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The game could use "badass children" kinda characters to give the roster variety, why not use Hansel and Gretel for that? Their weapons not revolving around "house of candy" or something would be just ugh!
I am hoping it'll be some sort of "official" french fable character, I was guessing Guinevere/Lancelot, but given the aesthetic reveal, probably not tbh.
I heard Constance/D'Artagnan from "The Three Musketeers" as a suggestion and imo it matches the aesthetic/weapons much better.
Neither are "super obviously well known like that" kinda characters, but Carmilla wasn't...so...maybe?
It's very easy to take folklore, or, childhood story characters and make them appear more grim to fit the narrative. I'm almost 100% certain that Scarlet is literally supposed to be Little Red Riding Hood but, they modified her to be cursed with wolf instead and etc. That wasn't hard at all and Scarlet is one of the biggest bad asses in this entire game. I'm honestly all for Hansel and Gretel but, I'm also open to whatever else they're adding in too because the game is just good in its entirety and almost all their characters are really fun to play.
https://steamcommunity.com/games/2071280/announcements/detail/4465977636998349630?snr=2___
^ there
"We're happy to announce that our first Hero DLC will include not one but TWO HEROES! You read that right. An inseparable duo will join the Ravenswatch next year. They’re also never one without the other and must be played together in co-op."
MUST be played together in co-op. Inseperable duo.
could've designed it to be playable solo with one button tag team mechanic like scarlet or sun yinyang stance..
Again there's a fair chance that this restriction is due to their kit being entwined and not working without one of the two (Cho'gall from Heroes of the Storm would be an example of this.)
If that's not the case however, then yes it's a pretty sad case.
All I am saying is, that Hansel and Gretel movie didn't really compel me to try to even watch it at all (I think it was considered bad).
I think making the children hilariously edgy/dark candy monsters is a lot more "charming" than turning them to some typical seen it "Vampire/Vampire Slayers/Witch Hunter" aesthetic. Why take out the most iconic flavourful element of "Children in a House made of Candy" the story has?? I'd rather see them make a comeback as adult dentists or something? We'll see lol.
The attire seems too "aristocratic" though? It's a baltic story (inspired by a famine) and there are a lot of great "unique" looks to represent that easily I think?
Scarlet was done pretty well I agree, she has the "wolf hiding in human look", "wolf hunted", and the "girl in red" vibe combined. She is treated as a "child" by the rest of them though to take you to that "little red" vibe.
Anyways whoever they are...to me from their "look", I am not like SUPER anticipating the characters, I like overly magical/mythical characters/creatures, they appear to have a "normal people in a magical tale" vibe to them, their weapons are not "too unique" compared to what's already in the game, but their game-play likely will be fun regardless.
I'd like a magical beast type of character atp.
I personally agree with the Constance/D'Artagnan take, or maybe a Victorian version of Romeo/Juliet. Constance and D'Art were in the right era (they wear 1800s-1900s clothing in the teaser; The Three Muskateers is 1840s) and have the right weapons - a pistol and a sword respectively.
How about puss in boots? The cat pretends master is an aristocrat and ends up becoming one.
Just make the cat humanoid and with a hat and it could fit.