most missions have you do. if im going to have to babysit then make it worth my time to ONLY do that otherwise its no diferent than just using the sword sniper on any other character cuz thats all I do anyway on most bosses when not playing gley or lepic.
Last edited by Calla; Jul 26, 2024 @ 10:07pm
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Date Posted: Jul 24, 2024 @ 11:34am
Posts: 16