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I think the rule is written in the map itself. Tutorial map(TU_TutorialMap.umap) did not work properly.
umap file is the data of the Unreal engine.
By taking advantage of the level editor of the UE, remodeling of the map and rules may be possible?
And delusions.
I also want to help everyone create a server
but,i cant wrote (てきません)
The "Team255" should not be required, that's not something I use when I host it.
For the modded lobbies, you can try adding/modifying the following lines to the ABGame.ini file in Archeblade/ABGame/Config directory
There are a few others you can modify to have faster spawn times, shorter matches, etc. If you need those, just let me know. I have not confirmed if adding these to the ini file will work. These are just the values from the beta.
Start a server from powershell using the following line
If you run it from the command prompt, remove the ./
A little while ago reached to 14 people. I was able to check the operation.
I too, was rewritten ABGame.ini, DefaultGame.ini, And Engine/Config/BaseGame.ini.
At least, there was no change in steamCanal and altar.
It is difficult to have to try because it is repetition of the restart waiting people from collecting ....
But there was also data that can be manipulated.
ABGame.ini
I do not know whether it is fun. :p
I stumbled into a game on Summer Isle with low gravity a few weeks ago. YES, IT IS FUN!<3 I wish people hosted those kinds of games more often lol!^^