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but no, the game is not insanely hard (not on first difficulty, lol)
Oh, also worth noting that the colors of objectives matter; green, yellow, red is ascending order of difficulty.
However for the first (and even second) difficulty it's mostly about building well and understanding the mechanics of the game, when you increase your character's level you permanently unlock new skills which allows you to create strong skill combos and some stuff such as time management, knowing enemy patterns and building "well" comes with experience and trial and error.
What I would suggest is to really pay attention to all types of objectives aswell as the difficulty (green>yellow>red) so you know exactly if and when you want to do them, stacking the same item multiple times is very strong because it grants a bonus (you can check a guide online), managing your fragments is also important and there's a lot of ways to increase your gains through items etc, levelling your talents helps immensely, sometimes you want to completely skip mobs or avoid aggroing them if they're not around an objective because you waste time, etc.
You can check a guide if you feel like you really struggle with the game, it's anything but beginner friendly.
may you name such builds? (at least 3 please)
no, not at all. on first 2 dificulties you can just heck around and do any bs, and you are still able to easily win (as long as you aren't consciously wasting time like killing random enemies)
I don't find it enjoyable to fail a run or make it 10 times more difficult because the game's rng didn't give me the item/skill I needed, I know it's something you don't experience due to your incredible mechanics but I'm confident it's a sentiment a lot of the playerbase has.
The learning curve is indeed quite steep. I’m not a hardcore gamer, but I was still able to reach the third difficulty level.
A few pieces of advice:
- Focus on no more than 2 or 3 heroes at the beginning.
- The main enemy is the clock, so optimizing travel and making the right choices will be key.
- The enemy is the clock—don’t fight monsters outside of events, and only take fountains or money if they’re really easy to take.
- Try using close combat characters to force yourself to learn monster patterns.
- The watch tower is one of the best early events due to the insane XP it gives (instant level 2 = stronger early = faster).
the first ult has better DPS than the ATTACK and though it forces you into moving, it still is better than not moving and can be played around, plus it has a great DASH upgrade
Are you serious with extra measure? just dont use it in the path of an incoming attack. time its use after enemy has already attacked or do it out of the range of the attack (not far away (though it can be used far away if its night), but behind the enemy, though it varies depending on enemy)
i dont think anyone enjoys that :/
though i can agree with this, i think its also important to try out every one
"...and even not being a pro player..."
I literally said that Im not a pro lol. People nowadays dont even read everything properly, grow up bro
but taking it lets you get Jig at Lv10, so it’s worth putting up with it until then, haha
i thought we are assuming that everything is already on cd in the first place
works fine in solo since there are fewer enemies and less zoning accordingly, but it's never the focus of his kit no matter how you end up building him, just a ticket to dash heaven with Jig
First, continually playing the game will cause improvement, as recognizing attack patterns will allow you to dodge attacks and live longer. Practice makes improvement and understanding. You'll also find which talents work together and which ones aren't for you. This is why you have stars of fate to re-roll which talents you wish to have.
Instead of trying to go solely for damage, crit rate, and crit damage with consumables, try going for a tankier build with vitality and armor. It might not do as much damage as you want to, but you'll live through one shots. Don't skip vitality fountains, as vitality adds up and allows you to take quite a few hits. There's a common item called Ogre's blood that gives you more DMG the more vitality you have, it's pretty sweet.
When you receive magic items from chests, try to go for stacking the same items. Stacking x5 of common, x4 of rare, and x3 of epic will give you a really nice bonus.
For heroes, I would try going characters with lots of invulnerability, mobility, or healing, such as Scarlet and her defense, Carmilla with her talent that allows you to heal with kills with her special, and Beowulf with his block that can heal. Or you can play as Gepetto and stand back while your dummies do all the work, haha. Snow queen also is pretty cool too, as she has a lot of range and attacks that can apply vulnerability (allows you to stun foes faster).
For different points of interests (POIs), I tend to try and get a Vision Tower (marked with an eyeball on the map) as it provides a generous amount of XP and shows a few more POIs around you. I typically like going for chests, money, refugee camps, and then doing side quests to get a sweet legendary item. These will make your characters very strong.
Also, only stick to green and yellow difficulty POIs until you're comfortable with tackling the red POIs.
Hopefully this helped just a little bit! Let me know if you want to know anything else or play sometime. :)