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However, there are unlocks and/or achievements for very long run time(s) in survival.
press end run
survive until enemies outscale you
The monsters at Day 2 scale to doing millions to billions of damage by Day 3, so that would likely have been the limit of the run. If you survive to Day 3 that means you made a very good build.
There's a reward to lasting enough time that the monsters' HP reach the limit, around Day 6-7 depending on the Rank.
Unfortunately I misunderstood how the timescale worked and googled, only for people to be like "ye, I stopped after day 2" and I just thought to myself - "bro, I'm not gonna leave the PC on for 48 hours for this, what the ♥♥♥♥"
I was still pretty much one-tapping everything with the explosive bow and had the sage leaf. I'm not sure how much defense does, but I was basically not even getting chipped until I took those "debuffing" cards.
Anyway - fun game. Gonna try the summoner now :D
Defense is for all intents and purposes useless. Enemies' damage far outscale what defense can do - people usually survive until they deal millions to billions of damage, but they will eventually scale to quintillions+.
There are several ways to outlast them. The main way is to build Death Scythe with Fractal and instakill enemies before they can kill you.
Cleaver with heavy Knockback can keep enemies away from you indefinitely, as long as the Rank you're in doesnt feature ranged enemies.
You can use a slow rotation of Sage's Leaf, Anachronistic and Thorns Passive to remain invincible (slow strategy due to Anachro).
Last but not least you can brute force, with enough good gear you can reach enough health to both survive and kill the enemies via blood transmutation.