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which mods have reduced damage taken ?
sensory dep(hp) + (mp) % reduced dmg taken
The health version gives 10.5% damage reduction, the Mp one only 7.5% oddly.
there is a use case for an energy shield build i wanted to put together but i lack in combat shield recharge on accessorys, i think it might be viable but don't quote me on that.
building hp early game without gear just seems like a no brainer, with investment i think shield might be better.
ty
gonna test this with
safe recovery mod
@ -15% incoming damage modifier