Ys Origin
Why can I not open the menu / quit the game during boss battles?
When I press the menu during a boss battle, it just changes my element. This is regardless of whether I use the control pad or press ESC. It seems really annoying to me that I am unable to quit this game during a boss battle unless

1) I stand and tediously wait for my hp to drop to 0

2) I kill the game process in the task manager

I'd say please fix, but I know the odds.
Last edited by genoforprez; Jun 3, 2015 @ 6:32pm
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I think it's by design, and so that you don't just like, teleport out during the boss battle or something.

I'm surprised that this is that much of an issue, unless you're playing on easy difficulty. On normal and higher, I've found that bosses make pretty quick work of me if I stop dodging their attacks...

Why exactly do you want to quit during the boss battles? Just because ragequitting or because you want to start over again? Or to go to another window? If it's the last one, you should be able to alt-tab away.
Last edited by Quint the Alligator Snapper; Jun 3, 2015 @ 6:36pm
genoforprez Jun 3, 2015 @ 6:46pm 
No, I don't accept that. If they just don't want you to save/load, then they can just do like every other game and make the save/load option inaccessible during boss battles. Making the entire game menu inaccessible so that I can't quit to desktop if I want to is unnecessary and annoying.

Don't get me wrong, I'm enjoying the game so far, but if I decide I'm done playing, I don't care what their gameplay philosophy is. If I want to close the application then I get to close the application. It's my computer. End of story. I can leave a movie theatre in the middle of the movie, too, if I want to. I don't care if that's not the experience the director had in mind. He doesn't get to lock me inside the theatre until the credits roll.

Maybe it didn't bother you or anyone else, and to an extent I get that. On one hand, it's not that big an issue because so far I've only wanted to quit during a boss once, and maybe I won't ever want to again. But the fact that I can't quit the application if/when I want to rubs me totally the wrong way and feels like a pretty valid complaint to me----especially as it seems very unnecesary since they could just grey out the save/load option.
Originally posted by genoforprez:
Don't get me wrong, I'm enjoying the game so far, but if I decide I'm done playing, I don't care what their gameplay philosophy is. If I want to close the application then I get to close the application. It's my computer. End of story. I can leave a movie theatre in the middle of the movie, too, if I want to. I don't care if that's not the experience the director had in mind. He doesn't get to lock me inside the theatre until the credits roll.

You can just Alt+F4 to close the game, y'know. It's a standard close-window/close-program keyboard shortcut in Windows and it works anytime; I've used it extensively and have had no problems with it.

I tested it again just now, in both Ys Oath and Ys Origin (I don't have Ys VI yet), and it works just fine. It also works in Ys I & II Chronicles, despite those games using a different engine.
Last edited by Quint the Alligator Snapper; Jun 3, 2015 @ 7:53pm
Korzic Jun 3, 2015 @ 7:59pm 
Why would you want to quit in the middle of a boss battle anyway? Speaking only for myself, but if I know or feel a boss is coming near the end of a play session, I either save my progress and quit right then and there, or do my best to defeat it, save, and call it a night. Reason being, there's often a bit of story to chew on before (or even after) a boss in a lot of games. Not to mention bosses tend to take patience and a clear head to get through, so knowingly trying to get through when you're ready to quit... yeah, usually not the best idea.
I sometimes do badly at the beginning of a boss fight, especially when I'm in Time Attack and am just fighting them for fun and/or completion's sake, and I just wanna start over.

That's the time I wanna ragequit.

Though usually it's still faster for me to run into Kishgal's numerous attacks than to close and restart the program.

That said, OP may have totally external reasons for wanting to quit the game in the middle of a boss fight -- to use some other program or to reduce CPU or RAM usage for some other reason, or because they just need to quickly get it off the screen. Regardless of the reason, Alt+F4 is the way to do it.

Also another tip:

If you're playing it full-screened, try to set the game's resolution to be the same as your screen resolution. This way, if you Alt+Tab or Alt+F4, it moves out of the way faster.
Last edited by Quint the Alligator Snapper; Jun 3, 2015 @ 8:07pm
genoforprez Jun 3, 2015 @ 8:35pm 
Well the situation earlier tonight was that I was fighting Nygtilger (centipede-like boss) for the first time. I saved right before, but it turned out to be a pretty challenging fight, and the boss was hitting me about as much as I was hitting him. I could get him down to near death, but he killed me first. Each time the battle ends in death, you get a quit/retry option. I did the retry option each time. I think it was the third time I was fighting him, and I had already been playing the game for a long time at that point, and I was doing really poorly at the start of the fight and didn't think it was looking like a win, so I just decided I wanted to quit. And then I found that I COULDN'T quit, and I found that pretty irritating.

Alt+F4 will do the trick, I guess, just as kiling with task manager will do the trick, but I still think blocking the entire main menu was the wrong way to do this.
Last edited by genoforprez; Jun 3, 2015 @ 8:35pm
Well, Alt+F4 works instantly, where as Task Manager involves Alt+Tabbing out then opening up Task Manager in various ways or Ctrl+Alt+Del and then opening Task Manager, so it's certainly far, far faster.

Would be nice if there were a way to bring up the "Retry/Quit" menu in the middle of the fight, though, yeah. Or at least Quit.
genoforprez Jun 3, 2015 @ 9:09pm 
Yeah, I mean, I think it's valid, but I understand that it's a nitpick. I'm still having a blast other than this one thing that irked me, though, so no use in me being cranky about it all night.

By the way, I just realized that I recognize you from the Croixleur Sigma discussion board, Quint. Either you're stalking me or we have equally excellent taste.
Haha -- yeah looking at your library now I see our tastes do overlap somewhat.

I have yet to play Croixleur Sigma further than just beating the final boss though...I wanna unlock Francesca but I'm just not fast enough and I haven't gotten around to trying again.
Last edited by Quint the Alligator Snapper; Jun 3, 2015 @ 9:53pm
Being able to open up the menu would only result in switching items mid-fight.
genoforprez Jun 4, 2015 @ 2:20pm 
Not necessarily, but even if so, I don't see why that creates any kind of problem.
Because it was not intended by the developers. You could, for example, switch between Toal's +str -defense ring for certain parts of the bossfight.
genoforprez Jun 4, 2015 @ 3:08pm 
The developer's intentions (i.e. their deliberate decision) is the very thing I am saying is a bad idea. The explanation "because that wasn't their intention" doesn't really satisfy me. It's like if I asked "Why did this engineer build a bicycle with square wheels? That doesn't seem like a good idea at all. Why not make them round?" Answering with, "Because he wanted them to be square" doesn't really do anything for me in this situation.

I don't think switching accessories like that would make any significant difference that would break or hinder the gameplay. You can make those kinds of equipment swaps in all kinds of RPGs. My suspicion is that it doesn't have as much to do with equipment as much as it has to do with not wanting to let you save/load. I don't agree with that principle, but I'm willing to let them have that if that's what they want to do, but they should have done it a different way.

This is especially frustrating considering that in YS I and YS II (chronicles+) you could just walk out of a boss battle any time you wanted. Why change it now?
Last edited by genoforprez; Jun 4, 2015 @ 3:09pm
Actually, it would make a pretty big difference, seeing how much the ring increase your damage and lower your defense. If you were able to switch at any given time, you could switch to that ring when you have the oppertunity to damage the boss, making the ring have no downside.

"My suspicion is that it doesn't have as much to do with equipment as much as it has to do with not wanting to let you save/load"
You can not save mid-fight? I am really tired now so I might have missed something.

"You can make those kinds of equipment swaps in all kinds of RPGs."
I fail to see how that is relevant to anything. Even if it is common in other ARPG, why should it be there in every single one? Plus, comparing Ys Origin to any sort of RPG out there, real time and turn based, is not a very good idea. Equipment swapping in turn based RPGs are a good idea since you are stuck with whatever equipment you chose until set character get to do another turn. Equipment swapping in a game such as Ys Origin is not a very good idea since how are you suppose to implement downsides to an equipment piece if you are free to change it at any given time? Unless the menu does not change pause the game.
But hey, that is just pure opinion :)

"This is especially frustrating considering that in YS I and YS II (chronicles+) you could just walk out of a boss battle any time you wanted. Why change it now?"
Ys 1 & 2 is nothing like Ys Origin in terms of gameplay.
genoforprez Jun 4, 2015 @ 5:18pm 
Well, I still don't think the equipment swapping would make that big a difference but that's all beside the point, because they can do what I'm asking without letting you change equipment. Lots of games accomplish the exact same thing (i.e. not letting you change equipment, not letting you save/load) without also preventing you from exiting the application.

Here's all they would have to do: In boss battles, when you press the menu button, it opens the menu automatically to the "options" tab (with "exit game" on it), but doesn't give you access to equipment or save/load tab. They are greyed out.

See? Everyone gets what they want. It wasn't necessary.

I'm pretty much done arguing about it, though. I love the hell out of this game and I don't want to give the impression that I hate it just because I think they made one bad decision. It's really the only complaint that I have. Everything else is ace.
Last edited by genoforprez; Jun 4, 2015 @ 5:20pm
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Date Posted: Jun 3, 2015 @ 6:30pm
Posts: 21