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It is an intel issue they even finally admitted it after a year of me trying to tell people since Remnant 2.
You can do a bios update or use the XTU software to basically do the same thing and bump down the cpu multiplier down 2X or until it gets stable.
As people already said, its an acknowledged Intel issue. They are already rolling out BIOS updates because of this problem. If you have this issue, you can also get this in other games, so this isnt a workaround but a fix.
i9 13900k (XMP I enabled), RTX 4090, 64GB DDR5 Ram @ 6400Mhz Freq, Windows 11, 1300W Platinum PSU, Latest Bios and drivers. Latest Windows updates (not the current preview). Using Windows security. No crashes and I can play the game to a decent standard.
However. I am getting the occasional hitching and freeze up. Where the game will hang for a second or 2 and then recover. It could definitely use another pass for optimisation.
Also the visuals are great, but they don't seem very clear. Like there is some kind of blur or such impacting the visual clarity. I turned off motion blur but I still get this sense.
Ray tracing is off and I have the FPS capped to 60 FPS.
Download this app and change the first number to 53 and try ( for me its was 55) i changed it to 53 and now i am playing the game without issues (only the first number dont NOT play with the other things)
Still crashing at shader compile. I'm not underclocking my CPU to play this game. It's unoptimized for modern curent gen hardware.
This is on the devs, not the players PC's.
I have an Asus Hero Z790 and no crashing with their latest Bios. Sounds like MSI is not on the ball.
https://www.radgametools.com/oodleintel.htm