Dungeons & Dragons Online®

Dungeons & Dragons Online®

DDO is the worst D&D game ever made
I played this game on and off for years(mostly because i had a few friends there and it had the d&d label)
Clearly the worst battle system ever made
Very litte of what you do ,in the game .. translates towards a good fantasy experience

The crafting systems are so hideaous,they will make you puke. Literally dozens of useless ingredients, filll countless pouches >only to find out none are really worth using at all(they craft 99% outdated junk items )

The game dosent have any warnings ,about the graphic requirements> and if you try it with the minimal memory , it acts very squirly and slow..um ,laggy would be the term. There are many settings that impede performance,and it takes a ton of time to figure it out as a big problem.

The packs they charge for are absurd in price, considering the game is over 8 yrs old

The consumables from the store are more rediculously priced> one decent xp potion is 4x a vip's monthly in game sallery of currency.

Success is all about Past Lives accumulated, and aquiring the better items.
Un Like D&D < success in ddo has little to do with rpg experience .. knowedge of your foes, or battle tactics. Only a Select few Character Builds are really effective> and this is the worst part of the game!
You want to make a glorious sword swinging fighter? > well ge ready to stack 3 fighter past lives , 3 monk past lives , 3 paladin past lives ,a bard and a barbarian Past Life! Yea, an experienced player can make a usefull toon in 1-2 lives..but new players are gonna be sadly mistaken. Then find out you need a epic lvl pack to get a decent weapon, at high lvl.
Community ,is alot better than years past, but do not expect many players willing to wait for you ,in tougher content It is pretty cutthroat in groups ...as few builds can survive without a healer(and there are none really! / except inept hirelings)

Many dungeons are Human enemies...not very D&d like


There are some dungeons with no clues to how to finish parts, or show what a lever is opening... you run around for hours ,until you pop WIKI finally lol. I would say Wiki isalmost necessary,and gets tiring ..needing to open up for answers .

New Reaper mode this year> Epic Fail! was fun for a week ...then players realized yuo cant use reaper powers in regular mode...so what is the point to Reaper mode? Aquire cosmetics and separate the player base further; gg ddo ,not! oh and healing is nerfed in reaper, so bad builds are much worse in there.

The veteran 80 past life , players actually have control of the games future (with total Forum control and a players council )..so it caters to them , and alienates newer players more and more.

I like to say some good things...but ,it is so old ! The monsters do not spawn randomly... how on earth do they expect players to stick around for80 lives, slaying the same exact enemy, in the same exact spot! over and over....

oOh, and resistances ! The enemies do not have similar resistances , as their D&D counterparts in the books> way confusing to a D&D player.


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Сообщения 115 из 34
Can I have your stuff?

At first I didn't want to get opinionated here. But as I thought about it I felt a need to express the counterpoints.

The base game and the available Free Content make it possible to unlock nearly everything else over time. The Expansions appear in parts at the DDO Store over time.

The power creep and balancing issues here are far less frustrating than in other games. You don't have to participate in the crafting systems to get awesome gear.

Everyone is expected to take responsability for their own entertainment. You want groups that don't do Reaper, recruit them. There's plenty of players out there at the high point of server traffic, daily and weekly.

Past Lives are simply the way to prevent paying for more character slots while experienceing every build you could want to try. The road form 1-20 can go by in a flash if you learn how, or go as slow as you like. After the 2nd past life you get the lovely perk of opening everything on Elite like a Subscription player.
Отредактировано AbsynthMinded; 30 июл. 2017 г. в 18:34
Автор сообщения: Rommell8
I played this game on and off for years(mostly because i had a few friends there and it had the d&d label)
Clearly the worst battle system ever made
Very litte of what you do ,in the game .. translates towards a good fantasy experience

The crafting systems are so hideaous,they will make you puke. Literally dozens of useless ingredients, filll countless pouches >only to find out none are really worth using at all(they craft 99% outdated junk items )

The game dosent have any warnings ,about the graphic requirements> and if you try it with the minimal memory , it acts very squirly and slow..um ,laggy would be the term. There are many settings that impede performance,and it takes a ton of time to figure it out as a big problem.

The packs they charge for are absurd in price, considering the game is over 8 yrs old

The consumables from the store are more rediculously priced> one decent xp potion is 4x a vip's monthly in game sallery of currency.

Success is all about Past Lives accumulated, and aquiring the better items.
Un Like D&D < success in ddo has little to do with rpg experience .. knowedge of your foes, or battle tactics. Only a Select few Character Builds are really effective> and this is the worst part of the game!
You want to make a glorious sword swinging fighter? > well ge ready to stack 3 fighter past lives , 3 monk past lives , 3 paladin past lives ,a bard and a barbarian Past Life! Yea, an experienced player can make a usefull toon in 1-2 lives..but new players are gonna be sadly mistaken. Then find out you need a epic lvl pack to get a decent weapon, at high lvl.
Community ,is alot better than years past, but do not expect many players willing to wait for you ,in tougher content It is pretty cutthroat in groups ...as few builds can survive without a healer(and there are none really! / except inept hirelings)

Many dungeons are Human enemies...not very D&d like

There are some dungeons with no clues to how to finish parts, or show what a lever is opening... you run around for hours ,until you pop WIKI finally lol. I would say Wiki isalmost necessary,and gets tiring ..needing to open up for answers .

New Reaper mode this year> Epic Fail! was fun for a week ...then players realized yuo cant use reaper powers in regular mode...so what is the point to Reaper mode? Aquire cosmetics and separate the player base further; gg ddo ,not! oh and healing is nerfed in reaper, so bad builds are much worse in there.

The veteran 80 past life , players actually have control of the games future (with total Forum control and a players council )..so it caters to them , and alienates newer players more and more.

I like to say some good things...but ,it is so old ! The monsters do not spawn randomly... how on earth do they expect players to stick around for80 lives, slaying the same exact enemy, in the same exact spot! over and over....

oOh, and resistances ! The enemies do not have similar resistances , as their D&D counterparts in the books> way confusing to a D&D player.


i wanna touch on a lot of this since i couldn't stop laughing at it. the battle system imo is better then other mmos but again that is mine.

+crafting you don't have to do for one. The regular cannith crafting is all you really would need. sure there are a few raid ones such as shroud/legendary shroud or even thunderhome. Again welcome to games where there is always new systems. this is nothing new. all items get outdated at some point or another.

+as for the graphic requirements yeah its stated and clearly you have either a crappy computer or connection. if you had a good computer you would hardly have issues. my computer is ok and i get decent graphics. I dont get lag that often either.

+ reaper mode was meant to challenge you not be a cakewalk. Its meant for grouping. if someone heals you no penalty. not a hard concept. What also do you not understand about Reaper trees? its meant to only work in reaper not anywhere else.

+packs do go on sale. its called patience.

+clearly you're new because there is quite a few dungeons with various enemies.

+dungeons do they need to hold your hand while you explore? for someone who has played for years haven't you learned you can use tab or other functions to look for those levers. you act like the dungeons are impossible to learn. they're not.

ok i can't do anymore. all i see is whine whine whine. about mobs, dungeons, items, reaper blah blah. i can tell you're one of those players who expect to be held through everything earn everything and be given all the stuff on a silver platter. that is all you complained about. I am glad ddo doesn't cater to you. you should always earn stuff. what is the point if you didn't learn anything.

when i enter a new dungeon i like to learn it. the stuff i can't do like traps or locked doors or chests. I find out next time or wiki it to see what is there.

just from steam store page

MINIMUM:
OS:Windows® System XP SP2
Processor:P4 1.6 GHz or AMD equivalent with SSE
Memory:1 GB RAM
Graphics:64 MB Hardware T&L -compatible video card
DirectX®:9.0c
Hard Drive:11 GB HD space
Other Requirements:Broadband Internet connection
Additional:*Note: Due to potential game changes, the Minimum System Requirements for this game may change over time.
RECOMMENDED:
OS:Windows® System Vista64/Windows 7
Processor:Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2
Memory:2 GB RAM
Graphics:256 MB NVIDIA® GeForce® 8600 or ATI Radeon™ HD 2600 or better
DirectX®:10
Hard Drive:15 GB HD space
Other Requirements:Broadband Internet connection
Отредактировано Taebrythn; 30 июл. 2017 г. в 19:23
^^ anyone who says it is a good game ,is still playing the hamster wheel ,and just wants to keep this dead duck alive
Автор сообщения: Rommell8
^^ anyone who says it is a good game ,is still playing the hamster wheel ,and just wants to keep this dead duck alive

lol all mmos have that. hell life is a hamster wheel. congrats on nothing so far :)
..and WRONG >you cannot unlock everything free to play.

free players cannot open elite dungeons/ you would need to run them 3 x just to start decent point farming(or group elite 1st life,w a new toon,ouch)

It would take an absurd amount of time to earn points for that > like 20,000 ddo points!

...even on sale the pay content is well over $300- $400? I didnt add it up.

I did go free to play from vip,2 years ago..and had about 60% of the content,races and such included...cost me about 150-200$ buying points on sale and using them only on sale days.
your point is? that is your choice if you want to pay for it. welcome to what free means. So yes free players can open elite if they run it 3 times, or run with someone who ran it elite or hard. or they could reincarnate 2 times and do it themselves. you act like the game should give something to you. Its a business not a charity.

Hamster wheels are important in games because again if there was none games would be dead. No one would stick around if there was nothing to earn for.
Отредактировано Taebrythn; 30 июл. 2017 г. в 19:22
one thing i wanted to touch on about new players and groups. Did you ever think if those players talked in text/voice saying hey i'm new at the start. did you ever think most people would be willing to help or go back.

i was running with trs and we had a new player join us and they went and helped him get a voice of the master from deleras. (they already had ran it but went to do it just for him) most of the time we were running Reaper 1-2. sure the person died as well as others. Yet they're still playing and i'm still helping them from time to time when i see them.
the title is >DDO is the Worst D&D game made .

sure ,it is a intricate mmo, it surely has some pluses or it would of died already/though it is close

didn't any of you notice? ..how silly it is to be able to swap any piece of equipment , while fighting! This is a major cause of lag, as players in a tough spot ,like a ee raid, will swap all sorts of items,each causing a small lag and multiplied at a crucial time.

So yea, players carry 8 trinkets ... 12 rings ... 6 necklaces ... 5 cloaks .lol all on hotbars, with 15 different scrolls too!

and that is for 1 set... you have lvl tiered gear ..so you need a set for your new life ready at lvl 4 , 8 ,12 ,16 ,20, 22 , 24 ,26 ,28 ,30
..yea ..players have sets of gear for this many different lvls..maybe 1-2 less that i listed.

Gear is a total mess in DDO ... many players need half a dozen characters to bankall their cr^p
Отредактировано Rommell8; 30 июл. 2017 г. в 22:15
That last part is like saying people need multiple storage containers because A&E Hoarders.

I mean, sure I have a mule character and full storage... but I also have thousands of ALL the gems in the game kept, plus a large collection of various sizes of captured soul stones. That's all on me, not the game.

I agree on swapping armour.. not because lag, but because it's an asinine concept. What should be implemented there is YES you can swap armour and such, but it takes time to put it on....oh wait, it is. Except for robes/outfits. Should put one for them too...and a nice flatfoot dex penalty while you're stuck trying to shimie in/out of them.

Swapping rings, necklaces? Shouldn't take any time at all. Unless you suffer severe parkinsons and are trying undersized ring... I should time it... think 30 seconds is a slow time to change earrings, necklace and rings. Now FINDING the right ones..that can take a while =P Force players to find them in their inventory, no hotkey swaps. [Flashback to final fight in NWN, trying to find which chest inside which bag inside where in inventory, had the flask I wanted...fun times.]



Title of your thread is either total hyperbole, or you really haven't experienced some of the dreck that's been made. Is literally thousands of games that are far far worse. And they just keep coming...
that was my point. a lot of what the op said was crying about things such as reaper trees or not being able to find a lever by simply looking.
So the simple question for you is, would you like cheese with your whine ?
You complain so much, so it other words you are one of those people that are pay to win ? you are complaining about a game just because you don't want to put any effort into playing. As for you lag complaint maybe if you had a decent games computer you could actually play the game properly.

Though that would probably not change even if you had something decent, some people just come here to complain about anything.

If you don't like the game, don't play it. Just don't whinge about it, maybe if you put effort into your toons, then you would have the gear and past lives. And stop acting like a 2 year old chucking you toys out of the pram and throwing a tantrum.

Автор сообщения: Rommell8
..and WRONG >you cannot unlock everything free to play.

free players cannot open elite dungeons/ you would need to run them 3 x just to start decent point farming(or group elite 1st life,w a new toon,ouch)

It would take an absurd amount of time to earn points for that > like 20,000 ddo points!

...even on sale the pay content is well over $300- $400? I didnt add it up.

I did go free to play from vip,2 years ago..and had about 60% of the content,races and such included...cost me about 150-200$ buying points on sale and using them only on sale days.

I dub the Troll. You have nothing constructive to discuss. Your assertions are designed to incite and anger, not illustrate a realpoint. You contradict yourself. You say You Cannot Unlock Everything, then say It would take an absurd amount of time. Which is it, impossible or just Time Consuming?

Just because you can buy and unlock everything doesn't mean you should or would want to. Theres several guides to efficient F2P experiences. I was Beta, a Founder. I have played off and on for all of DDOs years. Your position is shaky at best. Your point's hollow and without merit.

Your opinion however is valid in so far as an opinion goes. Those of us who continue to be entertained will not be swayed by it. Future players will not be swayed by it.

I evaluate you as an A+ in passing a lesson in futility.

Автор сообщения: Rommell8
the title is >DDO is the Worst D&D game made .

sure ,it is a intricate mmo, it surely has some pluses or it would of died already/though it is close

didn't any of you notice? ..how silly it is to be able to swap any piece of equipment , while fighting! This is a major cause of lag, as players in a tough spot ,like a ee raid, will swap all sorts of items,each causing a small lag and multiplied at a crucial time.

So yea, players carry 8 trinkets ... 12 rings ... 6 necklaces ... 5 cloaks .lol all on hotbars, with 15 different scrolls too!

and that is for 1 set... you have lvl tiered gear ..so you need a set for your new life ready at lvl 4 , 8 ,12 ,16 ,20, 22 , 24 ,26 ,28 ,30
..yea ..players have sets of gear for this many different lvls..maybe 1-2 less that i listed.

Gear is a total mess in DDO ... many players need half a dozen characters to bankall their cr^p

A major cause of Lag? Equipment swapping? I've been in Technical Support for high end networking for a long time. You are so wrong I can not begin to explain how wrong you are.

Equipment set swaps at break point levels happen as a normal matter of play. Its more or less intended. The break points differ slightly from class to class but in general theres just 4 or 5 level points. Theres whatever gets you by below level 7. The set between 7 and 11, then 11 to 14, then 14-16/18, then the post 16 to 20, then the High Epics as a whole new ballgame.

Using old toons to bank materials has been a MMO standard from the earliest days. From EQ and earlier. It is a standard operating proceedure that annoyes everyone to some level. Its like complaining about Farts.

I have no arguement that the power creep and currant state of Random Loot being Over Powered, is a problem. But not as bad as other games.

You want to experience a truly awful and horridly developed MMO? Try Star Trek Online.
Отредактировано AbsynthMinded; 1 авг. 2017 г. в 18:28
Автор сообщения: Rommell8
Clearly the worst battle system ever made
Not even close.

Автор сообщения: Rommell8
The crafting systems are so hideaous,they will make you puke. Literally dozens of useless ingredients, filll countless pouches >only to find out none are really worth using at all(they craft 99% outdated junk items )
Even if true, who's twising your arm to craft? Just sell or toss your ings if you're not interested in crafting. OTOH, for those who are interested, there's whole other level of stuff to work toward and to keep them interested in the game.

Автор сообщения: Rommell8
The game dosent have any warnings ,about the graphic requirements> and if you try it with the minimal memory , it acts very squirly and slow..um ,laggy would be the term. There are many settings that impede performance,and it takes a ton of time to figure it out as a big problem.
I'm sorry, are you seriously contending that your PC won't even play a game as old as DDO? And you think that's going to be a common issue?

Автор сообщения: Rommell8
The packs they charge for are absurd in price, considering the game is over 8 yrs old
So the prices should go down year over year until it becomes impossible to make a profit and the game shuts down? Who does that help? And the price for a pack (not on sale) runs maybe $2 to $10 (or less if you got a DDO point double or triple bonus). Not exactly overwhelming.

Автор сообщения: Rommell8
The consumables from the store are more rediculously priced> one decent xp potion is 4x a vip's monthly in game sallery of currency.
I'm not in a position to check on this atm, but I'm pretty sure the only way you're paying 2000 DDO points for XP potions is if you're buying them in bulk.

Автор сообщения: Rommell8
Success is all about Past Lives accumulated, and aquiring the better items.
Un Like D&D < success in ddo has little to do with rpg experience .. knowedge of your foes, or battle tactics. Only a Select few Character Builds are really effective> and this is the worst part of the game!
Success for the incompetent, maybe. Admittedly, with power creep there's been a tendency for powerful toons to simply be able to zerg content without tactics, but that is only one path to success. And reaper (particularly at high skull levels) puts an end to that pretty quickly.

Автор сообщения: Rommell8
Many dungeons are Human enemies...not very D&d like
You've had terrible DMs.

Автор сообщения: Rommell8
New Reaper mode this year> Epic Fail! was fun for a week ...then players realized yuo cant use reaper powers in regular mode...so what is the point to Reaper mode? Aquire cosmetics and separate the player base further; gg ddo ,not! oh and healing is nerfed in reaper, so bad builds are much worse in there.
Reaper mode is very much alive and well. The point to Reaper mode is twofold: a challenge unlike anything else in DDO, and specific mechanics that reward cooperative play again (specifically the nerf of self-heal that means the higher the skull level the more you have to work together). Not even sure how to respond to the 'bad builds are worse in [Reaper]' comment. Except to say, Of COURSE they are. Don't play Reaper mode if you're a newb. That's not who it's for.

Автор сообщения: Rommell8
The veteran 80 past life , players actually have control of the games future (with total Forum control and a players council )..so it caters to them , and alienates newer players more and more.
Pretty sure the Player's Council is open to new players. More to the point, who else should the game cater to? The veteran players have been supporting the game for years and if not alienated, will continue to do so. New players come and go.. as for the alienating them, everything I see demonstrates much less of that than there used to be. I encounter far fewer trolls in general chat than there used to be, and the helpful spirit that has always existed still does. Actually, lately I've been seeing a lot more high-level players without wings around their names than I have in ages, which suggests retention is up.

Автор сообщения: Rommell8
I like to say some good things...but ,it is so old !
And now we come to the crux of the matter. Yes, DDO is old. It's old because it got some things right enough that people have stuck with it for YEARS. And it continues ticking along because occasional new players discover the same thing.

And that in itself rather disproves your "DDO is the worst D&D game ever made" contention.
Отредактировано Doug; 1 авг. 2017 г. в 9:28
Sure, have your own opinion, but what you're trying to argue isn't a good point.
-Nobody is forcing you to craft anything, I personally stick to loot that I get in chests, and occasionally check the auction house.
-Its hard to imagine you would have problems with lag on a game so old, like wouldn't graphics be much better now? You can access your options from the main menu, or by pressing "Esc"
-I can't really argue with the paywall, but if you're willing to pay for vip, why do you STILL need items from the online store? (You get free XP from each daily roll anyways)
-I don't see how having a past life changes too much. Also if you want to make a glorious Sword 'N Board fighter, then you have the wrong idea, because D&D traditionally favores casters over martials at higher levels. If your tabletop game heavily favores martials, then either your DM is playing wrong, or your casters are new.
-I thought giving enemies class levels was a viable way of making encounters, what, you thought evil alignments were restricted to monsters only? Humans are NOT perfectly righteous, if they were, they would be called planetars.
-On the bright side, you don't have to make search checks to see those levers, and who said DDO was supposed to spoonfeed you quests (except for the tutorial quest). Whenever I use the wiki, I feel bad because I was so blind to where it actually was (I'm not ashamed to say that things like this happen in other games.)
-I'm new, and I feel perfectly fine.
-Mind citing a difference in resistances?
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Дата создания: 30 июл. 2017 г. в 17:36
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