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update your mobo bios, hope your mobo manufacturer got a "fix" for those intel 13/14th gen faulty chip
Gamers Nexus just did a video about this on youtube. Check it out. Also, fill out the hardware survey if you can. It is in the description of the video. It may help them narrow down date codes or something that can be used to point at a cause or even specific batches that seem affected. Maybe even get Intel to do the right thing. I know, I know. Let's not get carried away.
https://www.anandtech.com/show/21389/intel-issues-official-statement-regarding-14th-and-13th-gen-instability-recommends-intel-default-settings
https://youtu.be/QzHcrbT5D_Y
Plenty of info out there by now.
Intel quality is near non existant now. The P to E core architecture of their new CPUs also sucks for gaming.
Intel has always been lousy but selling borderline defective chips to consumers for a nice price is kind of like a good deed that didn't seem like it was worth complaining about.
game is a broken buggy mess
and its not the games known memory leak that the devs have warned about no no ofc not lol
buddy of my have same problem on his 7800x3d
How is a memory leak in The First Descendant causing the exact same issue in a completely different game? Both games run on unreal. Lies of P is UE4 and TFD is UE5. intel cpus have been crashing with "out of vram" errors at an increased rate in games powered by Unreal. OP hasn't confirmed what cpu yet, but the out of vram error in two UE games certainly smells like an intel cpu issue.
Their CPUs and compatible Mobos are also more expensive by 20% or more in most cases.
From what i have read/know so far. "It has something to do with the unreal engine".
The Memory problem seems to happen when the cpu clock is "to high". (Don't ask me why)
I have a 14700k and decreased it from 5,5GHz to 5,3GHz and the game runs without any problems.
Maybe this will help you. Give it a try.
It's not that the clock is too high or something that is specific to the Unreal Engine, but that the cpu is malfunctioning in some way. The cause is unknown and the lowering of clock speed is a temporary fix if it works at all. Running slower ram (DDR5-4800) and disabling resizable bar in bios can also lessen crashes, but it is much the same as the clock speed fix. If it is oxidation or a manufacturing defect, then the cpus will continue to degrade until they no longer work. The lowered clocks and lessened voltage will slow the inevitable death of the cpu, but it won't stop it.
Just for reference, this issue is also happening on workstation mobos and low-wattage 13700t cpus, not just overbuilt gaming PCs.
https://www.reddit.com/r/overclocking/comments/1axepvu/optimizing_stability_for_intel_13900k_and_14900k/