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Báo cáo lỗi dịch thuật
♥♥♥♥♥♥♥♥♥♥♥♥♥♥, im in.
well i'm out
ty
In CBT1 and 2, the banners gave a token for each pull. 120 of these tokens (so 120 pulls) can be used to outright buy the weapon in question, assuming you didn't get it in that time. The game's pity system guaranteed SR or SSR every 10 pulls and guaranteed SSR on 40 or 80 pulls depending on the banner type. The only exception is the pulls that costs Black Nuclei (a relatively common drop in-game) which has no pity system.
I could be wrong, but this is what I've seen at least.
read the rest... The stamina system only give you extra bonus material and exp it doesn't hinder the actual gameplay and grinding.. also you can restore your stamina via food which you can grind as well
Game feels more engaging than genshin and have real Multiplayer features.
Combat is nice and not too flashy. You can double jump and fight also in the air.
Only downside are the animations they doesnt look that great compared to genshin.
tl;dr ToF>Genshin
I can't wait
Played a bit, but enough to see how this game was way more engaging than Genshit. You can get like 4 SSR Multi pulls from the first zone by just exploring, + multi pulls for limited banner with the black crystals from dailies and exploration too...
It has a real MMO feel compared to Genshin where you actually see other people roam around in the world and can interact with them (didn't saw much as im EU player playing on CN servers, serv are mostly empty when I'm logged in lol)
You can also freely customize your own character, and either use Simulacra's skins or your own one. Most outfits and such are unlock from achievements, hidden quests, and such
For stamina concerns, it only applies to a few activities, and it won't hinder your progression at all.