The First Descendant

The First Descendant

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Balgore Jul 3, 2024 @ 12:00pm
Tips and Qs for a noob
Should i be selling everything, or salvaging everything? Or half and half?

Should i equip the best character mod? I see sometimes it has check boxes "tech skill tree" "fire skill tree", does it matter if it has checks or no checks, i just want the best?

I have this item to convert weapons to higher level or something. I don't think i can use them yet. Should i just save them all until end game?

Anything else i should know about mods/weapons/crafting thx?
Last edited by Balgore; Jul 3, 2024 @ 12:01pm
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Showing 1-14 of 14 comments
Garven Jul 3, 2024 @ 12:06pm 
Personally, I salvage everything that is not an upgrade for weapons and modules.

The modules for the first one I run a minimum 2 check skill box checked. All 3 boxes checked the best though.

I only worry about weapon conversions after I have the materials on hand because the items scale with you so the lower level items are outperformed pretty fast.

Hope that helps
Cloud Jul 3, 2024 @ 12:07pm 
Salvage first to get materials. Sell if you need money.
Zantia Jul 3, 2024 @ 12:15pm 
This is a topic needing a lot of explanation though but the short end of the stick is as follows.

Learn what stats works for your playstyle and Descendant and then find a weapon you enjoy that compliments that.

Level transfer: If you have a weapon you really like that has good or even near perfect stats AND rolls as there are degrees to the rolls too, you can keep that weapon by transferring the LVL of a higher leveled weapon. Keep in mind, the quality of the transferred weapon doesn|t matter, it basically eats the weapon and then gives your preferred or selected weapon that level in it's place.

While leveling, just salvage most you know you won't ever use but look out for the stats you DO want and put those in storage for later, there's no harm in that.

As for the checkmarks you are looking for, the only ones that matter is one that requires a weapon to be equipped for the increase to the overall stats. Ignore the others while you are leveling but the same as with the weapon above, it is still good to keep an eye out for better ones, even whilst leveling.

I could spend hours explaining the ins and outs and theorycrafting too, but that would be boring for you so just enjoy the game.
Farming in this game is easy, so play it and just enjoy yourself.
You will always be able to get better gear that way.
Djozar Jul 3, 2024 @ 12:19pm 
Salvage what you can. No need to sell anything at all. some early quests have you do research and you might think it's going to break you. It won't. I had over 4 million before I got another research quest or needed to research anything.
Balgore Jul 3, 2024 @ 12:24pm 
Okay thats lots of great tips, thanks guys.

Ill check out that video as well, hopefully its what im looking for. I watched a couple others, and they didnt address any of my questions.

As for those checkmarks, it seems I should be going for them. Does the increase in numbers, weapon and skill damage only occur if the check marks are relevant? Or do the power increases still count no matter what, and the check marks are bonuses?
Balgore Jul 3, 2024 @ 12:32pm 
Originally posted by Django:
https://www.youtube.com/watch?v=iSGCV_pbNco&ab_channel=KnightmareFrame
learn and play
This was very helpful and exactly what i was looking for, thank you!
Zefar Jul 3, 2024 @ 12:37pm 
Originally posted by Zantia:
Level transfer: If you have a weapon you really like that has good or even near perfect stats AND rolls as there are degrees to the rolls too, you can keep that weapon by transferring the LVL of a higher leveled weapon. Keep in mind, the quality of the transferred weapon doesn|t matter, it basically eats the weapon and then gives your preferred or selected weapon that level in it's place.

Don't waste resources on the level transfer early on. Just go to the new area and pick up the newer weapons that do almost the same thing. Then look at the map at which mission drop the weapon you like. Farm that mission and you'll have plenty of them. Then move on.

Keep those resources for much better gear later on.
MystShade Jul 3, 2024 @ 12:58pm 
Originally posted by Balgore:
Should i be selling everything, or salvaging everything? Or half and half?

Should i equip the best character mod? I see sometimes it has check boxes "tech skill tree" "fire skill tree", does it matter if it has checks or no checks, i just want the best?

I have this item to convert weapons to higher level or something. I don't think i can use them yet. Should i just save them all until end game?

Anything else i should know about mods/weapons/crafting thx?

If you plan on playing different characters, keep a few duplicate mods, just because your main can equip a maxed out mod doesn't mean that level 1 bunny can.

until you unlock hard mode you can safely salvage everything you don't equip, you will get plenty of money by just playing and checkmarks don't really matter while you are just running around unlocking the maps.

that said once you do start farming colossus and other end game things you may want to keep 1 of those core-thing per character you like since they have different elements/attributes. at that point the check marks will matter because giving an ice bonus to a fire character is wasted potential

conversion items will come handy when you research yellow weapons, since you collect it at level 1, you can quickly sacrifice a high level trash gun to upgrade it to your current level. likewise, if you happen to have to mats to research duplicate, do so - since you can then afterward fuse them together to level up their special ability.

be careful with skins - many are linked to the character you pick them on.
mastery impact how many mods (and level) you can equip so don't skip on visiting the hand! It also makes weapon boosters relevant, since it is an easy way early game to get mastery xp by maxing out weapon proficiency.
Balgore Jul 3, 2024 @ 1:47pm 
While mentioning weapon proficiency, does it carry over from descendant to desc? What does proficiency increase, module capacity, or just stats?

Thats good to know you can combine multiple guns to increase their special ability.
MystShade Jul 3, 2024 @ 1:56pm 
Originally posted by Balgore:
While mentioning weapon proficiency, does it carry over from descendant to desc? What does proficiency increase, module capacity, or just stats?

Thats good to know you can combine multiple guns to increase their special ability.

They are account bound yes and keep all their modules too.
afaik proficiency only upgrade module capacity,
picking a higher level one increase dps.

the modules are also linked to the name and not the actual gun. so feel free to upgrade whenever, you wont have to redo all your modules for the same named-gun.
Balgore Jul 3, 2024 @ 5:46pm 
Originally posted by MystShade:
Originally posted by Balgore:
While mentioning weapon proficiency, does it carry over from descendant to desc? What does proficiency increase, module capacity, or just stats?

Thats good to know you can combine multiple guns to increase their special ability.

They are account bound yes and keep all their modules too.
afaik proficiency only upgrade module capacity,
picking a higher level one increase dps.

the modules are also linked to the name and not the actual gun. so feel free to upgrade whenever, you wont have to redo all your modules for the same named-gun.
Thats great to know thx!

If I put modules on a trash gun, and salvage it, does it automatically unequip the modules?
paulmalmsteen Jul 3, 2024 @ 6:07pm 
Dismantle over selling. Money is pretty easy to come by, and if you need more, you can just do some Special Operations a few times and get tons. You can pretty much dismantle whatever normal level weapons you've replaced with higher level weapons. Just make sure to have what you need. Elite and Ultimate weapons will have extra bonuses attached to them, and each of these bonuses can have their own levels: blue, purple, and gold. I would suggest just dismantling whatever has only blue or purple bonuses and only keep what has the gold ones, as those are typically the best stats and the ones you'll want to keep. That should save you a lot of inventory space.

If you're not familiar with modules, you can start out by just using the "recommended modules" button first and see what it gives you. It's not bad and typically gives you a good setup. You won't really need to worry too much about adjusting them until you get further into the game and realize, "Man, my shields aren't lasting long enough. Better get a module for increased shields" or "I'm taking too much toxic damage. Better use a toxic immunity module."

I wouldn't recommend a weapon's level transfer until you've at least finished Vespers. You can get more of the materials you need, but it's a bit of a pain to farm them. Based on the open beta, I believe the max level guns by the end of Vespers were something like level 34. That's where you might want to try transferring to a weapon like the Thunder Cage. You shouldn't need to before that.

One other thing about weapons that they sort of mention quickly but don't really clarify, is that there's there's not only different ammo types, but three different physical damage types that work like rock-paper-scissors so make sure you have some that the enemies are weak to. It works like piercing > crush > burst > piercing. This is very important for certain bosses like void intercepts where you want to make sure you have the right physical damage type for the weapon. If you hit the Tab button, it will show what element and physical damage type the enemy is weak to. During Void Intercepts, you'll need to keep track of this because you can do a lot of damage to them if you target certain weak points on their bodies, and those weak points are weak to certain kinds of elemental and physical damage types. So, when you're dismantling weapons, be sure to save what you think you might need for physical damage types. If you need a certain kind of elemental damage, either use a different descendant with that elemental skill or just use a module that adds the elemental damage to your attack.
FrogManager Jul 9, 2024 @ 8:01pm 
Originally posted by Zantia:
This is a topic needing a lot of explanation though but the short end of the stick is as follows.

Learn what stats works for your playstyle and Descendant and then find a weapon you enjoy that compliments that.

Level transfer: If you have a weapon you really like that has good or even near perfect stats AND rolls as there are degrees to the rolls too, you can keep that weapon by transferring the LVL of a higher leveled weapon. Keep in mind, the quality of the transferred weapon doesn|t matter, it basically eats the weapon and then gives your preferred or selected weapon that level in it's place.

While leveling, just salvage most you know you won't ever use but look out for the stats you DO want and put those in storage for later, there's no harm in that.

As for the checkmarks you are looking for, the only ones that matter is one that requires a weapon to be equipped for the increase to the overall stats. Ignore the others while you are leveling but the same as with the weapon above, it is still good to keep an eye out for better ones, even whilst leveling.

I could spend hours explaining the ins and outs and theorycrafting too, but that would be boring for you so just enjoy the game.
Farming in this game is easy, so play it and just enjoy yourself.
You will always be able to get better gear that way.
are you sure using the level transmission to keep modifiers is really a thing? I've been trying it and it seems it doesn't raise the modifiers to match other weapons of the same level and even changes the color of the modifier to grey so you would have to re-roll it anyway. I really hope im just misunderstanding something cause this seems really stupid, makes all farm thats not lvl 100 worthless
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Date Posted: Jul 3, 2024 @ 12:00pm
Posts: 14