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I like bow (aims at closest) and crossbow (aims at strongest). Katana punches hard nearby and has two nice evolutions (and if you do it right you can get both). Wisp... effective, not a big fan here because it leaves so many void gems way out of the way.
Really not a fan of the directed weapons (spear, shaman's staff, etc.)
Thorns is affected by crit, crit damage, attack speed and everything affecting projectiles (since when you get hit you fire 8 projectiles or more if upgraded), so it's actually a good skill with katana, and you don't even need much pickup radius. It also grants you damage mitigation.
Also Swordrang, totally underrated. Massive damage for a weapon with no evo
That's me, though. I've completed the stationary challenge and having big pickup radius does have merit. I just got out of the habit, I'll give it a try. It'll also help with food, where void spirit and void magnets don't.
What is the trick behind getting both evolved katanas? not that its needed with how op silphs blade can get but still.
Basically the same trick as getting level 9 weapons (via limit break or Corrupted Core).
I was also using void spirit but not only it is kinda rare and not always available (while tainted cards are common) but i was, as you said, missing out all the gold dropped, and getting food from 24m while the crossbow keeps opening the crates is very useful
weapons goes saturn mode :), it looks so cool
My least favorite is probably Kunai it's always outclassed and doesn't do much on its own... well it doesn't do much period.