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I wanna take you to a Jayber
I wanna take you to a Jayber
I wanna take you to a Jayber, Jayber, Jayber
Let's start a war, start a nuclear war
At the Jayber, Jayber, Jayber
At the Jayber
Now tell me do ya, do ya have any money?
I wanna spend all your money
At the Jayber, Jayber, Jayber
I've got something to put in you
I've got something to put in you
I've got something to put in you
At the Jayber, Jayber, Jayber
You're a superstar at the Jayber
You're a superstar at the Jayber
Yeah, you're a superstar at the Jayber
You're a superstar at the Jayber
Superstar
Super, super, superstar
Or if you don't have the transcendent[files.catbox.moe]
Everyone complaining about Bunny, meanwhile Jayber[litter.catbox.moe]
Some things about Jayber:
For some reason, some of your primary gun mods work with his Pistol skill. Most notably, the increased magazine and Firing Fiesta mods[files.catbox.moe]. This increases his base pistol shots to 4, and if you reload with your primary and use Pistol before the reload finishes, you get about 2-3 shots of your Pistol for free. So the base 3 shots turns into 7 shots.
The fastest way to make him not feel terrible is Skill Extension and Duration. Pretty much everything he does scales off of those. After that invest into CDR.
For bosses, don't play your turrets as "set it and forget it". The aoe more than doubles your damage, because it can aoe multiple parts, sorta. It depends on the phase and encounter. But you want to spend most of your time re-positioning turrets rather than shooting.
Although....I would change 2 tiny things about him:
1. Increase the enhancing shots from 3 to 4
2. Boost a little bit the healing turrets healing or change it to heal based on targets max hp instead of jaybers.
What can he do against hard Colossi other than distracting them and applaying a weak dmg buff?
For instance, how useful you think he will be on the upcoming Mega dungeon!?
Lets see:
1. Extra damage from turrets
2. Turret can easily clear the adds that spawn
3. Healing turret can draw aggro stopping the boss from attacking you
4. Healing turret can help heal you
5. Good damage through explosion.
6. 100% uptime on turrets
Those are just a few. Now, Most skills from all descendants ae more or less useless on Colossus, and gun damage is what matters most and how you play.
You can beat hard mode colossuses without ever summoning a turret even.
If so, please share your build or give me some pointers.
I edited my original post with some more info. But honestly, Jayber's not as broken as Gley or Enzo, but he's far from bad.
Don't underestimate the benefit of distracting colossi with a turret. Them attacking a turret is less damage and downtime going to your teammates. That's more free time for Gley to pew pew.
Aside from that, my edit covers the rest.
LMAO, you should NEVER rely on turrets to kil lthe boss, that is not the intention of the build. I literally explained to you the hard bosses are all about weapon damage, skills do little to no damage / difference on them.
This is not like Diablo where you summon them and they do tons of damage to bosses. You have completewly wrong expectations for Jayber. I suggest you play a different one. Play bunny since shes free, all you need to do there is jsut run around.