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In my opinion other heroes need changes more. Snowqueen can be powerful, but ist often more of a burden to a team. without the right starttalents. Also Piper underperforms in my opinion
This is exactly what I mean. Why do I need to have an ultimate that can one shot an enemy when I can do that much burst damage in the first place and one shot them anyway? Feels pointless to me.
I understand Scarlet is powerful and not arguing that fact at all. It does not mean she doesn't need a rework on some skills, nor does it justify giving a fairly useless skill on something as important as an ultimate.
There are so many other more useful things it could be. Just about the only thing I would use it for is to one shot an elite crab, and only because they have a shield and can get annoying in groups. Even then, the targeting is so jank, you are likely eat the wrong enemy in the first place, lol.
Other than that, there isn't an enemy you can't one shot with the werewolf if you know what you are doing.
There is absolutely no reason to take the alt ultimate unless you are in group play, and only one side of it is useful.
Again (as per my other post), not an argument that Scarlet isn't powerful. It doesn't mean that some skills don't need a rework. Sure, maybe I went overboard with wanting metamorphosis to be player controlled standard, but the rest has validity.
Also, if you think Wukong is weak you are out of your mind. You never have to disengage once you get the hang of him. You can literally stand in the middle of a mob and not take any damage whatsoever. Just gotta get used to him is all. He's another character that has a useless alt ultimate in transfiguration for the sole reason that his skillset is extremely powerful.
I agree with you on Pied Piper, but Snow Queen is sick, with more than two viable builds that can run the map easily.
I straight up won't use Chuck Norris' daughter (Melusine) because I cannot stand her movement mechanics, even though she is strong.
Unironically, Aladdin is my favourite character even though most people think he's on the weaker side. He's just got a fun skillset that works no matter what you're offered.
Nah, would not agree with that. Yea, potentially he can be very strong, but there is too much "but" especially on nightmare. Not very efficient in 1vs1 against bossy enemy coz RMC become useless. Strong vs 2-4 enemies where E and RMC can shine and controllable amount of attacks to difflect. Gambling if you fight vs 5+ enemies. You came in area with loot and ~10 enemies and see a full screen of attack indicates, all from different enemies with different delays and longing and numbers of them. If you lucky then you just press Shift and deflect all of them and even may be some time to make dmg. If not - then in this stream of attacks there will be a window more than 0.5 sec (for example 0.53 sec) where your guard will be down and get you instakilled. And this is not that rare, lots of enemyes have long delays but big area effect in game that makes them easy to controll in small numbers but very messy in big crowds.
After playing him for a while and switching back to other chars (beowolf, scarlet and aladin) it really feels like easy mode. They don't need to get there guard that low to do really big impact, they have much better mass dmg to deal with big crowds and have much bigger room for mistakes.
Don't get me wrong, I like Wukong but he feels really bad balanced. Afterall player char and enemies have different scale of HP pool and dmg dealing, so if you just make like +100% dmg in and out it is not that balanced thing as it seems to be but without this stance he can hardly do anything.