Dungeons & Dragons Online®

Dungeons & Dragons Online®

DDO is the worst D&D game ever made
I played this game on and off for years(mostly because i had a few friends there and it had the d&d label)
Clearly the worst battle system ever made
Very litte of what you do ,in the game .. translates towards a good fantasy experience

The crafting systems are so hideaous,they will make you puke. Literally dozens of useless ingredients, filll countless pouches >only to find out none are really worth using at all(they craft 99% outdated junk items )

The game dosent have any warnings ,about the graphic requirements> and if you try it with the minimal memory , it acts very squirly and slow..um ,laggy would be the term. There are many settings that impede performance,and it takes a ton of time to figure it out as a big problem.

The packs they charge for are absurd in price, considering the game is over 8 yrs old

The consumables from the store are more rediculously priced> one decent xp potion is 4x a vip's monthly in game sallery of currency.

Success is all about Past Lives accumulated, and aquiring the better items.
Un Like D&D < success in ddo has little to do with rpg experience .. knowedge of your foes, or battle tactics. Only a Select few Character Builds are really effective> and this is the worst part of the game!
You want to make a glorious sword swinging fighter? > well ge ready to stack 3 fighter past lives , 3 monk past lives , 3 paladin past lives ,a bard and a barbarian Past Life! Yea, an experienced player can make a usefull toon in 1-2 lives..but new players are gonna be sadly mistaken. Then find out you need a epic lvl pack to get a decent weapon, at high lvl.
Community ,is alot better than years past, but do not expect many players willing to wait for you ,in tougher content It is pretty cutthroat in groups ...as few builds can survive without a healer(and there are none really! / except inept hirelings)

Many dungeons are Human enemies...not very D&d like


There are some dungeons with no clues to how to finish parts, or show what a lever is opening... you run around for hours ,until you pop WIKI finally lol. I would say Wiki isalmost necessary,and gets tiring ..needing to open up for answers .

New Reaper mode this year> Epic Fail! was fun for a week ...then players realized yuo cant use reaper powers in regular mode...so what is the point to Reaper mode? Aquire cosmetics and separate the player base further; gg ddo ,not! oh and healing is nerfed in reaper, so bad builds are much worse in there.

The veteran 80 past life , players actually have control of the games future (with total Forum control and a players council )..so it caters to them , and alienates newer players more and more.

I like to say some good things...but ,it is so old ! The monsters do not spawn randomly... how on earth do they expect players to stick around for80 lives, slaying the same exact enemy, in the same exact spot! over and over....

oOh, and resistances ! The enemies do not have similar resistances , as their D&D counterparts in the books> way confusing to a D&D player.


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กำลังแสดง 16-30 จาก 34 ความเห็น
There are differences in resistances and such, but part of it would simply be edition/setting changes.

Things that come to mind:
  • Trolls NOT needing acid/fire to stay dead. Scrag had that for a bit too, but was removed for ... ease of newbies? It is why there are torches at early troll fights (smouldering cudgel in Three-barrel-cove puzzle quest, or that fire pressure plate in water works.)

  • Earthquake doesn't wreck claygolems, nor disintegrate slow them (though does full damage instead).

  • Spell resistance doesn't...only non-damage spells

  • Quibbles on what is a magical poison, what is a normal deadly poison, etc. Coupled with the changes from 'immunity' to disease/poisons and such being nerf'd

Probably a lot more of these I left out, but also left out because too minor to recollect.

Honestly, nothing much there to complain about...though if he were meaning "And the random dog in the forest has +50 reflex and improved evasion", he has a total point. Childhood in Realms must be miserable and oft fatal, when stray dogs have 40 hit die, and minature kobolds over 1000 hp.
แก้ไขล่าสุดโดย 殺してあげる; 1 ส.ค. 2017 @ 5: 55pm
Ongoing Debate is good but I'd wager the Troll moved on or understands they will gain no ground here.
Trolls don't try to win the arguement, just stir up outrage. 'Win' condition is frothing fanboys tripping over themselves in outrage. Almost assuredly moved on, unsubscribing from thread after a few nibbles, then moving on to the next line they've cast.

Don't think OP is a troll so much as being highly dissatisfied, wanting to get that off their chest. Too many 'not wrong' points really for the typical troll, stuff someone not conversant with the game wouldn't know.

Reads more like should have been posted as a Neg Review and not in the forum *shrug*. Posts like these though are amusing for the discussion that crops up around them. Once you discard the OPs relevance, can get some fun topics and tangents from them =P

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As for lag..there IS lag with graphics in past and in currentish. Was a reason (they said) for all the changes to lighting, and removal of light sources from things like some of the summons (the little glowball summon was great in Rainbow). Didn't help that that final ship in Black Loch can make computers cry if you have your graphics even moderatly up. In some aspects the code is/was poorly optimised. Nothing you couldn't counter with selective settings for the quest.

Couple that with server lag (c.f. Mabar, trying to raid when the Cove doors open (when people still cared to flock to it))...calling out DDO on lag for what it offers is a valid criticism. Not weighty, but still not wrong.
โพสต์ดั้งเดิมโดย 殺してあげる:
Trolls don't try to win the arguement, just stir up outrage..

Yes that is what I mean by gaining ground. The relative outrage and chaos they can generate. I mark them troll from the fact that they had nothing good to say. Simple dissatisfaction stems from a foundation of appreciation and desire to play. I got no sense of this from the OP.

Seems more like someone expecting a different game, or finding the game too complicated and frustrating. Then suffering a core dissapointment and personal outrage at having wasted their time.

Im ok with rants and soap box expressions of frustration, if worded well.
แก้ไขล่าสุดโดย AbsynthMinded; 2 ส.ค. 2017 @ 7: 39am
โพสต์ดั้งเดิมโดย 殺してあげる:
As for lag..there IS lag with graphics in past and in currentish. Was a reason (they said) for all the changes to lighting, and removal of light sources from things like some of the summons (the little glowball summon was great in Rainbow). Didn't help that that final ship in Black Loch can make computers cry if you have your graphics even moderatly up. In some aspects the code is/was poorly optimised. Nothing you couldn't counter with selective settings for the quest.

You're talking about situational lag. That doesn't sound at all like what the OP described:

โพสต์ดั้งเดิมโดย Rommell8:
The game dosent have any warnings ,about the graphic requirements> and if you try it with the minimal memory , it acts very squirly and slow..um ,laggy would be the term. There are many settings that impede performance,and it takes a ton of time to figure it out as a big problem.

This is a description of a far more pervasive lag problem.

And I reiterate: If your PC has an overall lag problem with a game as old as DDO, what WILL it play?
Nethack. Does any other game matter?


That said, has anyone actually TRIED DDO in a while with actual 'min spec' system?
...upon which wonder if was 'min spec' but running on 'ultra high' setting. There have been changes, updates improvements and degrades to the graphics, the 'barebones minimal' might actually not suffice on highest quality (*snicker* of course they won't, but shhh).

Believe there was a drew carey episode about a computer catching fire: "Were you trying to run 486 applications on a 386 PC? That might do it..."

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@AbsynthMinded Paragraphs He used paragraphs. For that alone, he gets points.
แก้ไขล่าสุดโดย 殺してあげる; 2 ส.ค. 2017 @ 1: 04pm
I bet he's fun at parties.
It's so adorable. Rommel has no idea what he's talking about :D
Op seems like a pathetic whiney snowflake. Most of his statements are inaccurate or his delusions are firing up.
So, the TR hamsterwheeler players ,on steam had their say.

I am glad you all want to point stuff out...none of wich has anything to do with ddo's relation to d&d... the subject of the discussion.

ddo is the only d&d wanna be game, that I actually never read the NPC's story. The game did little or nothing to get players to be enticed by any of the stories/adventures.

Many of the dungeon chains have unrelated stories ,slung together all mish moshed .

If a d&d game does not promote cognitive thinking, it is not a d&d game...hence what this "thing" is here.

ps:you just tap backspace to see levers and sh8t... you shouldn't be ,wikiing ,for levers
โพสต์ดั้งเดิมโดย Doug:
Yes, DDO is old. It's old because it got some things right enough that people have stuck with it for YEARS.



I have known quite a few players in ddo> the hardcore players all say the same thing> the have no life" that is why they are playing ddo! It is perfect for those who are stuck in their moms basement!

It can be a decent platform to hang out with your real life friends that are far away, and act like you are adventuring>though, you already know where all the traps & monsters are by your 3-4th life.

They never really developed the character battle animations well..i dont care if they are new graphics, or older.... basically the toons do very simple weapon swing animations, and you need a clickie enhancement,on cooldown, to make the cooler swings(most are not great anyway)
How on earth can you pay for years , with such simple boring animations.

They also got real cheap with the cosmetics they are designing. Players seem to overlook there are no shadows on any of the newer cosmetic armors. As an artist(yes i am a professional)it is a terrible oversight>the shadows and perspective are what give two dimensional things life.
โพสต์ดั้งเดิมโดย Rommell8:
ddo is the only d&d wanna be game, that I actually never read the NPC's story.


Many of the dungeon chains have unrelated stories ,slung together all mish moshed .


Bravo. My sympathy for your DM.

Your entire mindset, issue, and post can be summed right there. I await your pithy response, but while beforehand it was patently obvious you're wrong*, you've now settled any doubt of which side of Hanlon's you fall. You've hit low energy trollage at this point.

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re: seeing levers. Have you tried playing on a not-potato? Or is this one of those "I need glowing arrows so that I can cogitate upon what they might be pointing to" things?




*hell, is even guides and charts and dialogue links showing how majority of plots are all tied into the Shroud and Black Abott from the opening quest. something something cognitive thinking required to see the interweaving.




แก้ไขล่าสุดโดย 殺してあげる; 9 ส.ค. 2017 @ 2: 18am
are you still whining again? the responses people told you were to show you had no merit on most of it. you know most people could feel for you if you actually had a post that actually meant something. Oh and btw stories like 3 barrel cove into sentinels or gianthold/vale/reavers reach, amrath. Right yeah none tie together. normal gianthold and epic gianthold deal with truthful one. Or kings forest to underdark to demonweb with lords of dust chain to connect both realms. Right again no stories in ddo. sure.
Archon trials to devils gambit to the 2 quests in meridia with legendary shroud. yep again no story right? who would of thought Harry or Suulo being connected all over like Devils assault, chronoscope, The devil you know, shroud, vision of destruction. nope not all connected at all. lol
โพสต์ดั้งเดิมโดย Rommell8:
So, the TR hamsterwheeler players ,on steam had their say.

I am glad you all want to point stuff out...none of wich has anything to do with ddo's relation to d&d... the subject of the discussion.

Clearly you have no idea how to make a point, if you thought this was the point of your OP.

Reminds me of Session 5 talks from a certain public speaking course. Common theme, someone would stand up and talk about how they saw a dog get killed by being run over by a pickup truck and then say, "In conclusion, always wear your seatbelt." Sorry, you didn't mention seatbelts; you didn't even talk about anything that happened to the people in the car. How can this be your point?

In your case, aside from mentioning the 'd&d label', you made almost no comparisons to D&D in your OP. Out of that entire rant, we got two comparisons I saw: "Un Like D&D < success in ddo has little to do with rpg experience .. knowedge of your foes, or battle tactics. " and "Many dungeons are Human enemies...not very D&d like"

Aside from their inaccuracy, they made up less than 5% of your post. So exactly how is DDO's relation to D&D the subject of the discussion?
แก้ไขล่าสุดโดย Doug; 9 ส.ค. 2017 @ 12: 01pm
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