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The ability the makes your special plays notes however does not trigger it, I think. I also don't think the "dash Music of Spheres" talent triggers it, but not super sure.
his ult
his skills
his passives that add notes to his dodge and aoe
if it spawns notes then ghost notes counts them. you can get a pretty crazy build going like that
those passives absolutely count
I dunno, I feel like I remember Low Notes slowing the output of ghost notes, and me thinking either music spheres/chorus will "trigger it like crazy"...I really didn't feel any difference in output, but I just don't use that talent that often so...maybe. Enhancing attack speed makes it go back to "normal" proc rate though.
Like I would have plenty of charges of either, and, dunno felt like nothing to me, no matter how many spheres you pop, or specials you have active? I personally just guessed that they are not notes "I played"...the special/sphere did? xD.
I will say Jig (first talent for the first ultimate) when you dash you release notes, definitely triggers it, so it is very worth for a dash build. That talent is why I'm not sure if music spheres actually contributes anything or not, cause I don't think I ever picked it without playing sphere.
If only melusine wisp related talents have good synergy like Piper...