Dungeons & Dragons Online®

Dungeons & Dragons Online®

Doug 2014년 5월 2일 오전 9시 07분
Everything I can think of that's wrong with DDO.. from a FAN
DDO is not the perfect MMO. Maybe such a beast resides out there in the far reaches of cyberspace.. if so, I haven't seen it yet. I have tired of the ongoing ridiculous stuff I have seen posted about DDO, and I would like to try to set the record as straight as I can. I'll try to keep to one negative per post, and I WILL post my thoughts on each, fwiw.

This thread's been around for a VERY long time. Some of the things it mentions no longer exist in the game. Still, it's a pretty good primer for the things players have complained about over the years.

It's been just about a decade now since I made this posting. Yet some of the things it covers are STILL relevant.
Doug 님이 마지막으로 수정; 2024년 4월 4일 오전 6시 04분
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76561198159216574 2014년 11월 18일 오전 11시 26분 
This game sux i want to play but it wont let me get past the stupid loading page
Doug 2015년 3월 7일 오후 9시 13분 
Apparently with all the flaws we've outlined here, DDO's still got it over NWO in at least one review:

http://www.mmogames.com/gamearticles/versus-dungeons-dragons-online-vs-neverwinter/

(Censor will block the domain: It's www.♥♥♥♥♥♥♥♥♥ m e s.com)
Running-Target 2015년 4월 12일 오전 7시 12분 
great posts, Doug.
Badger 2015년 9월 5일 오후 11시 33분 
Very late to the party here and gonna try out DDO for the first time (not a former DD player either). Thanks for the post. I don't know how much of it is relevant after a year but I don't think much has become defunct.
Doug 2015년 9월 6일 오전 10시 28분 
kaylors님이 먼저 게시:
Very late to the party here and gonna try out DDO for the first time (not a former DD player either). Thanks for the post. I don't know how much of it is relevant after a year but I don't think much has become defunct.

The basics of DDO have not changed significantly since this thread was active. A few new tweaks here and there. Nothing that impacts any of this significantly that I recall.

Welcome to DDO. Hope you love it!
Logex 2015년 9월 20일 오전 4시 58분 
nice work mate
Doug 2015년 9월 25일 오후 2시 36분 
Doug님이 먼저 게시:
The basics of DDO have not changed significantly since this thread was active. A few new tweaks here and there. Nothing that impacts any of this significantly that I recall.

While this is still true, the addition of new quests has made it so that the old recommendations for first adventure packs for F2P players to buy have new competition. Suffice it to say that any Free to Play person who doesn't want to find content drying up long before they reach L20 should invest the Turbine Points they earn from Favor from running quests carefully. Specifically, the first two purchases ought to be adventure packs in the L13-14 and L17-19 ranges. Otherwise, leveling through those ranges will be VERY difficult due to lack of available F2P content.

A bit more detail can be found in the thread "Level 5, now what?" here:

http://steamcommunity.com/app/206480/discussions/0/541907675761473703/
Doug 님이 마지막으로 수정; 2015년 9월 25일 오후 2시 37분
殺してあげる 2015년 9월 25일 오후 5시 07분 
*adds a complaint to what's wrong with ddo

gems only stack to 100 in inventory, and in shared collectible storage
Largest pay bought bag ...only 1k stack

It's enough to drive a dragon nuts[www.royalblackwatch.net] ><


Serious complaint: they fixed some things stacking (thief tools) but other things like quivers need to be addressed for those who don't have magical unlimited returning ammo. Still, would like them to make larger gem stacks =P
殺してあげる 님이 마지막으로 수정; 2015년 9월 25일 오후 5시 09분
Doug 2015년 9월 26일 오전 9시 07분 
殺してあげる님이 먼저 게시:
*adds a complaint to what's wrong with ddo

gems only stack to 100 in inventory, and in shared collectible storage
Largest pay bought bag ...only 1k stack

It's enough to drive a dragon nuts[www.royalblackwatch.net] ><


Serious complaint: they fixed some things stacking (thief tools) but other things like quivers need to be addressed for those who don't have magical unlimited returning ammo. Still, would like them to make larger gem stacks =P

OK.. umm.. why would you care? There's no reason to keep gems.
殺してあげる 2015년 9월 26일 오전 9시 19분 
*amused* you miss the main thrust: quiver size and arrow stacks. Go play a mechanic.

Or just try to use Slayer Arrows/Bolts and end up with 5 seperate quivers. Elemental would take up more. Really, an entire backpack space filled with quivers? Store and favour quivers at that.

Suppose you COULD just pay turbine, and roll an artificer, and stick to their conjured returning ammunition. Or just get House Deneith's 'mostly' returning ammunition. Slayer? Bane? BAH! who needs those.

Of course with existing stacks, unless you're running Alac Quivers from Abbott, can be exhausted in an hour *shrug* Sorting ammo in the quivers is also a pain...

So yeah, item stacks. There are still 'issues'.




As to 'no reason to keep gems', there really isn't a reason to have came to Korthos in the first place. I mean, other than the Doylist one. But then again, there IS a reason they call them MMOs... the RPG part is a forgotten past. But to answer your question: that character hoards. Gems, 'artifacts', goal is a skyship's hold filled with shinies.
Doug 2015년 9월 26일 오후 11시 58분 
殺してあげる님이 먼저 게시:
*amused* you miss the main thrust: quiver size and arrow stacks. Go play a mechanic.

Or just try to use Slayer Arrows/Bolts and end up with 5 seperate quivers. Elemental would take up more. Really, an entire backpack space filled with quivers? Store and favour quivers at that.

Suppose you COULD just pay turbine, and roll an artificer, and stick to their conjured returning ammunition. Or just get House Deneith's 'mostly' returning ammunition. Slayer? Bane? BAH! who needs those.

Of course with existing stacks, unless you're running Alac Quivers from Abbott, can be exhausted in an hour *shrug* Sorting ammo in the quivers is also a pain...

So yeah, item stacks. There are still 'issues'.

Well, if that was the main thrust, the font size and color on the gem thing was seriously misleading. <grin>

True. Though the Deneith ones do last surprisingly well, if you're running an archer you really want the AA arrows and if you're running a crossbow user, the artificer ability to conjure.

It does seem to me that 10K stacks would fit game mechanics better. Either that or House D should offer 100% returning arrows.

As for using slayer arrows and other specific ones for specific targets, I've never really found a way to manage it that wasn't a pita.

I guess what I'm saying is... Yep, that's a valid complaint.
Mr. Dave 2015년 10월 13일 오전 2시 31분 
I like to buy the large, wide quivers for my characters to use as clutter vacuum cleaners. :)
Once they get full, I spam the AH with all the projectiles for 10-11PP per stack.

I only have two complaints about the game.
1. This is the biggest complaint, since it effects everything. Gold farmers and item dupers continuously attempting to manipulate the auction houses.

The rule for auction houses is this. If there are a dozen identical items for roughly the same price, then that price is between 10 and 50 times too much for the item. Keep checking the item for new listings until you see one for 1/10 the price of the others.
A prime example is thieve's tools. 50 +5 thieve's tools are worth 1500 PP and no more. Yet there has been a gold farmer ( most likely a pack of them ) actively attempting to drive the price up to 20 +5 thieve's tools for 25,000 PP. This has been going on for over a year now.
This used to go for mithril armor until it was removed from the game. A suit of +5 mithril chain sold for 15,000 ( before Turbine changed the main currency from gold to platinum they sold for 15,000 gold. All items in game in the auction house just changed PP gor GP as if the two were the same currency, sobasically everything increased in cost tenfold in one day ) but several would be listed for 100,000 PP.

2. The 5 minute lag spikes which usually mean total party wipe because most people aren't experienced enough with them to know how to survive. I don't know how many times I've encountered one of those lag spikes and turned to just hold the run button the opposite direction until it catches up, only to have to go gather the soul stones of the rest of the party after killing whatever killed them.
Mr. Dave 님이 마지막으로 수정; 2015년 10월 13일 오전 2시 34분
Doug 2015년 10월 13일 오전 10시 56분 
Mr. Dave님이 먼저 게시:
I only have two complaints about the game.
1. This is the biggest complaint, since it effects everything. Gold farmers and item dupers continuously attempting to manipulate the auction houses.

Gold farmers are an issue in every MMO. At least it's been a long time since I've seen an actual ad in General or Trade or Advice chat trying to sell farmed gold.

Mr. Dave님이 먼저 게시:
2. The 5 minute lag spikes which usually mean total party wipe because most people aren't experienced enough with them to know how to survive. I don't know how many times I've encountered one of those lag spikes and turned to just hold the run button the opposite direction until it catches up, only to have to go gather the soul stones of the rest of the party after killing whatever killed them.

Yep. Those are ugly. They don't come up all that often ime, but they're certainly a pita when they do.
Guzen 2015년 10월 23일 오전 6시 29분 
The way they handle the begining area is great to prevent spamers and gold farmers. When someone makes a burn account to spam adds, it takes a lot of time to get to the real world to chat. It also requires a person to play through the start and a bot cant just make an account, log in, spam chat and repeat.

People will always try to make money from gulible people. In WoW I found a vender who sold a recipe that most people did not run across. So I bout them for like 16 gold each, and then sold them on the AH for 400g each. I made a ton of money. So the "gold farmer" is most likely a real player who is just trying to maximize his profits by trying to cornor the market.
SmrtHodanje 2015년 10월 27일 오후 3시 56분 
one thing about ddo and the in-game curency is that if you join a good guild, experienced players
will usually share some platinum or items with new players. I have played ddo for years and still play, not as often as at first, but I still play.
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