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We drop it, if you can actually proof anything. It just gets stale, if people play 50 hours fine with not minding dropping items early left and right, but the moment they get unlucky once after 1k items, they start to loose their mind, drop all logic and show everyone how few they know about how to actually make a proper statement that proves a problem being existence.
that said, as of now nobody has shown any kind of spreat sheet that hints towards any form of RNG changes and i personally had a few items getting dropped late, but most of them, even after 100 hours of playing, i still get some things early, like what is pretty much expected.
Also keep in mind, that it's not us who need to prove you wrong, but it's you who needs to prove, that you're right. Just because it's a game doesn't mean, that you can just throw all scientific methods out of the window.
So you're disputing they own the patent that specifically alters drop rates? Because why else would a company such as Nexon with Nexon's history own such a patent unless it was to put it to use? There are other companies who own such predatory patents and use them and it's widely known. Don't think for one moment that a company will own such a patent and then not use it.
When i was playing the game a lot, i couldn't get the low % drops. I came back after a little break and would you know it? Suddenly i couldn't get the drop rates on the 20-38% drops and was getting all the 1% and 2% drops instead. How coincidental is that?
If you have the data, then why not just posting it though? It's always better to show proof instead of just saying, that it exists somewhere.
Overall the rates are what they're supposed to be, maybe whatever rng system they use is a bit wonky
Many patents are made, just in case that it gets relevant eventually and to make sure, that nobody else patents any kind of idea. However, there is no law that makes it mandatory to use this kind of system in every single product you sell from there onward.
And overall i was never someone who just falls for any kind of conspiracy theory. Feel free to live with that frustration, but i rather enjoy the game without getting a breakdown everytime it takes more than 10 tries to drop something.
And obviously without even reading through them... im honestly curious what your stakes are in this game or the company for doing this.
That said... both sides can try to proof their point, because the methodic to do that would be the exact same. So you are free to do your part of the work, but as i said before - a system like this is not to be proven or disproven, without ridiculous amount of work.
And i would argue, after getting confronted with manipulated droprates several times in several of their games in the past and even getting sued once for that, after players actually did the work to prove that they are lying about the shown % in their game, it is more than questionable for anyone to put the burden of proof on the players and not the company that has the bad track record.
Again, i cant fathom would your motive is go against everyone pointing out the issues with this game as hard as you do.
LUL unlucky person going to cry again on the forums
Do you believe companies LIKE giving away money they already made and spent?
Practically not proveable from the players side.
If we woudl ever get a hint of this existing at all, then from an investors call or something like this. But why would any company state this, especially if it is illegal in their country?
We have the same problem with matchmaking systems that are used to queue players against each other with the goal to make spenders feel better or show players skins that another pplayer has already bought.
Systems like that exist and they are much more complex (hence "dynamic") these days than a simple "change 20% to 5%".
For the latter, i can recommend Upper Echelons video about it:
https://youtu.be/VJG2dli2LTg?si=qlm1fioUWsrb5HvE
For more informations about manipulation of players to incentiveze money spending you can basically look everywhere. Its not hard to find sources of methods on this.