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Against single targets, size may not matter, but when you're trying to clear swarms of mobs, size can actually make a huge difference on how wide a path gets cleared, and how many mobs are left for your closer range weapons to deal with.
TL;DR - Size does matter, sort of. It just doesn't matter when compared to other stats.
I've tried every archetype I can think of. I'm #1 in Survivor's time - https://steamcommunity.com/stats/2067920/leaderboards/9351388
Negative Defense Crit build can't cut through their HP after 6 days. Even when Transmutation cards scaled with Damage % before that was hotfixed and you could hit for quadrillions it was still not enough to dent through the exponentially scaling HP. But even if you were dealing damage fast enough, without extremely high projectile size you can't really deal with the hordes that spawn since you need to kill as many enemies as you can with one hit on top of overloaded proj speed, time, and 1000% ASPD.
Truth. The amount of sympathy I have for a person who is proud their game played itself for 10 days is immense. It's almost worse than saying "I'm really good at washing dishes."
it bothers me that you asume i dont know that the speed goes up 10fold.