Archeblade

Archeblade

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hninon 14. maj 2014 kl. 13:20
how to create Training room, and 8 player AlterOfWar
I do not know if there is a demand, but I will write it because it was heard in the room.

First of all. I am Japanese, but does not read smoothly in English
Therefore, it is machine translation(google). I am sorry. :D



[1]create a bat file in the same location as the "ArcheBlade \ Binaries \ Win32 \ ".
Example:

File name: server.bat

8 Player "Training Room":

8 Player "Alter Of War":

[2]Run the bat file.

end.


[3]Description.
To create a server? use the "ArcheBlade \ Binaries \ Win32 \ ArcheBlade.exe".

I have tried the following form:

Archeblade.exe server (map file name)?Name=(name of the you)?Team255?ServerName=(server name)?Port=(port number)?MaxPlayers=(maximum number)?Local=(country, All = 0 , Asia = 5)?Ranked=(minimum rank),(maximum rank)?SteamSockets?(tag)

I do not understand the SteamSockets and Team255.
However, there may not work without attaching. So I wrote. ^^;

There is an unnecessary possibility also "Name ="
Detailed person, and correct please.

Map file. specify the file of within "ABGame \ CookedPC \ Maps \".

Value of the argument
How To: Linux Server - Dedicated Server Tutorial w/ wine [Debian Wheezy]
http://steamcommunity.com/sharedfiles/filedetails/?id=254795686
It is written in detail in this guide. Please refer to it.

[4]I've tried 10 people, 14 people, 100 people. However, it did not become to 8 people or more. Sorry. ^ ^;



Thank you for reading.
Sidst redigeret af hninon; 14. maj 2014 kl. 13:22
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hninon 14. maj 2014 kl. 13:27 
Other.
I think the rule is written in the map itself. Tutorial map(TU_TutorialMap.umap) did not work properly.

umap file is the data of the Unreal engine.
By taking advantage of the level editor of the UE, remodeling of the map and rules may be possible?
And delusions.
Franco 14. maj 2014 kl. 13:47 
Tutorial map would be epic ot play on lol.
Pandora | VoGue 14. maj 2014 kl. 14:11 
so hard
I also want to help everyone create a server
but,i cant wrote (てきません):rennyf2:
Blitzz 14. maj 2014 kl. 14:19 
any chance you know where you can edit respawn timers and max points? i kinda miss my 3k point 2 sec respawn netherdale...
Sig 14. maj 2014 kl. 14:26 
What is a Training Room? The room where we can pick all characters and test? Can I play in the Training room with my friends?
Blitzz 14. maj 2014 kl. 14:45 
Oprindeligt skrevet af Plush Panda:
What is a Training Room? The room where we can pick all characters and test? Can I play in the Training room with my friends?
you basically turn the training room into a FFA, i tried it today after i saw some japanese servers up. Its not bad but you dont get meceta and xp because when you die you get the tranining room menu to retry or exit.
Xuande 14. maj 2014 kl. 19:13 
I noticed the night after I put this room up, the TC started hosting two of them, and they're often full. Wish I had that kind of luck with my servers :/

The "Team255" should not be required, that's not something I use when I host it.
Sidst redigeret af Xuande; 14. maj 2014 kl. 19:14
Bacon Bits 14. maj 2014 kl. 20:14 
It would have been nice to have some Training room maps up sooner in the wild. People could have tested characters against other players before buying them.

For the modded lobbies, you can try adding/modifying the following lines to the ABGame.ini file in Archeblade/ABGame/Config directory

[ABGame.ABRoundTeamGame] TimeLimit=80 GoalScore=4 RoundTimeDelay=3 RoundTimeLimit=7 [ABGame.ABTeamGame] TimeLimit=20 GoalScore=30 [ABGame.ABDeathMatch] TimeLimit=20 GoalScore=70 [ABGame.ABOccupyGame] TimeLimit=45 GoalScore=2000 AlertScore=300 [ABGame.ABOccupyBridgeGame] TimeLimit=45 GoalScore=1000 AlertScore=300

There are a few others you can modify to have faster spawn times, shorter matches, etc. If you need those, just let me know. I have not confirmed if adding these to the ini file will work. These are just the values from the beta.
Sidst redigeret af Bacon Bits; 14. maj 2014 kl. 20:15
Byzod 14. maj 2014 kl. 21:35 
So there‘s no parameter validation in the game executable... what a korean style programming
Majeflyer 14. maj 2014 kl. 21:52 
can't you change bridge to be 14 player?
Blitzz 15. maj 2014 kl. 5:05 
I added them to both ABgame and DefaultGame and nothing changed.
Pandora | VoGue 15. maj 2014 kl. 10:49 
how can OM2_TheBridges 7vs7?
:rennyf2:
Bacon Bits 15. maj 2014 kl. 11:45 
Oprindeligt skrevet af PDRPandora | kaede:
how can OM2_TheBridges 7vs7?
:rennyf2:

Start a server from powershell using the following line


If you run it from the command prompt, remove the ./
Sidst redigeret af Bacon Bits; 15. maj 2014 kl. 11:46
hninon 17. maj 2014 kl. 0:25 
I have made several times bridge 7v7. However, it is hard to have to wait for people. ^^;
A little while ago reached to 14 people. I was able to check the operation.
 
I too, was rewritten ABGame.ini, DefaultGame.ini, And Engine/Config/BaseGame.ini.
At least, there was no change in steamCanal and altar.
It is difficult to have to try because it is repetition of the restart waiting people from collecting ....

But there was also data that can be manipulated.

ABGame.ini
[Engine.WorldInfo] DefaultGravityZ=-750.0
The closer value to 0, gravity is reduced.

I do not know whether it is fun. :p
Spartan III 17. maj 2014 kl. 0:27 
Oprindeligt skrevet af hninon:
But there was also data that can be manipulated.

ABGame.ini
[Engine.WorldInfo] DefaultGravityZ=-750.0
The closer value to 0, gravity is reduced.

I do not know whether it is fun. :p

I stumbled into a game on Summer Isle with low gravity a few weeks ago. YES, IT IS FUN!<3 I wish people hosted those kinds of games more often lol!^^
Sidst redigeret af Spartan III; 17. maj 2014 kl. 0:28
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