To the Moon

To the Moon

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MarsTheeFer Feb 16, 2013 @ 9:43am
Is there a way to play in Windowed Mode?
I bet the answer is obvious, but is there any way? I don't like the resolution when it's fullscreen.
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Showing 1-15 of 18 comments
Kaosubaloo Feb 17, 2013 @ 5:52pm 
alt+enter
MarsTheeFer Feb 18, 2013 @ 8:27am 
k thank you!
Reives  [developer] Feb 18, 2013 @ 11:02am 
Also for the record, using the Windows built-in Magnifier program could help make it bigger in windowed mode. Pressing start/windows key and "+" should start it up. c:
MarsTheeFer Feb 18, 2013 @ 11:23am 
Lol thanks!
Whitequill Riclo Jan 31, 2014 @ 6:55pm 
I know this thread is a little old, but
@Reives: why doesn't To the Moon, have a propor options menu, resoluion and window settings?
Last edited by Whitequill Riclo; Jan 31, 2014 @ 6:56pm
Thunderbird Feb 1, 2014 @ 5:33am 
It doesn't have those, because the game is built with the RPG Maker Engine, which doesn't provide those.So why this old engine?
Remember that Kan does most of the work on his own and the RPG Maker engine is suited for one-man projects. Furthermore he isn't that much of a programmer (although scripting in RPG Maker can be very complicated, too)
It would be nice if there would be a hack for the rpg maker engine to enable better options, but I guess that would also have some legal problems.

Whitequill Riclo Feb 1, 2014 @ 11:33am 
I've never used the RPG Maker engine so I didn't know. Thank you for your answer.
Aurinko Mar 28, 2014 @ 7:06am 
So is there a way to start the game in windowed mode?

I'm on Linux and all I get is a black screen that doesn't receive input.
Sturmlilie  [developer] Mar 28, 2014 @ 2:39pm 
Originally posted by Cyrus:
So is there a way to start the game in windowed mode?

I'm on Linux and all I get is a black screen that doesn't receive input.

You can toggle fullscreen at any time using Alt+Enter. In the game directory, there is a file named "mkxp.conf" which has an entry that you can change to false for it to always start in windowed mode.

Does nothing happen when you start the game, or can you at least hear background music playing?
Aurinko Mar 28, 2014 @ 4:55pm 
Thanks for the swift response.

Originally posted by Ancu:
You can toggle fullscreen at any time using Alt+Enter.
Wouldn't help me as the game window doesn't exist - the black screen is all over my X and none of my keystrokes or any other input get received by the game process.

Originally posted by Ancu:
In the game directory, there is a file named "mkxp.conf" which has an entry that you can change to false for it to always start in windowed mode.
Cheers. I get a game window now, but also "Error opening OpenAL device." After clicking the message away the game shuts down.

Originally posted by Ancu:
Does nothing happen when you start the game, or can you at least hear background music playing?
I don't think so. This is most probably a problem with the sub-par Intel integrated GPU opensource drivers. I get the same behavior in games that use an SDL2 flag to enforce desktop resolution when creating a fullscreen window.
Sturmlilie  [developer] Mar 30, 2014 @ 12:35am 
Cyrus, are you per chance on a Intel/Nvidia Optimus setup?
Aurinko Mar 30, 2014 @ 4:11am 
Originally posted by Ancu:
Cyrus, are you per chance on a Intel/Nvidia Optimus setup?
Intel integrated GPU chipset GS45 with GMA 4500MHD graphic controller, using xf86-video-intel opensource driver version 2.21.15.

It's no secret that the drivers are crap. I have many games that I'm unable to play in fullscreen mode, but run fine windowed.

I have installed OpenAL and don't know what's up with *that* error.
Sturmlilie  [developer] Mar 30, 2014 @ 8:10am 
I *suspect* that OpenAL might by trying to open the wrong default audio output and failing.

In the game folder, there are two folders "lib" (32bit) and "lib64" (64bit) (open the one that corresponds to your arch), where you will find the file "libopenal.so.1". Can you rename that file to something else (like adding ".bak" to the end), and see if that changes something?
Last edited by Sturmlilie; Mar 30, 2014 @ 8:52am
Aurinko Mar 30, 2014 @ 8:42am 
That removed the error, but if I launch the game from Steam, there is no sound.

When I execute the 32bit binary from cmdline, the game launches and sound works.

Same with 64bit binary, with lib64/libopenal.so.1 left as it is; launches without errors, sound working, from cmdline.

I can play the game now. If you need something else tested, I'd be happy to help.

Cheers.
Sturmlilie  [developer] Mar 30, 2014 @ 9:45am 
Cool, well at least you can play the game at all now, that's good! Sorry for the inconveniences..
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Date Posted: Feb 16, 2013 @ 9:43am
Posts: 18