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Resistances say "reduces enemies fire/electric/toxic etc attack"
So if an enemy attacks you with normal damage, of say 1000 attack, you mitigate a % of that.
If the enemy attacks you while having 1000 Fire attack, then defense will not mitigate that, instead it will go to fire resistance.
This should be relatively easy to test out since there are areas with different enemies that deal elemental damage.
2000HP with 50% dmg reduction has a lot more effective survivability than somebody with
100HP with 90% dmg reduction.
These numbers are nonsense, but the concept still applies in-game.
Which is why we told OP he needs to focus on HP more.
pop pop pop le vtec
edit: from what I read DEF only kicks in on your HP and not your shield.
Seems like it's the same system as Warframe. They also use the same mechanic.
i think that is the amount you can be debuffed for.
i just confirmed that 80% is how much the enemies debuff can take off ur def rating so they can't go above 80% i have 15K Def and only 1300HP but alot of enemies later into the game will have the Def debuff skill and if it hits you say good bye to 80% of that total rating you have.
you can put def up as much as you want but keep in mind i think Ajax has skills that scale off Def Stat so if you are not using a class that needs alot of def rating don't put it up by alot.
i would say around 10K def is pretty good if you don't want alot of HP aswell but for Hard Mode you will need alot more Def and HP and Damage
there's a bug with that mod right now so i would hold off with maxing it out seem it breaks ur class for good
I am not using it, full def + hp, shield is for ♥♥♥♥♥♥♥