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its either a stutter clustermess or performance miracle that can run even on your toast.
never in between
Just played Marvel Rivals (UE5 btw) and the game runs smooth as heck with 0 fps drops on my pc on maxed out graphics.
While TFD were occasionally lagging and stuttering like crazy.
TFD is badly optimized, that's why you have issues with running it. The devs are to blame.
I don't know if they fixed that or not (I don't really care tho), I'm just stating that UE5 isn't the issue.
Developers are.
- no optimization at all
- no pre-baked animation
- 20 trees (70000 poly each, no lod)
- 100 bushes (6000 poly each, no lod)
- 35-60fps 1080p on a GTX 970 (with epic/high quality)
https://www.youtube.com/watch?v=-FFD0XxRg4s&ab_channel=METALBROOO
Why are you talking about 2014?
UE5 has nanite.
You can literally render an entire forest. Millions ( yes millions) of trees.
1.5 ~ 2.5 million ( again, million) polygons each.
and get 60+ frames per second.
Welcome to 2024.
No company wants to build their own engine. It's too hard you know.