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That's because the chances *are* rigged. Nexon has a patent for this.
When you have 3 of the 4 pieces and make subsequent rolls, the drop chance just goes down
The First Descendant has no trading, so if you already farm out the rewards that you don't want anymore, yet still get them in the future, you can't give them to others in exchange for something you want.
Warframe does have trading, and you can even go as far as to trade relics (the equivalent of amorphous materials) and the rewards from said relics (even Prime parts, which are akin to Ultimate parts), and is pretty much the main reason as to why Warframe is still played and downright thriving till this day.
I've gotten a 5% drop rate item like 8 times in a row and like 15 time total and not a single 3% after opening like 50 of them.
Proof: I've used 5 or 6 catalysts on my main, with 1 crafting and 1 ready to craft. And I literally haven't farmed but maybe 30 minutes for stuff. I'm STILL confused why people are complaining. No one is holding a gun to your head to pay2progress OR have a F2P game installed. JFC.
You are meant to win, even if just slightly, after a certain point to keep your hopes up
Both when it comes to gacha (guaranteed ****Star characters after 10 - 100 pulls) and slots (after 10 spins, a guaranteed small win that won't give you back the money in it's entirety, but will make it so you keep spinning in hopes of winning more)
But The First Descendant doesn't even attempt to have something like this
It quite literally fills the mission loot tables with things you will never want (reactors and weapons, that already drop from normal enemies), and unironically rigs the chances against you with no pity system to keep you going.
I know people are comparing to warframe, but they are really similar, even in their grind and drop rates so I'll use it too. When farming in warframe, even when the drops are really similar, and mission runs are longer, I get what I'm farming far quicker more consistently than in First Decendant. I think First Decendent is fun, but the annoyances and bs here and there ruin the game. If this game wasn't published by Nexon, it would have a bigger chance of actually being up there with warframe in the long run. But as more and more people get into the late game grind, more people are going to start quickly getting out of the honeymoon stage and realized how ♥♥♥♥ the drop rates are and how blatantly they aren't what it says they are.
Like I was farming 20% drop for hours with 3 others in a mission that takes literally 15-30 sec to complete for hours and got 2... Nobody with a brain will believe that the rates are correct.
Making the drop rates insufferable will not make people play longer. This has never worked and will never work.
I REALLY want this game to pop off, but the rates grind and how boring it can be grinding hours for one mat for one item is going to drain the payer base. There is soo many things to grind, I just don't think it's necessary to make the rate this way to keep players playing. We need to grind things to be able to access the other thing so we can grind the thing we actually want to grind for. The rates being bad multiplies how bad it is. People defending this are actually coping and more people will feel it once they get into the actual late game grind. Just wait until people actually start doing the math and testing the drops like they are with the mods.
And this isn't even talking about the monetization, because if the grinding wasn't as bad as it is, I wouldn't even care about the monetization at all.
Also, the fact there is no matchmaking in hard mode dungeons is so unnecessary and anti-fun. I hate it when games do this. Let people play hard mode together through matchmaking.... Nobody want to find a group or play through these boring as dungeons alone. The reason they are even a little enjoyable is because I was playing with other.... You don't have to have skill to be good at this game. No matchmaking for had mode makes absolutely 0 sense.
"Hurr durr you don't like it, so just uninstall it and go on" - doesn't bring anything to the conversation at all, along with not even slightly helping the game in the long run.
The fact, that you have to pay for something in order to get it (characters in this instance), just for you to still have a chance to get them in the future (and outright need to farm them in order to complete several quests, including Ultimate characters, which WILL need you to farm for over 400 hours), is awful.
-Edit: In regards to the post above, yeah, you quite literally don't even have any way to make use of duplicate characters yet-
And you even remotely sweeping it under the rug is even worse.
if you aint reading it why the hell did you bother commenting? just close the post and move on
Nice "proof". I farmed for multiple 20% drop items and they dropped at first, but later in the day they stopped dropping entirely. Nexon is known to throttle and mess with drop chances. They not only have a patent for it, but have literally been in a lawsuit just 6 months ago and lost proving that they messed with drop rates for 10 YEARS in one of their games. Where people were farming for 1% drop chance and it was proven to be 0%. It wasn't possible. This was done by the South Korean Govt. I understand people like you LOVE to lick the boot, but this ♥♥♥♥ is undeniable. You could not care about it all you want, but most people do. Wanting the game to be better is good for you too, but your so busy licking the ♥♥♥♥ off of Nexon's boot to care.