Dungeons & Dragons Online®

Dungeons & Dragons Online®

I want to make an archer, I am new to the game
What I have in mind is an archer with good variety of skills, but I still want to use dual daggers.
Searching the wiki I found the builds for Pure Ranger and Ranger 2 / Fighter 18, but I don't know which one fits better what I want.
If someone can specify the pros and cons of the builds mentioned above, or has another suggestion, thanks.
Escrito originalmente por Taebrythn:
fighter will give you a lot of feats but no evasion. ranger on the other hand no feats really extra except what is given to you. perfect for dual and ranged and you gain evasion and some spells.

there are a few different versions you can do but i would look at what each class offers. i mean you can even do 12 fighter 6 ranger 2 rogue. so now you get evasion still have access to bows/dual and now you can do traps as well. oh there is another new player here on the board looking for someone to run with.
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Taebrythn 9/set./2018 às 15:50 
fighter will give you a lot of feats but no evasion. ranger on the other hand no feats really extra except what is given to you. perfect for dual and ranged and you gain evasion and some spells.

there are a few different versions you can do but i would look at what each class offers. i mean you can even do 12 fighter 6 ranger 2 rogue. so now you get evasion still have access to bows/dual and now you can do traps as well. oh there is another new player here on the board looking for someone to run with.
Question: It's possible to alternate everytime between the classes?
Like Fighter on lv 8,10,12,14,16,18 and 20; Ranger on 9,11,15 and 17; and Rogue on 13 and 19?
Didn't find anything talking about this, and I think it would be strange if this is possible.
Karagek 9/set./2018 às 20:10 
Yes mutliclassing is a thing, and your example is possible. You cannot however have more than 3 classes
Yes, I know this. I found the DDO Character Planner and I realize some things, as the penalty for multiclassing Fighter(less bonus feats).
I think I will do 10/10 w/ Ranger and Fighter: Lv 1 ~ 7 + 9 and 11 with Ranger, 8 and 10 + 12 ~ 19 with Fighter, and finishing with Ranger.
This way I get most free feats the Ranger offers(like evasion and two weapon fighting), plus 6 bonus feats with Fighter.
Just don't know if I will end with Ranger or Fighter, until this I will learn more about the game, so I think I will decide later.
Thanks.
Tessienne 9/set./2018 às 22:27 
Personally, if I wanted to do some sort of ranger/fighter hybrid, I would do 12 ranger/6 fighter/2 whatever you like, rogue if you want to do traps and such. You get a few more free feats like improved precise shot and greater two weapon fighting for getting 11 ranger levels, and better heals (cure moderate at L11 ranger vs cure light wounds as L10 ranger). Fighter level 6 lets you get +1 critical multiplier from the 3rd core in kensai tree for 11 pts in that tree. If you don't care about traps, you could just do something like 14 ranger/6 fighter for even better heals with Cure Serious Wounds at L14.

Going to 11+ ranger gets you nearly all the important ranged and two weapon fighting feats for the heroic levels. You still need to use feats on Point Blank Shot and Precision is all. Then use fighter bonus feats for weapon focus/specializations in ranged weapons. Even though you are getting all ranged feats, you can still melee reasonably effectively just with the free ranger TWF feats and some of the ranger enhancements give you a ranged and melee version to use, so you have some melee skills to fight with also.

You don't really gain much from going to 10 figher levels, a couple bonus feats is all, but you would lose the 2 free feats from going to ranger 11 (Improved Precise Shot and Greater TWF). You need 12 fighter to get Power Surge from Kensai tree, so I would either go 6 fighter or 12 fighter. 2 rogue lets you do traps and open chests if you care about that.

Honestly though, for a new player I would just suggest playing a pure L20 ranger. It is really easy to mess up a character by multiclassing when you don't know the game very well yet.
Última edição por Tessienne; 9/set./2018 às 22:33
Taebrythn 10/set./2018 às 7:24 
ok if you do say the rogue thing with 3 classes. rogue should always be level 1. reason being is you get a lot of skill points that would help you vs taking it at a later level.

Escrito originalmente por Tessienne:
Personally, if I wanted to do some sort of ranger/fighter hybrid, I would do 12 ranger/6 fighter/2 whatever you like, rogue if you want to do traps and such. You get a few more free feats like improved precise shot and greater two weapon fighting for getting 11 ranger levels, and better heals (cure moderate at L11 ranger vs cure light wounds as L10 ranger). Fighter level 6 lets you get +1 critical multiplier from the 3rd core in kensai tree for 11 pts in that tree. If you don't care about traps, you could just do something like 14 ranger/6 fighter for even better heals with Cure Serious Wounds at L14.

Going to 11+ ranger gets you nearly all the important ranged and two weapon fighting feats for the heroic levels. You still need to use feats on Point Blank Shot and Precision is all. Then use fighter bonus feats for weapon focus/specializations in ranged weapons. Even though you are getting all ranged feats, you can still melee reasonably effectively just with the free ranger TWF feats and some of the ranger enhancements give you a ranged and melee version to use, so you have some melee skills to fight with also.

You don't really gain much from going to 10 figher levels, a couple bonus feats is all, but you would lose the 2 free feats from going to ranger 11 (Improved Precise Shot and Greater TWF). You need 12 fighter to get Power Surge from Kensai tree, so I would either go 6 fighter or 12 fighter. 2 rogue lets you do traps and open chests if you care about that.

Honestly though, for a new player I would just suggest playing a pure L20 ranger. It is really easy to mess up a character by multiclassing when you don't know the game very well yet.



incorrect about powersurge. you only need 5 fighter levels. you need to be 12 to access any tier 5 tree abilities but you only ever need 5 of that class.
76561198813843151 10/set./2018 às 10:39 
What I have in mind, is going for Ranged at the levels with those free feats, and getting some Fighter for bonus feats.

Testing on Character Planner an 12 Fighter / 8 Ranger build, got this:
Levels: 1~4, 6, 9, 11 and 17 on Ranger. 5, 6~7, 10, 12~16 and 18~20 on Fighter.
Losing only 3 favored enemy and improved wild empathy of Ranger.

Feats: Weapon Finesse | Point Blank Shot | WF: Ranged | Mental Tough | WF: Piercing | Tough | Power Crit | Tough | WS: Ranged | Tough | WS: Piercing | Imp. Crit: Ranged and Piercing | GWS: Ranged.

About healing, could you tell me more about it? If I go Ranger on 14 I will lose GWS: Ranged, but maybe it's worth it, and about Precision, it seems a good feat, could use it instead of Imp. Crit: Piercing or Toughness.
Taebrythn 10/set./2018 às 10:59 
healing is very handy because think about this if you're a soulstone you do no dps. it uses positive energy. So this is something you can do. grab a positive healing item which can be put on things you wear and invest in the heal skill because that also effects your spells. oh one thing make sure you have 11 wisdom min to 14 wis to cast highest spells of ranger. you don't need to adjust your stats to get it. you can use tomes, items and ship buffs to achieve these. wisdom is only needed if you go arcane archer route because of the dcs. so just remember you can only be great in one area. if you spread yourself too thin you will only be moderate in those areas. 8 ranger gives level 2 spells so you only need 12 wisdom. healing amplification will help you as well get a lot more out of your spells and potions.


one toughness is really all you need so consider dropping it to find a way to get empowered healing and greater two weapon fighting since you didn't have it. if you're going to dual you need that.

so what you will need to decide if you're going whatever route through your trees like Kensai, Arcane archer, Deepwood sniper, Tempest. another thing is i noticed since you don't have evasion you can go the heavy armor route as well. that is the great part about multiclassing is you have options. for example you can dip into the Defender tree of fighter to increase your defensive stats and hp. as i mentioned before you won't be able to do anything so you will need to consider this when you plan your build. lot's of options you can do.
Última edição por Taebrythn; 10/set./2018 às 11:09
76561198813843151 10/set./2018 às 11:21 
Going with elf race for Elven Arcane Archer Tree.
And I will have ALL free feats from ranger, except improved wild empathy, meaning I will have Evasion and Greater Two Weapon Fighting.
So, I need to get lv 14 on Ranger to get this better healing?
If so, I will do it.

Starting with 15 STR, 17 DEX, 14 CON and 10 WIS is good for AA?
And which points do I increase through my progression?

Any tips on these feats:

Weapon Finesse | Point Blank Shot | WF Ranged | Mental Tough | WF Piercing | Precision | Power Crit | Tough | WS: Ranged | Tough | WS Piercing | Imp. Crit Ranged and Piercing |

I kinda like being more moderate but versatile, though not too much.
Última edição por name95567; 10/set./2018 às 11:24
Taebrythn 10/set./2018 às 11:30 
if you go 14 ranger then you wont need to do helf tree well before when you mentioned 12 fighter and 8 ranger you would not have had evasion or gtw. evasion takes 9 ranger. 11 ranger gives free greater.. ok just note your dcs on stuff like terror arrows, paralyze won't be great because those arrows work on wisdom.

drop one toughness for empowered heal
Última edição por Taebrythn; 10/set./2018 às 11:40
Taebrythn 10/set./2018 às 11:43 
reason why i say you don't need to go helf arcane tree is the amount of points you need to go that route. it would of been fine if you were keeping the 12 fighter 8 ranger but if you choose to do 14 then there is no reason to go helf route and saves you some ap.
76561198813843151 10/set./2018 às 11:50 
Weapon Finesse | Point Blank Shot | WF Ranged | Mental Tough | WF Piercing | Precision | Power Crit | Empowered Healing Spell | WS: Ranged | Tough | WS Piercing | Imp. Crit Ranged and Piercing

I think that's fine.

And I said:
"Testing on Character Planner an 12 Fighter / 8 Ranger build, got this:
Levels: 1~4, 6, 9, 11 and 17 on Ranger. 5, 6~7, 10, 12~16 and 18~20 on Fighter."
↑ ↑
Ranger lv 9 and 11 here, so I would get Evasion and GTWF in this build '-'

Elven AA Tree uses the character level, and since I am going 9 levels on Ranger I think it's better to go Elf.

If I go this build (11Fighter, 9 Ranger) with 15 STR, 17 DEX, 14 CON and 10 WIS, I can just increase DEX by 5 ? Or I should get a point in another stat?
76561198813843151 10/set./2018 às 14:14 
Ok, now I know more about healing and spells.
I pretend to go with this:

Elf, 15 STR, 17 DEX, 14 CON and 10 WIS

LV 1 - Ranger - Selected: Weapon Finesse - Auto: Bow Strenght
LV 2 - Ranger - - Automatic: Rapid Shot, Two Weapon Fighting
LV 3 - Ranger - Selected: Point Blank Shot - Auto: Diehard
LV 4 - Ranger - - Automatic: Precise Shot
LV 5 - Fighter - Selected: WF Ranged -
LV 6 - Ranger - Selected: Mental Tough. - Auto: Manyshot, Improved Two Weapon Fighting
LV 7 - Fighter - Selected: WF Piercing -
LV 8 - Fighter - -
LV 9 - Ranger - Selected: Precision - Auto: Evasion
LV 10 - Fighter - Selected: Power Critical -
LV 11 - Ranger - - Auto: Improved Precise Shot, Greater Two Weapon Fighting
LV 12 - Fighter - Selected: Toughness -
LV 13 - Fighter - Selected: WS Ranged -
LV 14 - Fighter - -
LV 15 - Fighter - Selected: WS Piercing, Improved Critical Ranged -
LV 16 - Fighter - -
LV 17 - Ranger - - Auto: Hide In Plain Sight
LV 18 - Fighter - Selected: Empower Healing Spell, Improved Critical Piercing -
LV 19 - Fighter - -

From now I have 2 options:
A) Rng 8/Ftr 12 - LV 20 - Fighter - Selected: Greater Weapon Specialization Ranged -
Or
B) Rng 9/Ftr 11 - LV 20 - Ranger - -

Option A gives me + ranged damage, and + piercing damage on lv 21 with GWS Piercing, and I could get GWF on both in higher levels for even more damage, remaining 1 feat for lv 30.

Option B has a little less damage to both, as I will need to use GWF, but, if I did understand right, I will have 1+ caster level to ranger, remaining 2 feats in levels 27 and 30.

This triggers me to another question: There are restrictions for using items? (ex: If I stay Fighter, I can use X armor; if I stay Ranger, I can use Y bow)
And if there are, can I switch between fighter and ranger on these levels ?
Última edição por name95567; 10/set./2018 às 14:15
Escrito originalmente por Pedro-H2.0:
LV 1 - Ranger - Selected: Weapon Finesse - Auto: Bow Strenght
LV 2 - Ranger - - Automatic: Rapid Shot, Two Weapon Fighting
LV 3 - Ranger - Selected: Point Blank Shot - Auto: Diehard
LV 4 - Ranger - - Automatic: Precise Shot
LV 5 - Fighter - Selected: WF Ranged -
LV 6 - Ranger - Selected: Mental Tough. - Auto: Manyshot, Improved Two Weapon Fighting
That's not how it works. You get your class benefits based on your total levels in the class, not on what character level you were when you took those class levels (bonus skill points at first level aside).
That 6th level, when you select Ranger? That's only your 5th level of Ranger, so you get a second Favoured Enemy selection, not Manyshot and Improved Two Weapon Fighting. You'll also only have 35 *base* spell points, and a single *base* first level spell (wisdom bonus to SP and spells not counted).
At your 9th character level, when you take your 6th Ranger level, you'll get those benefits, not Evasion.
And so on.

Escrito originalmente por Pedro-H2.0:
This triggers me to another question: There are restrictions for using items? (ex: If I stay Fighter, I can use X armor; if I stay Ranger, I can use Y bow)
And if there are, can I switch between fighter and ranger on these levels ?
Ranger and Fighter have the same weapon proficiencies. Fighter has light, medium and heavy armour proficiency, where Ranger only has light armour proficiency, as well as tower shield proficiency where Ranger only gets non-tower shield proficiency, but as soon as you take a single level of Fighter you have those proficiencies permanently.
Also, you probably won't want to be particularly heavily armoured anyway.
Última edição por Exothermically Eclectic; 10/set./2018 às 16:12
76561198813843151 10/set./2018 às 16:45 
So, Character Planner is almost useless ?
What do I go for?
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Publicado em: 9/set./2018 às 13:53
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