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I'm fully aware of those general tips, my situation is way past that. You just don't have enough capacity to play around the costs of upgraded elemental modules without unslotting half of your other mods or keeping them at very low rank in turn.
16 cost for the elemental conversion + another 16 for the Attribute ATK mod if you fully upgrade them both which you do generally want... that's a wopping, static, 32 cost that you cannot, or rather should not, reduce through catalysts. It's way too much.
That's exactly part of what I mentioned in the last paragraph of the OP and what I'm against. It just keeps people grinding for the sake of grinding (or paying).
seems you just dont want to earn the catalysts by spending time working for them. the game has been out about a week and you want to complain about playing the game and farm the items needed to do what you want with a weapon. seriously the fast food generation have no interest if it takes more than a day to do something it seems. sad tbh.
and why wouldnt you use the best build for the gun you are using? that makes no sense. the build diversity is not on any 1 gun its the large selection of different guns.
@ in general
you want a crit stick build use a crit heavy weapon, you want a weak point monster use a weak point weapon its not difficult to work out or store different weapons for different times. and the fact you can take off and replace mods any time you like for poison or fire etc helps you keep that weapon you like and make it more usable.
@ OP
expanding the points limit is designed to allow everybody to do just that. of course you need to farm some stuff its f2p game but to sit here complaining its to much effort or i shouldnt have to just put more points on all the weapons so i can be lazy bum just dont cut it to me...
actually i think you will find the build diversity and not using the best build for the gun part was to you. and the rest aimed at the OP's issue.
wasnt aiming the lazy bum mentality towards yourself if thats what you was thinking my bad.
Although wf only has build diversity on frames, on weapons you use the same ♥♥♥♥ on literally every gun/melee.
true warframe is older by far, over 10years of added updates etc. but also takes way longer to do somethings like frames are 3 days to build and forma's 24 hours each, however wf dont limit the number of items you can build to 5 to be fair. but gets costly on the weapon/frame limits also lol. each have their little good n bad bits i guess.
but this game is just out who knows how they will expand the mods and such in even a months time? we will see
i was kind of hoping the same honestly and some kind of guilds feature perhaps.
as for the leaving part, thats the good thing about f2p you dont have to spend much and feel bad walking away.
Either add something to the discussion respectfully or don't engage at all, pretty please.
... Let's say idealy you'd want a Pierce gun for a given boss like Dead Bride (most of her weakspots are vulnerable to Pierce) okay so the next thing in order is to slot Fire Enhancement Mod and possibly the Superheated Gunbarrel Mod to go along with it.
Unless you keep both those mods at a low cost and skimp out on a lot of potential damage they're going to end up costing a ton so now you have the choice of leaving half or 1/3rd of your mod slots empty in case you want to swap for another element later or you catalyst those sockets for that elemental type so you can keep your build intact....
... But then what if you need Pierce again for Executioner (another highly vulnerable boss to that damage type) but you've commited catalysts to the Fire element mods when you now need anything but fire, considering he resists it?
Do you find it reasonable we're forced to keep 4 copies of the same gun (or different guns of the same damage type) to fit all elemental needs? An issue that spawned out of 2 socket mod slots has to be combated through overcrowding your storage and spending 4x the amount of catalysts used on your first gun? And you have to do that for the other two damage types aswell?, That's an insane amount of catalysts.
Do you see where this is going?
Right now you can just about get by even in hardmode by bruteforcing damage through other mods besides elemental conversions but in the future this socket thing might open a whole can of worms.
https://www.reddit.com/r/TheFirstDescendant/comments/1e12eyy/not_able_to_freely_adjust_module_socket_type/
https://www.reddit.com/r/TheFirstDescendant/comments/1dywrk2/whoever_designed_mod_polarities_plz/
There was a plan to have 4 versions of the same weapon with different elements. With 3 elemental mods focused on the same element. Pipe(yellow), priority(purple) and improvement(blue). But each element has a different symbol and duplicate weapons share symbols. That's sad. These are things that only very advanced people realize.