Ravenswatch
Time limit and content
So, i'm supper hyped for the game, but the more i see from youtube...
most ppl are saying there is only one map and not much content
also, personal question, why make runs with time limit, the 20m till boss, there will be no time tipe of run?

also why not show pricing...
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115/16 megjegyzés mutatása
For pricing - we'll see tomorrow, not a big deal. For the limited run time, I am extremely hyped but can see why some people are nervous. Technically, most roguelikes have a limited number of rooms before you hit the final boss which leads to a maximum amount of content in a run, it just isn't time based. Some games like Risk of Rain allow you to go infinitely, which is cool.

There is a really good roguelike called Tribes of Midgard which has you attempt to speedrun 4 (5 soon) boss kills which requires coordination between friends all doing separate objectives to achieve. At day 14, Fimbulwinter starts and while you can still technically kill the bosses, your town is under a permanent siege by increasingly difficult enemies. If your world tree at the center of town is destroyed, you lose and and lose your rewards. You can leave the world at any time, but each boss kill multiplies your rewards.

Anyways, Tribes is dope because it requires high coordination and focus to kill every boss. It's borderline impossible solo and may become so with the 5th boss next week, and with friends it's a high challenge. I love the format though, randomly generated worlds within a roguelike that presses you for time is great. Plus only chapter 1 of Ravenswatch will be available at launch, I bet that when the full game comes out you can play through all 3 chapters in one sitting which would put you on like a 72 minute time limit to do everything, sounds super fun to try and get a build together under the stress of a timer to clear the game successfully.
No, there should definitely be some pricing on display... I can't remember the last time I saw a game about to release without a price tag in sight.
From Nacon you can expect anything, probably they will charge 30 or 40 dollars for this, quite more than most people expect from an EA release. Hope I'm wrong, though.
Depends on the price, if i buy now or wait. It seems to be very limited at the moment, but i would guess 4 maps and bosses is the goal?
So is this a game where I have to restart if I die? No save points? No gear?
would not suprised there is coming a mode without a time limit. It still in early access. But i really do for a lower price due it only being one map right now.
Timurlane eredeti hozzászólása:
So is this a game where I have to restart if I die? No save points? No gear?
yes, rogue-like and lite have this caracteristic
VonFIDDE eredeti hozzászólása:
Depends on the price, if i buy now or wait. It seems to be very limited at the moment, but i would guess 4 maps and bosses is the goal?
on the steam EA page they said it would be 3 zones on the final game
Mr. No_Effs_Given eredeti hozzászólása:
From Nacon you can expect anything, probably they will charge 30 or 40 dollars for this, quite more than most people expect from an EA release. Hope I'm wrong, though.
thats why i'm worried about they hiding the price, to be overpriced and not show now to avoid backlash
weggman~ eredeti hozzászólása:
No, there should definitely be some pricing on display... I can't remember the last time I saw a game about to release without a price tag in sight.
agreed
Naalith eredeti hozzászólása:
For pricing - we'll see tomorrow, not a big deal. For the limited run time, I am extremely hyped but can see why some people are nervous. Technically, most roguelikes have a limited number of rooms before you hit the final boss which leads to a maximum amount of content in a run, it just isn't time based. Some games like Risk of Rain allow you to go infinitely, which is cool.

There is a really good roguelike called Tribes of Midgard which has you attempt to speedrun 4 (5 soon) boss kills which requires coordination between friends all doing separate objectives to achieve. At day 14, Fimbulwinter starts and while you can still technically kill the bosses, your town is under a permanent siege by increasingly difficult enemies. If your world tree at the center of town is destroyed, you lose and and lose your rewards. You can leave the world at any time, but each boss kill multiplies your rewards.

Anyways, Tribes is dope because it requires high coordination and focus to kill every boss. It's borderline impossible solo and may become so with the 5th boss next week, and with friends it's a high challenge. I love the format though, randomly generated worlds within a roguelike that presses you for time is great. Plus only chapter 1 of Ravenswatch will be available at launch, I bet that when the full game comes out you can play through all 3 chapters in one sitting which would put you on like a 72 minute time limit to do everything, sounds super fun to try and get a build together under the stress of a timer to clear the game successfully.
i saw a reviewr mention tribes, but idk, here the time limit don't seen to fit, at least in my opinion.
i would rather have the time mechanic as a dificult setting, the longer you take, the boss gets harder like RoR , Like you said, or to not have time at all and explore the zone at my on pace.
rn it LOOKS like a speed running game...
Legutóbb szerkesztette: LaFleur; 2023. ápr. 6., 6:46
would be cool if a dev come by to enlighten us :zagsnooze:
Price will be 20€ according to Instant Gaming. Also it is written in the steam page that there is only 1 chapter in the current early access version. They aren ot hidding it, it's literally written.

What is the current state of the Early Access version?
“When Early Access opens, Ravenswatch will include the first chapter, six playable heroes and a wide range of items to unlock in single-player mode and in online co-op. You can fight a variety of enemies, mini bosses and the final boss of the first chapter. You can also challenge yourself with different difficulty settings.”
Legutóbb szerkesztette: [Wahr] Eogard; 2023. ápr. 6., 7:34
LaFleur eredeti hozzászólása:
Mr. No_Effs_Given eredeti hozzászólása:
From Nacon you can expect anything, probably they will charge 30 or 40 dollars for this, quite more than most people expect from an EA release. Hope I'm wrong, though.
thats why i'm worried about they hiding the price, to be overpriced and not show now to avoid backlash
My thoughts too. - But then the backlash will hit in about one hour, instead of right away...
It will be 20€ base price. Around 16€ seems to be the price on other official retailers.
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115/16 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2023. ápr. 5., 20:15
Hozzászólások: 16