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One good point is that her good builds aren't even available until at least rank 3-6. Other heroes have a lot better early builds.
I'm not saying the heroes are all balanced, but Carmilla is somewhere in the middle, IMO.
https://www.youtube.com/watch?v=0KzS3HxCt-Y
https://www.youtube.com/watch?v=Bw9kKEue8ag
https://www.youtube.com/watch?v=-mc0DDQu4Do
When you're stuck with two green armors and no talent synergy, yeah, just start over.
I think the only thing that needs work is her power. It is so strong early game, then drops dead in ACT 3 because everything has huge AOE cones and circles that you have to dodge out of constantly.
But the worst part is the final boss (spoiler boss!) does not have a stagger bar and has you constantly running and moving, especially on their final phase. You just can't sit still and channel for the length of time that would make the skill useful.
But her single target dps is what I really dislike.
I can only count on ultimate
I also think she's easier to pull off than if Monkey King gets "unlucky" with items/talents, especially for coop, cause her ability to mass cleave like crazy early game helps you snowball much faster.
I do think eventually you need to fixate on special/defence or even AA dash damage, and making them spammable. Power would be fine, if injection wasn't buggy still though workable.
I will also say, I think some of her talents feel really bleh to work with, especially from an early game perspective, but I just...I dunno assumed maybe that's fair given how strong she can get. Also most heroes have these type of talents tbh lol.
I fixate on getting as much rerolls as possible to get magical items for cd/charges, or sift through her low value won't do anything for me in early game talents.
Dispersion/Furious Tempest/Flesh Rip imo helps the "drudgery" of building up blood early game not feel as bothersome. Also Raven Effigy is amazing on her imo.
You can also try playing around Mermaid Tears/Boiling Blood, and spam defence bats/dispersion if you find the blood/trait dynamic getting on your nerves, kinda hilarious tbh.
Or go for an AA spam dashes build. The dash/cruel strikes build is also funny with her first ult second option, or the whip second option. Her AA with bleeds and max AA items for attack speed is actually pretty good, with dispersion bleeds, Onslaught, you can kill bosses before every breaking the stagger bar. Puncture builds blood for your defence needs. Sadism/Desert Rose for a lot of Crit stuff. Kinda boring though feels Beowulf like, but much slower build up, and riskier.
The talents that imo need to get looked at are:
-Injection, it's actually very good, but it's a little buggy, sometimes doesn't go off, and doesn't work on bosses.
-Seductive Provocation's requirement feels never worth it imo, maybe a range increase would make it ok dunno, or it should work on bosses as well, I like the concept of it though.
-Onslaught, if you have Cruel Strikes and you dash, it cancels the Onslaught proc, I feel like most heroes who have AA changing talents don't have that kinda problem.