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And what I'm saying is, it's a team game, so just play as a team? If you win, that's a victory. If others see your info, or you see theirs, it creates elitism or envious players. It's not a welcome addition in any game and it's why games now adays have steered away from it.
I'm with the OP. I just want to see how my performance stacks up.
You cannot avoid elitism just like you cannot avoid criticism wherever you go.
Perhaps, but that isn't driven by "I was totally doing everything! This guy wasn't doing a thing!" if they see you participating, then it is generally a complaint on how many times you went down, not how many 0's you didn't put into the boss's HP bar. My friend does the same thing "How much damage did you do?" I don't even look at the end result page lol, but when I did, I did 2.9m more than him in a mission and he was like "HOW?!" short answer? Viessa's skills hurt. Point is, we beat the mission and both profited from it.
Want to know if your damage stacks up? Run one solo and see if what you were doing was even hurting the boss. I believe you also unlock a training area after mastery 8? Might be 9.
Um, collosi are timed boss encounters. They are the content you're talking about and would be what people complained about. No one is going to chastize you over falling in a normal mission because you get 8 revives. Not to mention your death timer is basically sitting still. Where as collosi is 3 deaths and you die extremely quickly.
I don't personally care how I did, or how my team did, provided we kill the intended target and all get loot from it. As long as I see you participating. Then that is enough for me.
Case in point, even without the info, you're resorting to namecalling. Now add the info in and well, you see the problem.