Dungeons & Dragons Online®

Dungeons & Dragons Online®

Grimaldus Jun 22, 2021 @ 6:17pm
Suuuuper slow xp - complete turnoff
Started playing 1 week ago and i'm still L6 despite questing every day,
running some dungeons on hard if they're fast and easy enough to farm.
I got good gear and my stats are pretty good.
Yet i find leveling in this game is so slow i'm almost leveling backwards.

In WoW i can reach 60 in week if i push it, then i get to endgame,
i don't even want to know how many weeks i'll have to grind this
game just to get a few lvls.
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Showing 1-5 of 5 comments
NavFamG Jun 22, 2021 @ 6:26pm 
Well farming might not be the best way to level. Each time you run a dungeon over you receive a bit less xp. (I think it resets each day)

You do get a xp bonus the first time you run a dungeon each day so the better way to level might be to do a group of dungeons all on normal one day and then redo them the next day on hard and then the next (if able) on elite.

Now each level in DDO is made up of 5 parts so if you want to look at it this way you're actually lvl 30 (5x6=30).

D&D never had a super fast leveling system and in the PnP version level 20 (the old in game cap) was pretty much demi-god level so the slower leveling is how it's suppose to be (as an aside, Neverwinter Online is doing a level swish from their current max of 80, down to a max of 20 to bring it in line with D&D).

There really is no endgame to rush to here, just reincarnation back to lvl 1 to do it all over again, but I think there are some guides on quick leveling if that's what you really want to do.
Taebrythn Jun 22, 2021 @ 6:28pm 
lol if you're free yes it's slower. if you're vip then it's so easy to hit 20 on a first life.
Soap Jun 22, 2021 @ 7:06pm 
They’re completely different leveling systems.

WoW’s system was mainly designed around addiction psychology to keep people playing once they start. Where leveling is used as a timed reward for you playing for a certain amount of time.

DDO’s was based around D&D tabletop rules (which have slower leveling) where storytelling and playing with other people bring more of the rewards. Where leveling is mainly a system for advancement to bring in new elements to the game.

They’re both games as a business of course. But quite different mechanically.
Doug Jun 23, 2021 @ 6:51am 
It could very well be this game simply isn't for you. Nothing wrong with that. I know people who can level to 20 in 3 days, and do so regularly (with a multi-life toon, where it takes double the xp to level). It's not a playstyle I myself enjoy. If that were the only way to play, I wouldn't, either.

But you definitely level faster when you know the game and the rules, and even more if you find a good group with whom to play (which is the design philosophy of DDO: just like D&D, it's designed for cooperative play).

Whatever you decide, enjoy!
Grimaldus Jun 24, 2021 @ 1:37pm 
I like the game, despite it's severely outdated graphics and that it's not
built around dnd edi 3. It just feels very slow to level.
We had a 3man party wrapping up a storyline in necropolis yesterday
and i barely got 1 level while running on hard.

Also... i downloaded a 3Gb HD update but the graphics is still from the early 2000.
Last edited by Grimaldus; Jun 24, 2021 @ 1:38pm
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Date Posted: Jun 22, 2021 @ 6:17pm
Posts: 5