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there are a few different versions you can do but i would look at what each class offers. i mean you can even do 12 fighter 6 ranger 2 rogue. so now you get evasion still have access to bows/dual and now you can do traps as well. oh there is another new player here on the board looking for someone to run with.
Like Fighter on lv 8,10,12,14,16,18 and 20; Ranger on 9,11,15 and 17; and Rogue on 13 and 19?
Didn't find anything talking about this, and I think it would be strange if this is possible.
I think I will do 10/10 w/ Ranger and Fighter: Lv 1 ~ 7 + 9 and 11 with Ranger, 8 and 10 + 12 ~ 19 with Fighter, and finishing with Ranger.
This way I get most free feats the Ranger offers(like evasion and two weapon fighting), plus 6 bonus feats with Fighter.
Just don't know if I will end with Ranger or Fighter, until this I will learn more about the game, so I think I will decide later.
Thanks.
Going to 11+ ranger gets you nearly all the important ranged and two weapon fighting feats for the heroic levels. You still need to use feats on Point Blank Shot and Precision is all. Then use fighter bonus feats for weapon focus/specializations in ranged weapons. Even though you are getting all ranged feats, you can still melee reasonably effectively just with the free ranger TWF feats and some of the ranger enhancements give you a ranged and melee version to use, so you have some melee skills to fight with also.
You don't really gain much from going to 10 figher levels, a couple bonus feats is all, but you would lose the 2 free feats from going to ranger 11 (Improved Precise Shot and Greater TWF). You need 12 fighter to get Power Surge from Kensai tree, so I would either go 6 fighter or 12 fighter. 2 rogue lets you do traps and open chests if you care about that.
Honestly though, for a new player I would just suggest playing a pure L20 ranger. It is really easy to mess up a character by multiclassing when you don't know the game very well yet.
incorrect about powersurge. you only need 5 fighter levels. you need to be 12 to access any tier 5 tree abilities but you only ever need 5 of that class.
Testing on Character Planner an 12 Fighter / 8 Ranger build, got this:
Levels: 1~4, 6, 9, 11 and 17 on Ranger. 5, 6~7, 10, 12~16 and 18~20 on Fighter.
Losing only 3 favored enemy and improved wild empathy of Ranger.
Feats: Weapon Finesse | Point Blank Shot | WF: Ranged | Mental Tough | WF: Piercing | Tough | Power Crit | Tough | WS: Ranged | Tough | WS: Piercing | Imp. Crit: Ranged and Piercing | GWS: Ranged.
About healing, could you tell me more about it? If I go Ranger on 14 I will lose GWS: Ranged, but maybe it's worth it, and about Precision, it seems a good feat, could use it instead of Imp. Crit: Piercing or Toughness.
one toughness is really all you need so consider dropping it to find a way to get empowered healing and greater two weapon fighting since you didn't have it. if you're going to dual you need that.
so what you will need to decide if you're going whatever route through your trees like Kensai, Arcane archer, Deepwood sniper, Tempest. another thing is i noticed since you don't have evasion you can go the heavy armor route as well. that is the great part about multiclassing is you have options. for example you can dip into the Defender tree of fighter to increase your defensive stats and hp. as i mentioned before you won't be able to do anything so you will need to consider this when you plan your build. lot's of options you can do.
And I will have ALL free feats from ranger, except improved wild empathy, meaning I will have Evasion and Greater Two Weapon Fighting.
So, I need to get lv 14 on Ranger to get this better healing?
If so, I will do it.
Starting with 15 STR, 17 DEX, 14 CON and 10 WIS is good for AA?
And which points do I increase through my progression?
Any tips on these feats:
Weapon Finesse | Point Blank Shot | WF Ranged | Mental Tough | WF Piercing | Precision | Power Crit | Tough | WS: Ranged | Tough | WS Piercing | Imp. Crit Ranged and Piercing |
I kinda like being more moderate but versatile, though not too much.
drop one toughness for empowered heal
I think that's fine.
And I said:
"Testing on Character Planner an 12 Fighter / 8 Ranger build, got this:
Levels: 1~4, 6, 9, 11 and 17 on Ranger. 5, 6~7, 10, 12~16 and 18~20 on Fighter."
↑ ↑
Ranger lv 9 and 11 here, so I would get Evasion and GTWF in this build '-'
Elven AA Tree uses the character level, and since I am going 9 levels on Ranger I think it's better to go Elf.
If I go this build (11Fighter, 9 Ranger) with 15 STR, 17 DEX, 14 CON and 10 WIS, I can just increase DEX by 5 ? Or I should get a point in another stat?
I pretend to go with this:
Elf, 15 STR, 17 DEX, 14 CON and 10 WIS
LV 1 - Ranger - Selected: Weapon Finesse - Auto: Bow Strenght
LV 2 - Ranger - - Automatic: Rapid Shot, Two Weapon Fighting
LV 3 - Ranger - Selected: Point Blank Shot - Auto: Diehard
LV 4 - Ranger - - Automatic: Precise Shot
LV 5 - Fighter - Selected: WF Ranged -
LV 6 - Ranger - Selected: Mental Tough. - Auto: Manyshot, Improved Two Weapon Fighting
LV 7 - Fighter - Selected: WF Piercing -
LV 8 - Fighter - -
LV 9 - Ranger - Selected: Precision - Auto: Evasion
LV 10 - Fighter - Selected: Power Critical -
LV 11 - Ranger - - Auto: Improved Precise Shot, Greater Two Weapon Fighting
LV 12 - Fighter - Selected: Toughness -
LV 13 - Fighter - Selected: WS Ranged -
LV 14 - Fighter - -
LV 15 - Fighter - Selected: WS Piercing, Improved Critical Ranged -
LV 16 - Fighter - -
LV 17 - Ranger - - Auto: Hide In Plain Sight
LV 18 - Fighter - Selected: Empower Healing Spell, Improved Critical Piercing -
LV 19 - Fighter - -
From now I have 2 options:
A) Rng 8/Ftr 12 - LV 20 - Fighter - Selected: Greater Weapon Specialization Ranged -
Or
B) Rng 9/Ftr 11 - LV 20 - Ranger - -
Option A gives me + ranged damage, and + piercing damage on lv 21 with GWS Piercing, and I could get GWF on both in higher levels for even more damage, remaining 1 feat for lv 30.
Option B has a little less damage to both, as I will need to use GWF, but, if I did understand right, I will have 1+ caster level to ranger, remaining 2 feats in levels 27 and 30.
This triggers me to another question: There are restrictions for using items? (ex: If I stay Fighter, I can use X armor; if I stay Ranger, I can use Y bow)
And if there are, can I switch between fighter and ranger on these levels ?
That 6th level, when you select Ranger? That's only your 5th level of Ranger, so you get a second Favoured Enemy selection, not Manyshot and Improved Two Weapon Fighting. You'll also only have 35 *base* spell points, and a single *base* first level spell (wisdom bonus to SP and spells not counted).
At your 9th character level, when you take your 6th Ranger level, you'll get those benefits, not Evasion.
And so on.
Ranger and Fighter have the same weapon proficiencies. Fighter has light, medium and heavy armour proficiency, where Ranger only has light armour proficiency, as well as tower shield proficiency where Ranger only gets non-tower shield proficiency, but as soon as you take a single level of Fighter you have those proficiencies permanently.
Also, you probably won't want to be particularly heavily armoured anyway.
What do I go for?