Dungeons & Dragons Online®

Dungeons & Dragons Online®

Item Idea For: Tavern Barkeep's / DDO Store
Sellers: Barkeep's in all taverns
Item: "Fire Pit Creation Kit"
Description: Consumable, can be used in dungeons so you can eat food from taverns around them if no enemies are in range
Duration: 5 minutes
Cooldown: 10 minutes
2 / 2 Charges
Suggested Price: 12,000-16,000 platinum

Seller: DDO Store
Item: "Eternal Fire Pit Creation Kit"
Description: Consumable, can be used in dungeons so you can eat food from taverns around them if no enemies are in range.
Duration: 10 minutes
Cooldown: 10 seconds
5 / 5 Charges(Recharged/Day: 5)
Suggested Price: 1,500-2,000 DDO Points

Seller: DDO Store
Item: "Fire Dust"
Description: Consumable, can be tossed into fire pits to change the colour of the firepit and provide a buff to the fire pits radius, the buff can be refreshed by walking in and out of the pit radius, Fire Dusts can be stacked together to create multicoloured flames that provide multiple buffs according to which dusts have been used.
Duration 30 minutes - 1 Hour
Stack size: 1000
Suggested Price: 5-25 - 10-50 DDO Points per dust

idk it always seemed weird that the game has so much food items but they're essentially unused outside of a single building... like personally it feels like this would be a pretty realistic system, would also be cool if enemies could damage the pit so they cant just be abused in boss rooms or stuff like that.
En son Judess69er tarafından düzenlendi; 15 Ağu 2024 @ 13:43
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İlk olarak Soap tarafından gönderildi:
It's also not fun to loot chests when you have to tediously select to leave certain things in the chest. Are you aware how many players don't even loot most chests anymore? It's because of storage issues.

I agree with much of your comment, but I have to take issue with this bit. It's kinda true in some cases, but mostly not.

People who don't loot chests usually do it because:
1. They have way more plat than they need, so picking up random lootgen they won't even look at just to haul it to a vendor and sell it has no upside.

2. They're massive zergers. Even the few seconds it takes to loot a chest is a huge interruption in their process.

3. They already have everything the quest drops that would interest them in the slightest.

The one case where your characterization is pretty accurate is:
4. (Similar to 2): they zerg through a long series of quests without returning to a town or quest hub to sell their trash loot, so they don't pick it up to avoid possibly filling their inventory on quest 10 of 12 and being unable to pick up a quest item. But that's a niche issue for those with a very specific playstyle.

Most players have enough room in their inventory to loot chests and carry the trash long enough to vendor it, should they so wish... assuming they don't zerg to a ridiculous degree.

in short, you're not wrong, but your characterization is a bit misleading.
İlk olarak NavFamG tarafından gönderildi:
İlk olarak Soap tarafından gönderildi:
Cool thoughts. I'll suggest maybe combining them instead. For instance, there are some ways to get bonuses from using rest shrines already. Perhaps eating some tavern food before using a rest shrine could be another one.

Or just make the immediate area around a rest shire an 'eating zone' so that space acts the same as if inside a tavern and you can consume and benefit from food you've brought into the dungeon.

This would vastly change what happens at a rest shrine. Because resting returns you all your SP, but only returns an amount of HP that's based on the Heal skill of the person with the highest Heal nearby. Add food to that, and every shrine would fully heal everyone.
I might be OK with the firepit concept if there were a decent chance for mobs to spawn and attack you by surprise while you were eating by the fire.
I might be OK with the firepit concept if there were a decent chance for mobs to spawn and attack you by surprise while you were eating by the fire.

Only reasonable way to get the 'slayer' optional for Temple of Ele Evil: bring Smores
İlk olarak Doug tarafından gönderildi:
İlk olarak Soap tarafından gönderildi:
It's also not fun to loot chests when you have to tediously select to leave certain things in the chest. Are you aware how many players don't even loot most chests anymore? It's because of storage issues.

I agree with much of your comment, but I have to take issue with this bit. It's kinda true in some cases, but mostly not.

People who don't loot chests usually do it because:
1. They have way more plat than they need, so picking up random lootgen they won't even look at just to haul it to a vendor and sell it has no upside.

2. They're massive zergers. Even the few seconds it takes to loot a chest is a huge interruption in their process.

3. They already have everything the quest drops that would interest them in the slightest.

The one case where your characterization is pretty accurate is:
4. (Similar to 2): they zerg through a long series of quests without returning to a town or quest hub to sell their trash loot, so they don't pick it up to avoid possibly filling their inventory on quest 10 of 12 and being unable to pick up a quest item. But that's a niche issue for those with a very specific playstyle.

Most players have enough room in their inventory to loot chests and carry the trash long enough to vendor it, should they so wish... assuming they don't zerg to a ridiculous degree.

in short, you're not wrong, but your characterization is a bit misleading.

Misleading? lol no, it's certainly not. It's clear you understood it without me elaborating, and I'm happy to answer questions if someone comes to me with them. I stated it as the reason I'm hesitant on new store items being added that require storage space.

It all boils down to storage. It's not a niche issue. Both new, and old players, who aren't zerging, and don't have much plat--run into a problem of full inventories and can't loot everything. The game literally has storage issues as part of its design, and one of the reasons is to sell storage, and you know that already. To be clear for everyone reading, I'm not saying there's anything inherently wrong with this, only that it's ♥♥♥♥♥♥ way out of hand.

The devs are aware of this too. It's not as if it's some secret. It's one easily deduced reason for their actions of adding the reward NPC's. They've talked about storage issues, and ideas such as cosmetic storage. I think SSG is quite fair with how they earn money with DDO, especially compared to other similar games. They just didn't start balancing it soon enough to keep up with the amount of items being added. If they'd had the idea, and had been letting players go talk to reward NPC's to get cosmetics, and similar reward items from the beginning, it'd be a smaller issue.
İlk olarak Doug tarafından gönderildi:
I might be OK with the firepit concept if there were a decent chance for mobs to spawn and attack you by surprise while you were eating by the fire.
Reminds me of the Golden Axe games. Could be quite fun.
İlk olarak drunken.dx tarafından gönderildi:
İlk olarak Doug tarafından gönderildi:
You don't need to anything. That's the option if you're upset by something not free. Note: FREE As in, given to you at no cost to you.

Whining about what ISN'T free is utterly ridiculous. You can play forever without paying a dime. Will it inconvenience you? OF COURSE it will.

But if there's a 'paywall' it's off the side of the road, preventing you from wandering across neighboring properties. The usual definition of paywall is something that prevents you from continuing to play or advance. There are none in DDO.

No point arguing, we have an "expert" on f2p here.

and if our dear OP thinks DDO has it bad for f2p they need to try playing Guild Wars 2.

DDO is really friendly to f2p compared to that game

you think DDO's got a friendly F2P, you should try Flyff, TERA or Vindictus... like sure in DDO the guest passes are kinda cool but after a while you just start feeling like a bum begging for change....

and the only answer people have is
1. go get VIP.
2. go farm a character on every server until you max out and then wait around for hardcore to come around to farm levels on that...

like idk i expected more... ya know draw you in content from a what??? nearly 2 decade old game now? its like you try to search up how to get a large bag F2P and it lures you in by claiming you can acquire it as a F2P... but you only learn after further investigation that Planar Shards the ingredient for the bags only drops from monsters in VIP areas. :| ....its like.... you sit there having wasted like a 20-30 minutes sifting through wiki data only to learn that the ingredient for the F2P item is locked behind a VIP paywall.... it gets annoying...


--
actually nvm TERA i forgot that game was shut down a while back so guess you missed the glory.

(and yes TERA is that game that got a lot of bad wrap with the elin race but overall the gameplay was some of the best i seen when it came out)
En son Judess69er tarafından düzenlendi; 16 Ağu 2024 @ 13:46
İlk olarak Judess69er tarafından gönderildi:
İlk olarak drunken.dx tarafından gönderildi:

No point arguing, we have an "expert" on f2p here.

and if our dear OP thinks DDO has it bad for f2p they need to try playing Guild Wars 2.

DDO is really friendly to f2p compared to that game

you think DDO's got a friendly F2P, you should try Flyff, TERA or Vindictus... like sure in DDO the guest passes are kinda cool but after a while you just start feeling like a bum begging for change....

and the only answer people have is
1. go get VIP.
2. go farm a character on every server until you max out and then wait around for hardcore to come around to farm levels on that...

like idk i expected more... ya know draw you in content from a what??? nearly 2 decade old game now? its like you try to search up how to get a large bag F2P and it lures you in by claiming you can acquire it as a F2P... but you only learn after further investigation that Planar Shards the ingredient for the bags only drops from monsters in VIP areas. :| ....its like.... you sit there having wasted like a 20-30 minutes sifting through wiki data only to learn that the ingredient for the F2P item is locked behind a VIP paywall.... it gets annoying...

Your perspective is seriously negatively skewed. You ONLY look at the things you don't instantly have access to as a F2P and completely ignore the HUGE raft of things you do.

With that perspective, it would be impossible to make you happy regardless of how F2P worked.

People give you advice as to how to get DDO Points quicker. NONE of that advice overrides the basic fact that you have access to everything you need to play forever, instantly.. even without 'begging' or farming DDO Points. Yes, at some point you're going to run up against something that's inconvenient. But you seem to be literally out there doing nothing but looking for things that you don't get, instead of playing the game. If you spent as much time playing as you do researching your limits, you'd have fewer limits.
İlk olarak Doug tarafından gönderildi:
Your perspective is seriously negatively skewed. You ONLY look at the things you don't instantly have access to as a F2P and completely ignore the HUGE raft of things you do.

With that perspective, it would be impossible to make you happy regardless of how F2P worked.

People give you advice as to how to get DDO Points quicker. NONE of that advice overrides the basic fact that you have access to everything you need to play forever, instantly.. even without 'begging' or farming DDO Points. Yes, at some point you're going to run up against something that's inconvenient. But you seem to be literally out there doing nothing but looking for things that you don't get, instead of playing the game. If you spent as much time playing as you do researching your limits, you'd have fewer limits.

-.-' no i don't just look at "what i don't have access to" i just keep running into an overabundance of paywalls... like how the actual f.... are you suppose to avoid em.... they're everywhere like the bloody orange e-scooter invasion....

its like you want another example other then the large bag. how bout the coin lord favor for the extra inventory slot that requires a collapsed portable hole... which you have to investigate to learn that that also is an item locked behind a paywall.... like core parts of the game being paywalled is a serious turn off for a lot of people...
En son Judess69er tarafından düzenlendi; 16 Ağu 2024 @ 13:54
İlk olarak Judess69er tarafından gönderildi:
İlk olarak Doug tarafından gönderildi:
Your perspective is seriously negatively skewed. You ONLY look at the things you don't instantly have access to as a F2P and completely ignore the HUGE raft of things you do.

With that perspective, it would be impossible to make you happy regardless of how F2P worked.

People give you advice as to how to get DDO Points quicker. NONE of that advice overrides the basic fact that you have access to everything you need to play forever, instantly.. even without 'begging' or farming DDO Points. Yes, at some point you're going to run up against something that's inconvenient. But you seem to be literally out there doing nothing but looking for things that you don't get, instead of playing the game. If you spent as much time playing as you do researching your limits, you'd have fewer limits.

-.-' no i don't just look at "what i don't have access to" i just keep running into an overabundance of paywalls... like how the actual f.... are you suppose to avoid em.... they're everywhere like the bloody orange e-scooter invasion....

its like you want another example other then the large bag. how bout the coin lord favor for the extra inventory slot that requires a collapsed portable hole... which you have to investigate to learn that that also is an item locked behind a paywall.... like core parts of the game being paywalled is a serious turn off for a lot of people...

And this is why your approach is wrong. Because only ONE source of that item is in a non-F2P quest: it can drop pretty much anywhere (albeit at a low droprate) AND you can often find them in the AH (at least on servers where that is still active enough).

Here's the thing: You don't need the large bag in the first place. You can buy bags in some stores that hold the things you're most likely to need. And even if they're 'exclusive', that doesn't prevent you from having more than one in the bank. The large bag is a convenience item. Granted, it's VERY convenient, but that doesn't mean you must have one.
İlk olarak Doug tarafından gönderildi:
İlk olarak Judess69er tarafından gönderildi:

-.-' no i don't just look at "what i don't have access to" i just keep running into an overabundance of paywalls... like how the actual f.... are you suppose to avoid em.... they're everywhere like the bloody orange e-scooter invasion....

its like you want another example other then the large bag. how bout the coin lord favor for the extra inventory slot that requires a collapsed portable hole... which you have to investigate to learn that that also is an item locked behind a paywall.... like core parts of the game being paywalled is a serious turn off for a lot of people...

And this is why your approach is wrong. Because only ONE source of that item is in a non-F2P quest: it can drop pretty much anywhere (albeit at a low droprate) AND you can often find them in the AH (at least on servers where that is still active enough).

Here's the thing: You don't need the large bag in the first place. You can buy bags in some stores that hold the things you're most likely to need. And even if they're 'exclusive', that doesn't prevent you from having more than one in the bank. The large bag is a convenience item. Granted, it's VERY convenient, but that doesn't mean you must have one.


yea and whats the drop rate in other chests hmm? cause iv opened hundreds of chests along side my guild mates and nobodies come across a naturally generated collapsed portable hole from any source outside of War of the Archons...

and the AH... nobody sells anything like that in the F2P AH... they sell it all in the shard AH which F2P players cant access... like the only time i seen a portable hole in the F2P AH it was selling for 1.2mil plat.... its like by the time im able to farm that much il be a lvl 32 reincarnated lvl 32...


and its like you finally said the quiet part iv been bringing up this entire time

"(at least on servers where that is still active enough)."

like in comparison these days a dead server on any standard big name MMORPG is something like 1000 population on a single server if your server falls below that your pushing into the private server numbers.... and even some of the bigger private servers won't fall below a 10k population at any point in time but its like... DDO your hard pressed to find upwards of 25 people actively playing the game....

like i swear playing ghallanda iv only seen 2 different guilds... TAXES and MOHAP MARAUDERS.... myself being a part of the marauders...
En son Judess69er tarafından düzenlendi; 16 Ağu 2024 @ 15:43
like i swear playing ghallanda

Ah, too bad. If it were Thelanis I could set you up. We've stacks of the stupid things sitting in a guild chest because we can't exhaust them fast enough, and i've never sold one on the ASAH - put them up on whim, but they didn't sell.

Sidenote: they only stack to 20. Rather arbitrary number.
İlk olarak Judess69er tarafından gönderildi:
its like you want another example other then the large bag. how bout the coin lord favor for the extra inventory slot that requires a collapsed portable hole... which you have to investigate to learn that that also is an item locked behind a paywall.... like core parts of the game being paywalled is a serious turn off for a lot of people...

there are multiple ways to get that.

You can get argonessen favor for portable hole
you can randomly get it from chests (I remember first one I got in optional chest in quest that was f2p even before free for all codes)
you can get one from AH (saw them for sale on both plat AH and ASAH)
you can pay 20 (IIRC) AS to NPC that requires it

last one opens whole set of options to get those 20(IIRC) AS.
buy them from DDO store, get them from MM (not recomended) randomly get them from daily dice (I never got them from silver ones, but saw people get it from silver)
trade on ASAH for AS (years ago I upgraded my guilds XP boost from 0 to 5% just by selling stuff on ASAH as premium player who only spent bare minimum to be premium)

as Doug said, there are many options, you just focus on worst one
İlk olarak Judess69er tarafından gönderildi:
and the AH... nobody sells anything like that in the F2P AH... they sell it all in the shard AH which F2P players cant access... like the only time i seen a portable hole in the F2P AH it was selling for 1.2mil plat.... its like by the time im able to farm that much il be a lvl 32 reincarnated lvl 32...

Lately, I've posted one on each AH (AH & ASAH) whenever there either wasn't one there or it was ridiculously overpriced. Because Argonnessen Favor (Gianthold) gives you one once per life. Well.. a choice between a Portable Hole, a Flawless Siberys Dragonshard (Feat swaps), a couple of Blood of Dragons (spell swaps for classes that can only do 1 per 3 days) and a couple of even less useful things. Those of us with GH are overflowing with all three.

My suggestion? Post in Trade (/trade or /tr) that you're looking for a Portable Hole and what you'd offer for one. Because frankly, I'd give one away pretty nearly free if I saw such a post, just because I have way more than I need. What you offer needn't be plat; lots of multi-lifers have more of that than they need, too. Things that aren't much use to you might be valuable to others: For example, Cannith Essences for Cannith Crafting. Collectibles might work, too, but they're less universally valuable (When I need some, I need very specific ones. And some are for shards that aren't popular, so neither are the collectibles.)
En son Doug tarafından düzenlendi; 17 Ağu 2024 @ 5:06
İlk olarak drunken.dx tarafından gönderildi:
İlk olarak Judess69er tarafından gönderildi:
its like you want another example other then the large bag. how bout the coin lord favor for the extra inventory slot that requires a collapsed portable hole... which you have to investigate to learn that that also is an item locked behind a paywall.... like core parts of the game being paywalled is a serious turn off for a lot of people...

there are multiple ways to get that.

You can get argonessen favor for portable hole
you can randomly get it from chests (I remember first one I got in optional chest in quest that was f2p even before free for all codes)
you can get one from AH (saw them for sale on both plat AH and ASAH)
you can pay 20 (IIRC) AS to NPC that requires it

last one opens whole set of options to get those 20(IIRC) AS.
buy them from DDO store, get them from MM (not recomended) randomly get them from daily dice (I never got them from silver ones, but saw people get it from silver)
trade on ASAH for AS (years ago I upgraded my guilds XP boost from 0 to 5% just by selling stuff on ASAH as premium player who only spent bare minimum to be premium)

as Doug said, there are many options, you just focus on worst one

only way your getting em from the market is if you already have a maxed out char with 10's of millions of platinum.... like what lvl 10-15 F2P account do you know who has upwards of a million plat.... like sure you can get lucky and pull something rare from the dice rolls to sell for a large amount but for the most part the platinum market is so inflated its sad...

and you remember you got "one" in a random chest lol keyword there "one"
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