Rogue: Genesia
Requesting a new function, turn off spell effects
Dear Developers, I love your game. I'm asking for a feature that disables spell effects. You have a way to turn off weapons, I'm just asking that you add a toggle to turn off the effect and leave the weapon on. Thank you!
< >
Showing 1-6 of 6 comments
I know there is one in options that lets you turn them all off, but i'd like to be able to turn em off from the same menu where I disable the weapon, that way I can cycle out the ones i don't need to visually see as I progress.
Caz Mar 20 @ 5:31am 
Options > Game Options > Visuals
> Explosion Transparency
> Projectile Transparency

I keep Explosion at 10% and Projectile at 10% or 50% depending on which weapons I'm using. But Explosion stays permanently at 10% unless I'm testing something.
MTB-Fritz Mar 20 @ 10:09am 
and to think I started out with Ultra on everything cuz I ve got "a powerful PC yoh" hahaha, yeah those adjustments become a necessity pretty quick
It doesn't stop weapons like the Angelic Prism that just melt your PC at end game. I have, no way to stop it or the 1000s of beams the fractals are shooting on my screen atm.
Last edited by Knight Guy; Mar 21 @ 7:17pm
I found a way to turn projectile density down to 50, in Game Options/Gameplay/Performance/Projectile Cap, and the game still chugging on survival A tier full slider.
I looked at the scrolling log with " ` " button and i keep getting spammed with " NullRefrenceException: Object Reference not set to an instance of an object." Spamming infitintely on repeat and the game just chugs to a halt.
< >
Showing 1-6 of 6 comments
Per page: 1530 50