The First Descendant

The First Descendant

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Donuay Jul 24, 2024 @ 9:07am
nothing change...
Dev adjust outpost respawn to 1 min but I think they also adjust the drop rate too.

I successfully finished the Outpost infiltration 40 times with sharen (it took like 50 minutes)
Here is the result : ONLY 4 amorphous material that I got, yea that right 4 out of 40
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Showing 1-15 of 25 comments
Maya-Neko Jul 24, 2024 @ 9:12am 
We could calculate how likely that is to happen and why you've not proven anything, but i guess you're not interested in a statistical approach anyway
Donuay Jul 24, 2024 @ 9:15am 
let try

Originally posted by Maya-Neko:
We could calculate how likely that is to happen and why you've not proven anything, but i guess you're not interested in a statistical approach anyway
Noop Jul 24, 2024 @ 9:18am 
This is why you pay attention in class kids.
MutoManiac Jul 24, 2024 @ 9:18am 
I bought $75 worth of Descendants to support the game since it’s very good, I’m not buying an energy activator for ~1200 caliber though. I also did a whole bunch of infiltrations with Sharen and got nothing. RNG needs to change or a lot of players will leave. And just to clarify, the rng is ok except for the amorphous relics for the energy activator 6% ones.
Last edited by MutoManiac; Jul 24, 2024 @ 9:22am
Dyspeptic Icarus Jul 24, 2024 @ 9:20am 
Originally posted by Donuay:
Dev adjust outpost respawn to 1 min but I think they also adjust the drop rate too.

I successfully finished the Outpost infiltration 40 times with sharen (it took like 50 minutes)
Here is the result : ONLY 4 amorphous material that I got, yea that right 4 out of 40

4 out of 40 is a 10% chance. Divide it by 4, and it's obvious. 1 out of 10.

This is the average. Come back in 10,000 Outpost runs, and if it's drastically different than the on-screen drop rate, then maybe you'll have an argument.
Last edited by Dyspeptic Icarus; Jul 24, 2024 @ 9:21am
alan0n Jul 24, 2024 @ 9:21am 
Originally posted by Plutocron:
Originally posted by Donuay:
Dev adjust outpost respawn to 1 min but I think they also adjust the drop rate too.

I successfully finished the Outpost infiltration 40 times with sharen (it took like 50 minutes)
Here is the result : ONLY 4 amorphous material that I got, yea that right 4 out of 40

4 out of 40 is a 10% chance.
Do it 10,000 times. I bet it comes out different.
feetlover16 (Banned) Jul 24, 2024 @ 9:22am 
I got a 20% freyna material drop after 40 tries. People told me they got it in 1-3 tries. Do you know what the R in rng stands for?
Donuay Jul 24, 2024 @ 9:30am 
Originally posted by Plutocron:
Originally posted by Donuay:
Dev adjust outpost respawn to 1 min but I think they also adjust the drop rate too.

I successfully finished the Outpost infiltration 40 times with sharen (it took like 50 minutes)
Here is the result : ONLY 4 amorphous material that I got, yea that right 4 out of 40

4 out of 40 is a 10% chance. Divide it by 4, and it's obvious. 1 out of 10.

This is the average. Come back in 10,000 Outpost runs, and if it's drastically different than the on-screen drop rate, then maybe you'll have an argument.

Oh I get it for my case is 10% which it is between 5%-25% that say in Acquisition chance
feel right it reasonable
Dyspeptic Icarus Jul 24, 2024 @ 1:37pm 
Originally posted by Donuay:
Originally posted by Plutocron:

4 out of 40 is a 10% chance. Divide it by 4, and it's obvious. 1 out of 10.

This is the average. Come back in 10,000 Outpost runs, and if it's drastically different than the on-screen drop rate, then maybe you'll have an argument.

Oh I get it for my case is 10% which it is between 5%-25% that say in Acquisition chance
feel right it reasonable

If you want to get technical, if it's two 20% chances exclusive from one another the chance you don't get it in 5 runs is <50%.

If you don't get in 20 runs, that's less than 10% iirc.

---

However, that's luck. The chance it doesn't happen can always occur, so it's hard to actually compile data on it.

For example, if you were to find out if a 25% chance drop was accurate, you'd need to do 250,000 runs. (if it's two different 25% drops in one run, you could do ~100,000.)

Any less, and it's hard to find out the true accuracy. IIRC, to find the true accuracy of 99% you'd need close to a million, it gets harder to find edge percents like this with few samples. So 1.5%/3%/9%, it's the same.

What actually matters is how often you do it. Do it 100 times, you'll gain a lot comparatively, and your chance of getting a bunch of them is much higher than someone who only did it 5 times.

+X% compounds easily af. Do a 1% chance drop twice, and it's now a 1.01% chance. Twice, and it's 1.021%, again ~2%, and so on and so on, but each time, you still have that 1% chance rolled, your just a little more likely when doing it in sets.

---

The one thing I learned in Pokemon, anything under 80% accuracy; expect it to not hit. You're trolling yourself if you rely on it.
Last edited by Dyspeptic Icarus; Jul 24, 2024 @ 1:38pm
MysticalPotato Jul 24, 2024 @ 1:55pm 
Originally posted by Donuay:
Dev adjust outpost respawn to 1 min but I think they also adjust the drop rate too.

I successfully finished the Outpost infiltration 40 times with sharen (it took like 50 minutes)
Here is the result : ONLY 4 amorphous material that I got, yea that right 4 out of 40
Nope, they did not. Stop talking poop. It's just fine.
MysticalPotato Jul 24, 2024 @ 1:56pm 
Originally posted by Plutocron:
Originally posted by Donuay:
Dev adjust outpost respawn to 1 min but I think they also adjust the drop rate too.

I successfully finished the Outpost infiltration 40 times with sharen (it took like 50 minutes)
Here is the result : ONLY 4 amorphous material that I got, yea that right 4 out of 40

4 out of 40 is a 10% chance. Divide it by 4, and it's obvious. 1 out of 10.

This is the average. Come back in 10,000 Outpost runs, and if it's drastically different than the on-screen drop rate, then maybe you'll have an argument.
Technically, but 40 runs is not enough to verify 10%. That's simply not how it works.
дух Jul 24, 2024 @ 2:06pm 
i have proof the RNG implementation in unreal engine 4 and 5 is faulty, so whatever it says, its something completely different.

UE is not that great of an engine, when u commit to making a game in it u are making a lot of sacrifices.

if anyone has UE, just look at the random implement library, you will see

edit1: it seems they used a real seed for the random, if anyone into mathematics you will know what i mean, which makes sense they have access to real seeds with samsung and all
Last edited by дух; Jul 24, 2024 @ 2:09pm
JohnMiller92 Jul 24, 2024 @ 2:12pm 
Originally posted by Gospon Sir Burek:
i have proof the RNG implementation in unreal engine 4 and 5 is faulty, so whatever it says, its something completely different.

UE is not that great of an engine, when u commit to making a game in it u are making a lot of sacrifices.

if anyone has UE, just look at the random implement library, you will see

that's assuming they are using UE for their gameserver and that you can see their source code. the rolls are server-side.

what point are you trying to make?
Last edited by JohnMiller92; Jul 24, 2024 @ 2:13pm
~Lazy_Eggs~ Jul 24, 2024 @ 2:15pm 
Originally posted by Donuay:
Originally posted by Plutocron:

4 out of 40 is a 10% chance. Divide it by 4, and it's obvious. 1 out of 10.

This is the average. Come back in 10,000 Outpost runs, and if it's drastically different than the on-screen drop rate, then maybe you'll have an argument.

Oh I get it for my case is 10% which it is between 5%-25% that say in Acquisition chance
feel right it reasonable
Yeah, for you it's a 10% drop "rate"

But the game is really random number generator (RNG)

Meaning you roll a dice Everytime for the lewts.

So out of a 100 roll. U need to roll numbers between 7-20 to get the 20% drop "chance"

The numbers vary depending on what type of drops is in the loot table.

No one knows exactly what is in the loot table encompasses or if you just need to roll a number between 1-20
Last edited by ~Lazy_Eggs~; Jul 24, 2024 @ 2:15pm
Northguard Jul 24, 2024 @ 2:15pm 
A 20% chance to get something means there's an 80% chance of not getting it.
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Date Posted: Jul 24, 2024 @ 9:07am
Posts: 25