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I'd like to mention with gunslinger, testing it out, don't use the trainers glove... as at least when I've started with my lvl 8 glove, I don't see any other gun choices after and I only get the knight's amulet choices for weapons with gun modifiers for my pistol. Maybe I'm misunderstanding it. After starting without trainers though I got the rest of the evol pattern going with practice. Otherwise on two full runs where pistol started on lvl 8 I personally didn't see another gun option. Maybe it's mentioned here and I'm missing it. I see that talk about order/priority of course and figure it's something with that, but generally... don't start with trainers gloves to do this method. Am I wrong? Respect.
Trainers Gloves are definitely useful. The next tier of Gunslinger weapons require Card Level 20, that's why you might be missing them.
I hope new players will be happy with it.
In RG everything is about cheesing.
There is challenges and achievements design around it.
A lot of things that were game-breaking cheese, like chests changing items when you save and load, or save and quitting after a shrine have been reported and fixed. Some things might change (I'm personally in favor of not being able to change your loadout mid-run), but a lot of the RNG-related bugs and cheeses have been fixed.
In any case, these were techniques that I had to use in order to get past EoV 87 and some of which to get to FSH 17, which is another beast entirely.
Thank you for your kind words.
edit: actually it was my weapon limit.
https://youtu.be/rZ3-6z1PEuM
To add content: A strategy I used to beat Necromancer (which is effectively the final boss in the run, as the last stage requires a Phoenix Totem since Lava Titan is effectively impossible) was to drop all Tag-influencing items to find a Crit Altar (their chance of spawning is based on your tag %, so finding a Skaldi statuette from the Sculptor event is ideal), then sit on the Crit Altar to phase Necromancer by killing the minions next to him and praying they hit him with the Rune of Necromancy.