Dungeons & Dragons Online®

Dungeons & Dragons Online®

Anyone else miss the old days?
Does anyone else miss the days back when the game was P2P? I've found myself to dislike DDO ever since it went free to play. What about you guys? Anyone an OG DDO Player like me? Aha... Once upon a time. Lv12 Cleric's. Always in dire need. I feel useless being a Cleric now considering people can pretty much solo anything now... Before soloing things were nearly impossible.

I wish we could go back to the old days, but I believe that DDO had to go Free to Play to hold up against all the other Free to Play MMO's and get a larger player base. So I do not blame them. Just miss the old days. Ya know? I miss my small community where everyone knew each other. :)
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Affichage des commentaires 16 à 30 sur 35
Rat 16 avr. 2015 à 19h02 
Tenzek a écrit :
Maybe things were different on Sarlona than wherever you were. I do recall that sort of thing happening.
I was on Khyber.
What names did you go by on kyhber, that was my primary server for 3 years
Rat 16 avr. 2015 à 20h09 
Houa was my Clerics name.
Seshayn a écrit :
D: there are talent trees now?
The old harbor starting area is gone?!
Epic levels?!?

I play this game once every few years for a couple months, and it was about time to try it again, I played from the start, just derpin around on my Drow Fighter named Pickle. Game was such fun, even though I wasn't super good at it.

but talent trees? ugh... meh maybe I will still give it a try. It was just one of those games that while I liked it, all my irl friends were too busy playing WoW and its zerg of clones to be bothered. Sad times :(

This game and LotRO were 2 of my favs.

I've played DDO on and off since the P2P days. The old enhancement system is gone, there are epic levels (25? or 30? It's been a while), and Epic Destinies (paired with some named items) make particular builds just severely overpowered.

However, it's been a long time since I've played, so I don't know how much has changed since then. The Harbor area is still there, but it's changed quite a bit with the addition of new content connected to the Harbor (expansion content has a portal in the Harbor).
I logged in just to see what things were like. I'm apparently still in my guild, and it has been 3 years and 6 months since my last log in according to the guild page.

I am not sure I have the time to get back into the game. It seems I'd be grinding out gear almost from scratch now, with so many updates. The cost to buy the expansions and the sub fee I'd need to pay to open all the features that are behind the pay wall now make me hesitant to bother with it at all.
Seshayn a écrit :
D: there are talent trees now?
The old harbor starting area is gone?!
Epic levels?!?.

The old starting area was repurposed, expanded, and serves as the area for the Crystal Cove event.

The new starting area is an island under seige by winter. The 'grotto' (getting from where you shipwreck to the village) serves as a generic tutorial of using your character. The quests in the village serve as a tutorial for basic quest concepts (tile puzzles, protect, kill, wave defence, etc).


Harbour itself is a little more open, and quests moved around a little, but overall hasn't changed much (since you've likely played past the removal of upper/lower harbour).


Talent trees are just the old racial and prestige enhancements, heavily revampped, but laid out visually in a tree. This way you can see what requires what as a prereq, and what just requires points spent into it. No more reaching level 6 only to learn you can't take an enhancement because you didn't take the feat you needed.


Epic levels aren't really that bad, Basically it's just a little more hp, a little bit better abilities (no more class advancement). What they do grant though is access to 'Epic Destinies' which are stuff stolen from 4th edition.
Logged in after several years, more than I thought apparently, and I have to say...

This game should no longer even have Dungeons and Dragons anywhere near the title.

The one guy who still plays that I knew from way back, has 84 unbuffed just chillin ♥♥♥.

No. 3600 health? No. No no no. This game is not DDO anymore.

Not to say that it's bad, it might be a fun new experience, but the DDO that used to exist died the instant I saw this man with 3600 health. Rest in Peace DDO, your name is the only thing left of what you were.
Rat 17 avr. 2015 à 21h06 
Seshayn a écrit :
Logged in after several years, more than I thought apparently, and I have to say...

This game should no longer even have Dungeons and Dragons anywhere near the title.

The one guy who still plays that I knew from way back, has 84 unbuffed just chillin ♥♥♥.

No. 3600 health? No. No no no. This game is not DDO anymore.

Not to say that it's bad, it might be a fun new experience, but the DDO that used to exist died the instant I saw this man with 3600 health. Rest in Peace DDO, your name is the only thing left of what you were.
I feel the exact same way... I wish a new DDO would come around... With Crysis Engine :)
i started playing DDO when it went free2play, I did play pnp dnd in high school. It was nicer playing DDO till they raised the level cap past 20. Allso i think letting everyone multiclass ruined it too, that started the self-sufficient player craze and the zerging.
Running-Target a écrit :
Allso i think letting everyone multiclass ruined it too, that started the self-sufficient player craze and the zerging.


You could always multi-class. The way it affected the game changed as the levels increased, for obvious reasons.
3600 hp.... I have seen something better (or worst):
Hound of Xoriat raid (elite): we get ready for the battle... our fighter approach Xy'zzy and the cleric behind him ready to heal.... then, after 15 sec, quest ended: Xy'zzy died from imposion casted by cleric...
Teamplay is no more requested in DDO, unluckly. Every class is the same at higher level.
Implosion? Sure it wasn't Ruin? (curious)
played ddo for the first time in 2010 late december, f2p all the way to level 14 had such a great time, when i returned they had the enhancement trees and i was considered a useless cleric because i had focused on heals and everything was exactly zerg this zerg that. ddo changed the most with trees and ED and it will never be the same, and i do feel sad about it.
Zerg zerg is the party, not the quest. Few require the zerg. Is a channel on Argonessan called Flowersniffers, just for people who hate that mentality.

Trouble is a lot of people zerg. When it's your 6th+ life, and you've ran every quest a few hundred times, you get impatient. *amused* King's Forest Hostages/Necromancer quests in under 2 minutes, for example.
To be fair, I remember clerics being chastised for focusing on healing when the cap was level 10. If that changed, it changed after things went F2P.
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Posté le 6 avr. 2015 à 12h00
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