Arena Breakout: Infinite

Arena Breakout: Infinite

Un'aBLe Aug 25, 2024 @ 1:47pm
The things I don't like about Arena Breakout - Infinite
First thing first, the game is AMAZING!
I'm more teamming player, especially in this type of games, and man the game is amazing for a teamplay.

Played a lot of FPS games includes Rainbow six siege, CS-GO, Valorant, Pubg, and I've never confused about recoil like I do in Arena Breakout Infinate.
Just if you wonder I've never read or played Tarkov, I decided to try Arena Breakout infinite because it's a free game.

Why are the first few bullets recoil is so high? I mean, I got the whole "realistic" thing but it's still a game after all, it's not manageable no matter how hard you try to controll it.
I wish the game had a recoil in general, like even having a random pattern would be perfect so the game will force you to burst or single, thats even more realistic, but the beggining kick is unplayable to me, sorry.

Another thing is, the maps are kind'a boring and flat (I know it's pre release, for it's stage it's an amazing game, don't get me wrong but I try to give my opinion to make the game outstanding),
I was watching Tarkov today just for a short comperison and the whole art in the game is way more vibrant and welcoming to watch than the gray vibe on Arena Breakout - Infinate.

One last thing, I don't understand why shooting legs (legs meta) is a thing?
I mean, why don't we have a way to protect the whole body + legs?
Why the game doesn't focus on aim other than the stupid "realistic" gimmic?
Like, alright, he shot the body shield level 6 with level 1 bullets, so it takes 50 bullets to kill the person, and still 10 bullets in the legs?
That doesn't make sense to me, sorry.
People needs to be punished for missing headshots, they need to be punished for not being good enough, and yes, shooting legs instead of a head is being not good enough.
I hate this thing, even as a concept, add legs shield and make the whole body being able to be protected, or make it impossible to kill a person with legs shots, I don't care what would you do, don't let anyone die by somone who shot the godamn legs against somone that has a way better aim but couldn't react against the 10k cost weapon that being spammed from 0 distance only on the legs.

That was my opinion.
Last edited by Un'aBLe; Aug 25, 2024 @ 1:55pm
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Showing 1-4 of 4 comments
Wayward Son Aug 26, 2024 @ 8:36am 
Originally posted by Un'aBLe:
First thing first, the game is AMAZING!
I'm more teamming player, especially in this type of games, and man the game is amazing for a teamplay.

Played a lot of FPS games includes Rainbow six siege, CS-GO, Valorant, Pubg, and I've never confused about recoil like I do in Arena Breakout Infinate.
Just if you wonder I've never read or played Tarkov, I decided to try Arena Breakout infinite because it's a free game.

Why are the first few bullets recoil is so high? I mean, I got the whole "realistic" thing but it's still a game after all, it's not manageable no matter how hard you try to controll it.
I wish the game had a recoil in general, like even having a random pattern would be perfect so the game will force you to burst or single, thats even more realistic, but the beggining kick is unplayable to me, sorry.
This does depend on the weapon to an extent but physics-wise recoil on the first shot is always worse than for follow-up shots because both body and mind aren't adjusted to it. If you fire a weapon in real life you'll understand this. Your mind will become better able to adjust your body to the high recoil of automatic weapons fire the more you actually do it and the weapon itself will necessarily have to be equipped with the correct tools, such as a rigid stock and foregrip. The games you mentioned have never and will never simulate weapons fire to a realistic degree.


Another thing is, the maps are kind'a boring and flat (I know it's pre release, for it's stage it's an amazing game, don't get me wrong but I try to give my opinion to make the game outstanding),
I was watching Tarkov today just for a short comperison and the whole art in the game is way more vibrant and welcoming to watch than the gray vibe on Arena Breakout - Infinate.
The maps are boring for sure. Frankly the lack of imagination that's gone into both Tarkov and ABI where level design is concerned is personally frustrating. I would like to see environments covering a number of different biomes and inclement weather as well. The thing about being a mercenary is it involves travel all over the world because there are conflict zones all over the world, so why isn't this replicated in games? No desert, arctic or jungle maps for instance in either of the aforementioned games, simply urban terrain in nondescript regions.


One last thing, I don't understand why shooting legs (legs meta) is a thing?
I mean, why don't we have a way to protect the whole body + legs?
Why the game doesn't focus on aim other than the stupid "realistic" gimmic?
Like, alright, he shot the body shield level 6 with level 1 bullets, so it takes 50 bullets to kill the person, and still 10 bullets in the legs?
That doesn't make sense to me, sorry.
People needs to be punished for missing headshots, they need to be punished for not being good enough, and yes, shooting legs instead of a head is being not good enough.
I hate this thing, even as a concept, add legs shield and make the whole body being able to be protected, or make it impossible to kill a person with legs shots, I don't care what would you do, don't let anyone die by somone who shot the godamn legs against somone that has a way better aim but couldn't react against the 10k cost weapon that being spammed from 0 distance only on the legs.

That was my opinion.
If the torso, head and groin are all fully or partially protected but the legs are less protected or entirely un-protected then the perfectly splendid thing to do is shred them with 7.62, wouldn't you agree? You can claim it's "not being good enough" all day long but in point of fact it's actually the smart play. Now if the devs decide to introduce leg protection then of course the meta will change but it's still likely to be a focal point in combat to thoroughly reduce enemy mobility; it's much more difficult to run away if your legs are covered in bullet holes.
MrBigots Aug 26, 2024 @ 10:02am 
I would rather argue that having Caliber an Armor lvls with so much difference creates the distortion. That argument goes with the fact that I find unrealistic the LVL distortion in this kind of game. I do acknowledge that compared with other game the LVL concept is rather moderate.
Taima Aug 27, 2024 @ 8:44am 
Bad game.
Last edited by Taima; Aug 27, 2024 @ 8:44am
Agenda21 Jan 27 @ 7:38pm 
Originally posted by Un'aBLe:
First thing first, the game is AMAZING!
I'm more teamming player, especially in this type of games, and man the game is amazing for a teamplay.

Played a lot of FPS games includes Rainbow six siege, CS-GO, Valorant, Pubg, and I've never confused about recoil like I do in Arena Breakout Infinate.
Just if you wonder I've never read or played Tarkov, I decided to try Arena Breakout infinite because it's a free game.

Why are the first few bullets recoil is so high? I mean, I got the whole "realistic" thing but it's still a game after all, it's not manageable no matter how hard you try to controll it.
I wish the game had a recoil in general, like even having a random pattern would be perfect so the game will force you to burst or single, thats even more realistic, but the beggining kick is unplayable to me, sorry.

Another thing is, the maps are kind'a boring and flat (I know it's pre release, for it's stage it's an amazing game, don't get me wrong but I try to give my opinion to make the game outstanding),
I was watching Tarkov today just for a short comperison and the whole art in the game is way more vibrant and welcoming to watch than the gray vibe on Arena Breakout - Infinate.

One last thing, I don't understand why shooting legs (legs meta) is a thing?
I mean, why don't we have a way to protect the whole body + legs?
Why the game doesn't focus on aim other than the stupid "realistic" gimmic?
Like, alright, he shot the body shield level 6 with level 1 bullets, so it takes 50 bullets to kill the person, and still 10 bullets in the legs?
That doesn't make sense to me, sorry.
People needs to be punished for missing headshots, they need to be punished for not being good enough, and yes, shooting legs instead of a head is being not good enough.
I hate this thing, even as a concept, add legs shield and make the whole body being able to be protected, or make it impossible to kill a person with legs shots, I don't care what would you do, don't let anyone die by somone who shot the godamn legs against somone that has a way better aim but couldn't react against the 10k cost weapon that being spammed from 0 distance only on the legs.

That was my opinion.
Because people go into norms with tier 6 and they get punished in the legs....plus a nade can end anyone
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